Player Matchup

Agni
Agni
Emperor_Spence
Agni
Level 33
God Stats
1W - 3L
1,276 SR
Queue Stats
97W - 117L
1,339 Elo+
Solo
Amaterasu
Amaterasu
NBD Snack
Amaterasu
Level 48
God Stats
15W - 16L
1,575 SR
Queue Stats
158W - 219L
1,364 Elo+
Party 3
Xing Tian
Xing Tian
NemesisDaGun
Xing Tian
Level 61
God Stats
3W - 6L
1,481 SR
Queue Stats
171W - 251L
1,322 Elo+
Party 3
Hou Yi
Hou Yi
dreal1002
Hou Yi
Level 80
God Stats
5W - 2L
1,556 SR
Queue Stats
302W - 369L
1,426 Elo+
Party 3
Nemesis
Nemesis
tiatjtyree940
Nemesis
Level 62
God Stats
9W - 9L
1,514 SR
Queue Stats
213W - 293L
1,344 Elo+
Party 3
Team Averages
Level 57
1,480 SR
1,359 Elo+

VS

Team Averages
Level 51
1,530 SR
1,405 Elo+
Bacchus
Bacchus
Caytoz
Bacchus
Level 44
God Stats
10W - 6L
1,655 SR
Queue Stats
122W - 117L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
Fluffy8562514
Sylvanus
Level 49
God Stats
3W - 2L
1,672 SR
Queue Stats
148W - 167L
1,439 Elo+
Party 1
Da Ji
Da Ji
NEWMONEYx123
Da Ji
Level 63
God Stats
2W - 2L
1,614 SR
Queue Stats
239W - 257L
1,324 Elo+
Solo
Ullr
Ullr
NTG Lxve
Ullr
Level 66
God Stats
1W - 2L
1,406 SR
Queue Stats
109W - 122L
1,470 Elo+
Party 1
Ra
Ra
Sebastian17004
Ra
Level 34
God Stats
1W - 3L
1,302 SR
Queue Stats
49W - 60L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
10,577
504
11,430
12,933
4,378
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
NBD Snack
Amaterasu
18
5 / 3 / 7
11,458
546
12,854
13,959
11,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Xing Tian
NemesisDaGun
Xing Tian
16
5 / 7 / 12
10,937
521
8,162
18,042
22,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
dreal1002
Hou Yi
19
13 / 3 / 4
12,442
592
17,318
12,133
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
18
14 / 3 / 13
12,394
590
17,653
14,773
6,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caytoz
Bacchus
15
2 / 6 / 4
9,286
442
8,344
18,318
18,737
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
Fluffy8562514
Sylvanus
14
5 / 9 / 6
10,433
497
9,364
21,150
24,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

17
8 / 9 / 4
11,162
532
10,698
18,320
7,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
16
5 / 7 / 5
10,479
499
8,569
14,742
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 10 / 1
8,046
383
4,880
15,724
4,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
41
Kills
21
22
Deaths
41
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Caytoz
Bacchus
2
6
4
0.67
W
4
6
4
1
L
Sylvanus
Fluffy8562514
Sylvanus
5
9
6
0.89
W
Amaterasu
NBD Snack
Amaterasu
5
3
7
2.83
L
8
9
4
1.11
L
Ullr
5
7
5
1.07
W
Xing Tian
NemesisDaGun
Xing Tian
5
7
12
1.57
L
1
10
1
0.15
W
Hou Yi
dreal1002
Hou Yi
13
3
4
5
W
Nemesis
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,417
Damage
41,855
71,840
Taken
88,254
49,083
Mitigated
59,700
13,352
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Caytoz
Bacchus
8,344
271
0
3,282
18,318
18,737
434
2,834
15,484
46,266
0
W
11,430
907
0
3,331
12,933
4,378
1,010
3,049
9,884
65,207
0
L
Sylvanus
Fluffy8562514
Sylvanus
9,364
3,142
302
2,120
21,150
24,617
30
4,542
16,608
26,670
7,941
W
Amaterasu
NBD Snack
Amaterasu
12,854
6,291
0
2,652
13,959
11,841
1,310
6,311
7,648
0
69,928
L
10,698
2,422
0
2,236
18,320
7,651
1,275
3,435
14,885
0
53,335
L
Ullr
8,569
2,705
0
2,043
14,742
4,680
436
2,357
12,385
0
64,036
W
Xing Tian
NemesisDaGun
Xing Tian
8,162
533
185
2,559
18,042
22,196
583
5,215
12,827
26,183
0
L
4,880
501
66
2,455
15,724
4,015
413
6,424
9,300
36,748
0
W
Hou Yi
dreal1002
Hou Yi
17,318
11,405
0
624
12,133
4,323
3,036
3,290
8,843
0
87,800
W
Nemesis
17,653
8,666
0
4,001
14,773
6,345
975
3,671
11,102
0
70,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,808
Gold Earned
49,406
509
Minions Killed
386
0
Camps Cleared
0
1,962,585
Distance Traveled
1,838,061
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,286
442
74
4
0
367,682
1
W
Agni
10,577
504
111
5
0
342,259
0
L
Sylvanus
10,433
497
60
3
0
347,158
2
W
Amaterasu
11,458
546
122
6
0
447,401
4
L
Da Ji
11,162
532
97
5
0
400,739
6
L
Ullr
10,479
499
107
5
0
362,541
3
W
Xing Tian
10,937
521
41
2
0
370,520
0
L
Ra
8,046
383
48
2
0
359,941
0
W
Hou Yi
12,442
592
130
6
0
373,705
2
W
Nemesis
12,394
590
105
5
0
428,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role