Player Matchup

Cernunnos
Cernunnos
IconicHokage
Cernunnos
Level 67
God Stats
2W - 1L
1,569 SR
Queue Stats
67W - 50L
1,408 Elo+
Party 1
Ra
Ra
SweetBabyNut
Ra
Level 108
God Stats
4W - 3L
1,853 SR
Queue Stats
28W - 30L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
The Cuhlprit
Kuzenbo
Level 82
God Stats
4W - 5L
1,520 SR
Queue Stats
24W - 22L
1,398 Elo+
Party 1
Team Averages
Level 86
1,647 SR
1,410 Elo+

VS

Team Averages
Level 99
1,356 SR
1,397 Elo+
Baron Samedi
Baron Samedi
DR3Wpt0
Baron Samedi
Level 126
God Stats
1W - 2L
1,324 SR
Queue Stats
239W - 260L
1,400 Elo+
Solo
Thanatos
Thanatos
POLOmorenE
Thanatos
Level 104
God Stats
3W - 6L
1,444 SR
Queue Stats
266W - 318L
1,417 Elo+
Solo
Achilles
Achilles
yeyoyeyon1234567
Achilles
Level 67
God Stats
3W - 5L
1,299 SR
Queue Stats
133W - 176L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IconicHokage
Cernunnos
19
4 / 7 / 8
14,140
707
23,309
20,589
6,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 3
12,915
646
13,116
17,210
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
The Cuhlprit
Kuzenbo
18
7 / 4 / 6
14,125
706
16,768
18,573
25,572
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DR3Wpt0
Baron Samedi
19
11 / 5 / 5
14,294
715
23,859
23,517
10,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
POLOmorenE
Thanatos
16
4 / 6 / 12
12,532
627
12,721
23,587
13,242
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 4 / 12
12,647
632
13,034
19,336
20,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
15
Kills
18
18
Deaths
15
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DR3Wpt0
Baron Samedi
11
5
5
2.7
W
Cernunnos
IconicHokage
Cernunnos
4
7
8
1.14
L
Thanatos
POLOmorenE
Thanatos
4
6
12
1.67
W
4
7
3
0.79
W
Kuzenbo
The Cuhlprit
Kuzenbo
7
4
6
2.5
L
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,193
Damage
49,614
56,372
Taken
66,440
38,109
Mitigated
44,112
13,144
Healing
29,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DR3Wpt0
Baron Samedi
23,859
2,662
2,165
11,370
23,517
10,827
614
13,011
10,506
76,061
0
W
Cernunnos
IconicHokage
Cernunnos
23,309
14,205
0
5,405
20,589
6,907
637
8,229
12,360
0
63,718
L
Thanatos
POLOmorenE
Thanatos
12,721
1,920
98
11,579
23,587
13,242
22
7,031
16,556
0
44,766
W
13,116
784
2,225
2,726
17,210
5,630
319
6,722
10,488
47,334
0
W
Kuzenbo
The Cuhlprit
Kuzenbo
16,768
4,161
634
2,154
18,573
25,572
133
9,270
9,303
36,649
0
L
13,034
4,070
517
3,368
19,336
20,043
560
11,105
8,231
551
43,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,180
Gold Earned
39,473
209
Minions Killed
244
8
Camps Cleared
11
1,053,424
Distance Traveled
986,516
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,294
715
139
7
1
317,866
2
W
Cernunnos
14,140
707
86
4
5
333,908
0
L
Thanatos
12,532
627
48
2
6
314,480
3
W
Ra
12,915
646
83
4
2
352,385
0
W
Kuzenbo
14,125
706
40
2
1
367,131
0
L
Achilles
12,647
632
57
3
4
354,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role