Player Matchup

Chang'e
Chang'e
Nekronomicon_
Chang'e
Level 127
God Stats
57W - 32L
1,637 SR
Queue Stats
587W - 525L
1,551 Elo+
Party 2
Khepri
Khepri
Solae100
Khepri
Level 88
God Stats
13W - 13L
1,543 SR
Queue Stats
196W - 173L
1,477 Elo+
Party 2
Fenrir
Fenrir
snowskater96
Fenrir
Level 126
God Stats
7W - 5L
1,462 SR
Queue Stats
92W - 105L
1,474 Elo+
Party 2
Team Averages
Level 114
1,547 SR
1,500 Elo+

VS

Team Averages
Level 72
1,682 SR
1,457 Elo+
Ares
Ares
Franktank33
Ares
Level 26
God Stats
1W - 2L
1,671 SR
Queue Stats
38W - 37L
1,399 Elo+
Solo
Nu Wa
Nu Wa
NocturnalSquirl
Nu Wa
Level 112
God Stats
4W - 6L
1,558 SR
Queue Stats
134W - 119L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
Unicorn_Swaggg
Hou Yi
Level 77
God Stats
1W - 1L
1,818 SR
Queue Stats
22W - 23L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 2 / 9
8,319
693
9,383
8,343
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
Solae100
Khepri
12
2 / 1 / 8
8,559
713
5,765
11,214
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
14
7 / 1 / 1
8,860
738
9,854
9,285
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,667
556
4,601
14,818
8,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 4 / 2
7,238
603
4,771
8,621
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 2
7,499
625
7,826
8,076
2,686
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Chang'e
2
2
9
3.25
L
2
4
2
0.75
W
Khepri
Solae100
Khepri
2
1
8
6
L
2
2
2
1.5
W
Fenrir
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,002
Damage
17,198
28,842
Taken
31,515
19,278
Mitigated
13,931
12,053
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,601
412
293
3,013
14,818
8,555
0
6,648
7,395
8,535
0
W
Chang'e
9,383
489
3,532
4,996
8,343
4,013
1,522
2,388
5,955
34,103
0
L
4,771
1,930
0
915
8,621
2,690
0
3,772
4,429
22,540
0
W
Khepri
Solae100
Khepri
5,765
250
0
1,858
11,214
10,147
511
3,673
7,541
22,155
0
L
7,826
5,269
0
971
8,076
2,686
0
4,089
3,521
0
29,412
W
Fenrir
9,854
2,298
0
1,667
9,285
5,118
667
3,940
5,345
0
34,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,738
Gold Earned
21,404
144
Minions Killed
101
8
Camps Cleared
4
674,646
Distance Traveled
555,921
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,667
556
8
1
1
192,570
2
W
Chang'e
8,319
693
57
5
3
223,112
1
L
Nu Wa
7,238
603
29
2
2
178,682
2
W
Khepri
8,559
713
20
2
0
222,787
5
L
Hou Yi
7,499
625
64
5
1
184,669
2
W
Fenrir
8,860
738
67
6
5
228,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role