Player Matchup

King Arthur
King Arthur
CamelotCrusader
King Arthur
Level 27
God Stats
95W - 68L
1,687 SR
Queue Stats
168W - 146L
1,586 Elo+
Party 3
Osiris
Osiris
GladBoi
Osiris
Level 17
God Stats
5W - 4L
1,588 SR
Queue Stats
84W - 67L
1,541 Elo+
Party 3
Janus
Janus
Just1MoreGame
Janus
Level 13
God Stats
5W - 5L
1,729 SR
Queue Stats
18W - 17L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
alaniscorset
Kuzenbo
Level 26
God Stats
6W - 2L
1,909 SR
Queue Stats
225W - 212L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
salamihog
Amaterasu
Level 18
God Stats
3W - 6L
1,509 SR
Queue Stats
86W - 82L
1,498 Elo+
Party 2
Team Averages
Level 20
1,684 SR
1,535 Elo+

VS

Team Averages
Level 18
1,719 SR
1,829 Elo+
Sun Wukong
Sun Wukong
BiggestBossHog
Sun Wukong
Level 6
God Stats
5W - 0L
1,899 SR
Queue Stats
6W - 1L
1,730 Elo+
Party 1
Hades
Hades
SmurfShart
Hades
Level 25
God Stats
2W - 0L
1,699 SR
Queue Stats
9W - 1L
1,982 Elo+
Party 1
Anubis
Anubis
Techromancer
Anubis
Level 27
God Stats
1W - 2L
1,807 SR
Queue Stats
26W - 5L
1,976 Elo+
Party 1
Ymir
Ymir
freakazeud
Ymir
Level 23
God Stats
1W - 0L
1,692 SR
Queue Stats
16W - 1L
2,057 Elo+
Party 1
Nemesis
Nemesis
monolitheory
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CamelotCrusader
King Arthur
15
0 / 5 / 5
8,506
851
14,023
17,556
11,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
GladBoi
Osiris
15
1 / 10 / 4
9,029
903
7,977
21,624
19,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 7 / 1
9,230
923
7,395
12,599
3,486
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
alaniscorset
Kuzenbo
15
2 / 6 / 3
9,728
973
9,242
24,348
27,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Amaterasu
salamihog
Amaterasu
15
1 / 10 / 5
9,222
922
8,365
22,215
14,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

66

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiggestBossHog
Sun Wukong
17
6 / 3 / 26
10,656
1,066
11,481
11,763
9,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
19
11 / 0 / 25
12,006
1,201
26,518
9,641
5,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
10 / 1 / 24
11,921
1,192
29,242
9,047
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 26
11,924
1,192
18,263
12,584
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
monolitheory
Nemesis
17
3 / 2 / 16
10,050
1,005
7,047
8,643
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
155
6
Kills
38
38
Deaths
6
18
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BiggestBossHog
Sun Wukong
6
3
26
6.33
L
King Arthur
CamelotCrusader
King Arthur
0
5
5
0.5
L
Osiris
GladBoi
Osiris
1
10
4
0.3
L
2
7
1
0.36
W
Hades
11
0
25
23.5
W
Anubis
10
1
24
22
L
Kuzenbo
alaniscorset
Kuzenbo
2
6
3
0.58
W
8
0
26
21
W
Nemesis
monolitheory
Nemesis
3
2
16
5.5
L
Amaterasu
salamihog
Amaterasu
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,002
Damage
92,551
98,342
Taken
51,678
77,495
Mitigated
37,506
4,054
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BiggestBossHog
Sun Wukong
11,481
2,840
0
1,760
11,763
9,420
0
5,122
6,570
0
19,730
L
King Arthur
CamelotCrusader
King Arthur
14,023
1,850
0
125
17,556
11,723
0
12,342
4,681
6,305
19,974
L
Osiris
GladBoi
Osiris
7,977
3,380
0
645
21,624
19,935
0
16,265
4,684
390
20,974
L
7,395
957
152
877
12,599
3,486
0
8,645
3,717
35,659
0
W
Hades
26,518
2,752
2,989
5,450
9,641
5,482
0
4,469
5,086
43,439
0
W
Anubis
29,242
1,644
295
5,488
9,047
4,523
0
4,327
4,536
61,193
0
L
Kuzenbo
alaniscorset
Kuzenbo
9,242
1,783
0
735
24,348
27,992
0
17,762
5,957
19,583
0
W
18,263
3,588
0
3,174
12,584
13,919
0
6,745
5,559
24,379
0
W
Nemesis
monolitheory
Nemesis
7,047
3,079
0
901
8,643
4,162
0
3,617
4,801
0
17,597
L
Amaterasu
salamihog
Amaterasu
8,365
2,259
0
1,520
22,215
14,359
0
17,482
4,301
8,029
8,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,715
Gold Earned
56,557
155
Minions Killed
190
4
Camps Cleared
9
932,563
Distance Traveled
929,279
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,656
1,066
21
2
0
158,562
0
L
King Arthur
8,506
851
26
3
0
198,481
0
L
Osiris
9,029
903
37
4
1
181,445
0
L
Janus
9,230
923
57
6
1
184,171
1
W
Hades
12,006
1,201
51
5
1
217,506
0
W
Anubis
11,921
1,192
80
8
2
180,617
0
L
Kuzenbo
9,728
973
17
2
1
180,329
0
W
Ymir
11,924
1,192
20
2
1
181,431
0
W
Nemesis
10,050
1,005
18
2
5
191,163
1
L
Amaterasu
9,222
922
18
2
1
188,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role