Player Matchup

Artio
Artio
Celestials-Kiss
Artio
Level 43
God Stats
25W - 25L
1,467 SR
Queue Stats
245W - 237L
1,478 Elo+
Solo
Susano
Susano
Fleetman2
Susano
Level 67
God Stats
3W - 2L
1,675 SR
Queue Stats
163W - 127L
1,641 Elo+
Party 2
Mulan
Mulan
Phsyco Grizzly
Mulan
Level 134
God Stats
3W - 1L
1,853 SR
Queue Stats
256W - 212L
1,636 Elo+
Party 2
Sol
Sol
Remmstein2548
Sol
Level 49
God Stats
20W - 21L
1,505 SR
Queue Stats
95W - 98L
1,566 Elo+
Solo
Kukulkan
Kukulkan
pepsung
Kukulkan
Level 24
God Stats
18W - 7L
1,615 SR
Queue Stats
40W - 21L
1,528 Elo+
Party 2
Team Averages
Level 63
1,623 SR
1,570 Elo+

VS

Team Averages
Level 74
1,558 SR
1,593 Elo+
Hel
Hel
ASunburntPanda
Hel
Level 111
God Stats
22W - 20L
1,592 SR
Queue Stats
261W - 215L
1,629 Elo+
Party 1
Odin
Odin
GibbyDKill
Odin
Level 47
God Stats
8W - 12L
1,320 SR
Queue Stats
314W - 334L
1,454 Elo+
Solo
Ganesha
Ganesha
KrazyKuz1250
Ganesha
Level 92
God Stats
40W - 32L
1,676 SR
Queue Stats
419W - 362L
1,607 Elo+
Party 1
Cernunnos
Cernunnos
ThePiffin
Cernunnos
Level 106
God Stats
0W - 3L
1,503 SR
Queue Stats
300W - 269L
1,570 Elo+
Party 1
Mulan
Mulan
TrueWasian
Mulan
Level 14
God Stats
5W - 2L
1,699 SR
Queue Stats
22W - 13L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
8,577
477
4,132
13,465
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
Fleetman2
Susano
15
1 / 2 / 4
8,674
482
4,928
12,480
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 0 / 3
11,606
645
20,888
13,119
12,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 4 / 1
9,150
508
4,749
9,789
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
pepsung
Kukulkan
15
3 / 2 / 2
9,319
518
7,323
6,577
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,740
486
5,258
11,606
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 3 / 2
6,389
355
2,058
7,836
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ganesha
KrazyKuz1250
Ganesha
12
0 / 2 / 8
8,231
457
4,719
17,600
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ThePiffin
Cernunnos
17
1 / 2 / 5
9,623
535
10,352
10,560
4,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
16
9 / 3 / 2
9,974
554
12,815
17,208
8,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
13
Kills
12
12
Deaths
13
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
1
4
6
1
W
Susano
Fleetman2
Susano
1
2
4
1.5
L
0
3
2
0.33
L
Ganesha
KrazyKuz1250
Ganesha
0
2
8
2
W
8
0
3
9.5
W
0
4
1
0.13
L
Cernunnos
ThePiffin
Cernunnos
1
2
5
1.75
L
Mulan
9
3
2
3.33
W
Kukulkan
pepsung
Kukulkan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,020
Damage
35,202
55,430
Taken
64,810
30,666
Mitigated
35,319
18,181
Healing
28,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,258
0
4,106
6,368
11,606
5,308
110
3,556
7,799
51,200
0
W
4,132
335
650
4,159
13,465
10,705
0
3,549
9,844
33,360
0
W
Susano
Fleetman2
Susano
4,928
1,051
0
4,180
12,480
3,503
0
1,085
11,359
0
55,093
L
2,058
316
0
2,669
7,836
4,933
0
529
6,907
0
16,063
L
Ganesha
KrazyKuz1250
Ganesha
4,719
751
0
4,148
17,600
11,904
0
3,571
13,747
31,125
0
W
20,888
2,267
0
4,640
13,119
12,984
42
2,982
9,804
55
86,826
W
4,749
859
0
3,709
9,789
1,799
4,704
1,494
8,233
66,311
0
L
Cernunnos
ThePiffin
Cernunnos
10,352
4,736
0
4,384
10,560
4,389
78
3,386
7,084
0
85,805
L
Mulan
12,815
976
0
6,781
17,208
8,785
166
5,217
11,685
0
77,468
W
Kukulkan
pepsung
Kukulkan
7,323
341
0
843
6,577
1,675
0
557
5,963
45,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
42,957
542
Minions Killed
468
0
Camps Cleared
0
1,681,282
Distance Traveled
1,598,702
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,740
486
123
7
0
361,271
5
W
Artio
8,577
477
69
4
0
342,194
8
W
Susano
8,674
482
87
5
0
365,686
1
L
Odin
6,389
355
38
2
0
199,832
0
L
Ganesha
8,231
457
11
1
0
339,889
5
W
Mulan
11,606
645
163
9
0
343,851
4
W
Sol
9,150
508
133
7
0
278,688
11
L
Cernunnos
9,623
535
164
9
0
330,968
4
L
Mulan
9,974
554
132
7
0
366,742
2
W
Kukulkan
9,319
518
90
5
0
350,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role