Player Matchup

Kukulkan
Kukulkan
Cali_stang68
Kukulkan
Level 67
God Stats
0W - 1L
1,479 SR
Queue Stats
6W - 14L
1,264 Elo+
Party 1
Chaac
Chaac
DaBrofessorX
Chaac
Level 63
God Stats
0W - 1L
1,649 SR
Queue Stats
2W - 9L
1,028 Elo+
Party 1
Xbalanque
Xbalanque
SensualBurrito__
Xbalanque
Level 89
God Stats
0W - 1L
1,488 SR
Queue Stats
2W - 8L
1,128 Elo+
Party 1
Jing Wei
Jing Wei
Ze_Baron387
Jing Wei
Level 41
God Stats
1W - 2L
1,475 SR
Queue Stats
2W - 4L
1,131 Elo+
Party 1
Team Averages
Level 65
1,523 SR
1,137 Elo+

VS

Team Averages
Level 116
1,871 SR
1,836 Elo+
Anubis
Anubis
Angel Apocalyps
Anubis
Level 127
God Stats
31W - 6L
1,821 SR
Queue Stats
452W - 114L
1,772 Elo+
Party 2
Geb
Geb
ApostleVX
Geb
Level 160
God Stats
17W - 2L
1,932 SR
Queue Stats
487W - 147L
1,760 Elo+
Party 2
Thor
Thor
IQuitSmite
Thor
Level 17
God Stats
2W - 0L
1,840 SR
Queue Stats
49W - 5L
2,047 Elo+
Party 2
Hou Yi
Hou Yi
r4bidbadg3r
Hou Yi
Level 160
God Stats
15W - 3L
1,893 SR
Queue Stats
468W - 131L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cali_stang68
Kukulkan
12
0 / 5 / 0
6,973
697
4,046
7,246
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 1
7,530
753
7,426
14,247
10,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
12
0 / 3 / 0
6,865
687
5,784
8,012
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
Ze_Baron387
Jing Wei
13
1 / 9 / 0
7,707
771
2,347
11,460
2,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 9
9,779
978
10,446
7,294
3,917
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 0 / 3
10,003
1,000
6,070
9,265
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 1 / 6
9,446
945
9,593
8,726
3,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
15
3 / 0 / 3
9,392
939
9,478
7,335
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
23
23
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
7
0
3
8.5
L
Kukulkan
Cali_stang68
Kukulkan
0
5
0
0
L
0
6
1
0.08
W
7
1
6
10
L
Xbalanque
0
3
0
0
L
Jing Wei
Ze_Baron387
Jing Wei
1
9
0
0.11
W
Hou Yi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
35,587
40,965
Taken
32,620
18,971
Mitigated
19,731
6,208
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,446
137
0
4,063
7,294
3,917
508
851
6,397
33,750
0
W
6,070
817
0
1,585
9,265
9,360
535
1,817
7,316
23,847
0
L
Kukulkan
Cali_stang68
Kukulkan
4,046
955
0
891
7,246
2,235
0
2,347
4,899
15,525
0
L
7,426
1,801
49
3,350
14,247
10,967
222
5,821
8,426
7,032
21,566
W
9,593
1,669
0
0
8,726
3,753
282
1,890
6,726
0
28,099
L
Xbalanque
5,784
1,904
0
963
8,012
2,842
0
1,851
6,161
0
19,313
L
Jing Wei
Ze_Baron387
Jing Wei
2,347
2,155
0
955
11,460
2,927
0
6,746
4,714
0
22,339
W
Hou Yi
9,478
5,310
0
3,155
7,335
2,701
2,673
1,561
5,702
0
40,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
38,620
149
Minions Killed
229
5
Camps Cleared
13
661,331
Distance Traveled
839,767
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,779
978
57
6
6
203,951
1
W
Geb
10,003
1,000
40
4
2
245,167
9
L
Kukulkan
6,973
697
39
4
0
153,825
3
L
Chaac
7,530
753
41
4
0
168,996
0
W
Thor
9,446
945
51
5
2
207,199
1
L
Xbalanque
6,865
687
34
3
2
190,473
0
L
Jing Wei
7,707
771
35
4
3
148,037
2
W
Hou Yi
9,392
939
81
8
3
183,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role