Player Matchup

King Arthur
King Arthur
DrDrewbacca
King Arthur
Level 102
God Stats
2W - 1L
1,753 SR
Queue Stats
149W - 180L
1,458 Elo+
Solo
Janus
Janus
SMNShuichi
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,186 Elo+
Solo
Ravana
Ravana
TurboTronAU
Ravana
Level 156
God Stats
0W - 1L
1,609 SR
Queue Stats
26W - 31L
1,506 Elo+
Party 1
Arachne
Arachne
itzwaxx55
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,429 Elo+
Solo
Cerberus
Cerberus
siv0rx
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,184 Elo+
Party 1
Team Averages
Level 75
1,572 SR
1,352 Elo+

VS

Team Averages
Level 83
1,446 SR
1,485 Elo+
Cernunnos
Cernunnos
DatBoiDRU
Cernunnos
Level 89
God Stats
7W - 3L
1,646 SR
Queue Stats
482W - 444L
1,498 Elo+
Party 2
Hercules
Hercules
Effinbrice
Hercules
Level 78
God Stats
2W - 3L
1,251 SR
Queue Stats
263W - 254L
1,550 Elo+
Party 2
Medusa
Medusa
HopefulTarot
Medusa
Level 81
God Stats
1W - 1L
1,266 SR
Queue Stats
64W - 66L
1,498 Elo+
Solo
Thoth
Thoth
S1V4K3
Thoth
Level 139
God Stats
11W - 10L
1,567 SR
Queue Stats
459W - 473L
1,493 Elo+
Party 2
He Bo
He Bo
SavageSupremacy
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrDrewbacca
King Arthur
17
6 / 6 / 12
10,298
736
14,586
32,147
24,065
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
15
0 / 9 / 8
9,411
672
8,313
14,530
3,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
19
9 / 4 / 14
11,670
834
15,820
16,435
13,845
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
itzwaxx55
Arachne
16
9 / 8 / 6
10,944
782
12,935
15,468
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
siv0rx
Cerberus
19
3 / 3 / 16
10,450
746
12,413
29,686
26,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DatBoiDRU
Cernunnos
19
9 / 5 / 16
12,221
873
25,001
13,262
5,436
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Effinbrice
Hercules
16
5 / 7 / 14
10,563
755
14,463
30,236
25,750
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
16
4 / 7 / 13
11,136
795
10,771
14,136
5,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
S1V4K3
Thoth
20
11 / 2 / 16
13,757
983
27,458
8,676
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 19
10,062
719
14,441
16,776
5,708
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
108
27
Kills
30
30
Deaths
27
56
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DatBoiDRU
Cernunnos
9
5
16
3.4
L
King Arthur
DrDrewbacca
King Arthur
6
6
12
2
W
Hercules
Effinbrice
Hercules
5
7
14
1.71
W
Medusa
4
7
13
1.5
W
Thoth
S1V4K3
Thoth
11
2
16
9.5
L
Janus
0
9
8
0.44
W
1
6
19
1.75
L
Ravana
9
4
14
4
L
Arachne
itzwaxx55
Arachne
9
8
6
1.5
L
Cerberus
siv0rx
Cerberus
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,067
Damage
92,134
108,266
Taken
83,086
74,147
Mitigated
45,647
45,016
Healing
30,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DatBoiDRU
Cernunnos
25,001
16,108
2,083
3,449
13,262
5,436
2,101
2,005
10,746
0
46,910
L
King Arthur
DrDrewbacca
King Arthur
14,586
2,375
1,321
11,739
32,147
24,065
132
10,910
21,237
0
25,191
W
Hercules
Effinbrice
Hercules
14,463
3,742
237
8,457
30,236
25,750
0
8,205
20,700
3,139
16,681
W
Medusa
10,771
5,695
1,416
3,918
14,136
5,328
976
2,679
10,923
0
16,789
W
Thoth
S1V4K3
Thoth
27,458
1,259
1,600
1,930
8,676
3,425
1,486
2,386
6,008
64,503
0
L
Janus
8,313
1,937
1,771
1,798
14,530
3,959
144
7,609
6,921
18,542
0
W
14,441
2,027
2,199
5,085
16,776
5,708
1,166
5,451
10,848
22,328
0
L
Ravana
15,820
3,603
2,117
4,545
16,435
13,845
605
5,800
10,635
0
39,482
L
Arachne
itzwaxx55
Arachne
12,935
8,865
1,730
2,441
15,468
5,441
589
8,609
6,859
0
17,639
L
Cerberus
siv0rx
Cerberus
12,413
498
2,084
15,470
29,686
26,837
209
10,749
18,937
24,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,773
Gold Earned
57,739
130
Minions Killed
171
0
Camps Cleared
0
1,258,552
Distance Traveled
1,184,365
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,221
873
48
3
0
217,832
0
L
King Arthur
10,298
736
19
1
0
273,063
0
W
Hercules
10,563
755
11
1
0
244,441
0
W
Medusa
11,136
795
9
1
0
199,087
0
W
Thoth
13,757
983
83
6
0
279,173
0
L
Janus
9,411
672
26
2
0
213,828
0
W
He Bo
10,062
719
20
1
0
243,832
0
L
Ravana
11,670
834
42
3
0
269,383
1
L
Arachne
10,944
782
16
1
0
204,726
1
L
Cerberus
10,450
746
27
2
0
297,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role