Player Matchup

Bakasura
Bakasura
Buraddorasuto
Bakasura
Level 124
God Stats
1W - 1L
1,710 SR
Queue Stats
373W - 405L
1,484 Elo+
Party 1
Chaac
Chaac
KrypticJester21
Chaac
Level 65
God Stats
4W - 4L
1,616 SR
Queue Stats
186W - 210L
1,528 Elo+
Party 1
Serqet
Serqet
LoganBigGay
Serqet
Level 125
God Stats
1W - 1L
1,813 SR
Queue Stats
247W - 268L
1,518 Elo+
Party 1
Chronos
Chronos
MagicMan111
Chronos
Level 68
God Stats
1W - 5L
1,395 SR
Queue Stats
203W - 225L
1,465 Elo+
Party 1
Hera
Hera
ZayBakaBoii
Hera
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,282 Elo+
Party 1
Team Averages
Level 87
1,607 SR
1,455 Elo+

VS

Team Averages
Level 133
1,566 SR
1,528 Elo+
Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BlackColorZ
Hercules
Level 155
God Stats
21W - 11L
1,601 SR
Queue Stats
512W - 460L
1,571 Elo+
Solo
Artio
Artio
SkirtyMcDirt
Artio
Level 143
God Stats
3W - 5L
1,599 SR
Queue Stats
234W - 224L
1,524 Elo+
Solo
Scylla
Scylla
SlevenKelevera
Scylla
Level 148
God Stats
16W - 19L
1,494 SR
Queue Stats
238W - 257L
1,516 Elo+
Solo
Loki
Loki
Xalraulalx
Loki
Level 129
God Stats
8W - 4L
1,639 SR
Queue Stats
123W - 133L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Buraddorasuto
Bakasura
11
2 / 4 / 3
6,792
522
5,844
9,732
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 0
7,773
598
8,215
10,967
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
9
1 / 5 / 5
5,693
438
3,851
10,810
5,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
MagicMan111
Chronos
12
4 / 2 / 3
7,323
563
6,321
7,701
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 6 / 0
5,620
432
1,839
5,886
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 3 / 4
6,906
531
7,068
7,477
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
BlackColorZ
Hercules
13
0 / 0 / 3
7,530
579
5,525
8,133
7,301
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 9
7,058
543
6,042
12,662
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 1 / 5
8,840
680
5,837
4,684
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 1 / 3
8,345
642
6,652
8,197
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
18
18
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
3
4
1.33
W
Hercules
BlackColorZ
Hercules
0
0
3
1.5
L
Bakasura
Buraddorasuto
Bakasura
2
4
3
0.88
L
1
1
0
1
L
Serqet
1
5
5
0.7
L
Chronos
MagicMan111
Chronos
4
2
3
2.75
W
2
3
9
2.17
W
8
1
5
10.5
W
6
1
3
7.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,070
Damage
31,124
45,096
Taken
41,153
19,235
Mitigated
24,347
14,126
Healing
17,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,068
4,029
0
2,622
7,477
1,976
499
2,087
5,208
0
47,801
W
Hercules
BlackColorZ
Hercules
5,525
3,355
0
4,810
8,133
7,301
0
528
7,012
0
46,503
L
Bakasura
Buraddorasuto
Bakasura
5,844
4,423
0
1,763
9,732
3,230
0
1,630
8,062
0
38,457
L
8,215
1,598
0
5,867
10,967
7,203
0
931
10,029
1,568
43,380
L
Serqet
3,851
773
0
2,070
10,810
5,190
0
4,007
6,787
0
18,964
L
Chronos
MagicMan111
Chronos
6,321
2,012
0
3,909
7,701
2,010
0
2,102
5,527
42,261
0
W
6,042
1,090
1,443
4,173
12,662
10,365
0
4,563
7,714
21,865
0
W
5,837
1,237
0
609
4,684
1,723
177
736
3,767
49,565
0
W
6,652
1,254
0
3,385
8,197
2,982
0
1,152
6,835
0
54,297
L
1,839
655
0
517
5,886
1,602
0
2,913
2,812
22,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
38,679
358
Minions Killed
434
0
Camps Cleared
0
1,355,952
Distance Traveled
1,397,636
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,906
531
78
6
0
225,341
4
W
Hercules
7,530
579
107
8
0
298,515
4
L
Bakasura
6,792
522
94
7
0
300,908
3
L
Chaac
7,773
598
103
8
0
288,796
3
L
Serqet
5,693
438
36
3
0
267,530
1
L
Chronos
7,323
563
78
6
0
259,478
2
W
Artio
7,058
543
27
2
0
280,510
2
W
Scylla
8,840
680
115
9
0
268,017
2
W
Loki
8,345
642
107
8
0
325,253
3
L
Hera
5,620
432
47
4
0
239,240
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role