Player Matchup

Medusa
Medusa
 
Medusa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DogofLegend
Anubis
Level 155
God Stats
22W - 13L
1,689 SR
Queue Stats
555W - 505L
1,500 Elo+
Solo
Pele
Pele
Tht_Noel_Kid
Pele
Level 144
God Stats
6W - 9L
1,553 SR
Queue Stats
285W - 233L
1,548 Elo+
Party 2
Tiamat
Tiamat
Yuleriuz
Tiamat
Level 159
God Stats
2W - 3L
1,576 SR
Queue Stats
436W - 417L
1,513 Elo+
Solo
Horus
Horus
jacob1999z
Horus
Level 65
God Stats
1W - 1L
1,712 SR
Queue Stats
211W - 166L
1,532 Elo+
Party 2
Team Averages
Level 128
1,606 SR
1,519 Elo+

VS

Team Averages
Level 103
1,609 SR
1,546 Elo+
Khepri
Khepri
ElRompeQlo777
Khepri
Level 108
God Stats
14W - 4L
1,775 SR
Queue Stats
407W - 387L
1,541 Elo+
Party 1
Hachiman
Hachiman
FlamesofBlades
Hachiman
Level 101
God Stats
14W - 7L
1,684 SR
Queue Stats
67W - 54L
1,559 Elo+
Party 3
Olorun
Olorun
Kedatui
Olorun
Level 103
God Stats
13W - 12L
1,381 SR
Queue Stats
362W - 369L
1,533 Elo+
Party 1
Vulcan
Vulcan
LordAndroxus
Vulcan
Level 114
God Stats
3W - 1L
1,682 SR
Queue Stats
353W - 327L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
SushiMythTides
Ne Zha
Level 89
God Stats
11W - 15L
1,522 SR
Queue Stats
378W - 359L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 1 / 0
5,638
626
2,896
3,904
1,121
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
5
0 / 2 / 0
3,990
443
378
2,138
842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 3 / 0
5,443
605
2,604
7,056
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Yuleriuz
Tiamat
9
0 / 4 / 0
5,167
574
3,805
5,759
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
8
1 / 2 / 1
5,031
559
1,886
6,262
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 4
5,276
586
1,965
2,794
1,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
8
0 / 1 / 1
4,536
504
1,753
3,343
486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Kedatui
Olorun
11
5 / 0 / 0
6,227
692
4,800
5,971
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
9
1 / 1 / 1
5,220
580
3,534
3,109
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
4 / 0 / 1
5,595
622
3,573
5,496
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
12
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
L
Anubis
0
2
0
0
W
2
0
4
4
W
Hachiman
0
1
1
0.5
W
Olorun
Kedatui
Olorun
5
0
0
5
W
Vulcan
1
1
1
1.5
W
4
0
1
4.5
L
0
3
0
0
L
Tiamat
Yuleriuz
Tiamat
0
4
0
0
L
Horus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,569
Damage
15,625
25,119
Taken
20,713
9,718
Mitigated
5,941
7,763
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,896
757
0
433
3,904
1,121
0
1,547
2,357
0
33,773
L
Anubis
378
224
0
587
2,138
842
0
1,547
591
10,777
0
W
1,965
255
0
1,317
2,794
1,054
0
130
2,664
9,460
0
W
Hachiman
1,753
981
0
756
3,343
486
58
0
3,343
0
17,365
W
Olorun
Kedatui
Olorun
4,800
2,006
0
3,246
5,971
2,284
1,244
3,480
2,491
27,973
3,564
W
Vulcan
3,534
949
0
711
3,109
734
0
292
2,817
24,435
0
W
3,573
1,398
0
2,881
5,496
1,383
0
86
5,410
0
25,251
L
2,604
340
0
3,088
7,056
1,910
0
1,207
5,849
0
33,983
L
Tiamat
Yuleriuz
Tiamat
3,805
627
0
1,361
5,759
2,826
0
3,483
2,221
25,345
2,825
L
Horus
1,886
933
351
1,943
6,262
3,019
0
1,847
4,319
0
10,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,269
Gold Earned
26,854
245
Minions Killed
222
0
Camps Cleared
0
735,833
Distance Traveled
971,525
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,638
626
66
7
0
163,732
1
L
Anubis
3,990
443
23
3
0
63,963
0
W
Khepri
5,276
586
9
1
0
201,168
1
W
Hachiman
4,536
504
44
5
0
178,575
1
W
Olorun
6,227
692
71
8
0
177,293
0
W
Vulcan
5,220
580
44
5
0
196,646
2
W
Ne Zha
5,595
622
54
6
0
217,843
0
L
Pele
5,443
605
81
9
0
170,300
0
L
Tiamat
5,167
574
51
6
0
157,152
1
L
Horus
5,031
559
24
3
0
180,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role