Player Matchup

Mulan
Mulan
Becc6130
Mulan
Level 29
God Stats
4W - 4L
1,511 SR
Queue Stats
13W - 27L
1,280 Elo+
Solo
Hades
Hades
Minawesome
Hades
Level 13
God Stats
1W - 1L
1,158 SR
Queue Stats
1W - 2L
1,166 Elo+
Party 2
Skadi
Skadi
jbandits
Skadi
Level 8
God Stats
3W - 3L
1,288 SR
Queue Stats
6W - 12L
1,208 Elo+
Solo
Nemesis
Nemesis
sakana0
Nemesis
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
18W - 29L
1,303 Elo+
Solo
Neith
Neith
sasukeeeee22
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,184 Elo+
Party 2
Team Averages
Level 14
1,391 SR
1,228 Elo+

VS

Team Averages
Level 9
1,451 SR
1,246 Elo+
Thanatos
Thanatos
AlejandroProYT22
Thanatos
Level 27
God Stats
43W - 47L
1,444 SR
Queue Stats
93W - 122L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
Backhandanimal
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
I MIAU I
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Party 1
Ra
Ra
Maumej
Ra
Level 7
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 2L
1,171 Elo+
Solo
Nemesis
Nemesis
nadiamiona123
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Becc6130
Mulan
20
4 / 5 / 29
12,819
1,068
16,487
16,578
18,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
20
12 / 8 / 27
13,830
1,153
30,376
25,697
13,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
jbandits
Skadi
20
8 / 4 / 21
13,771
1,148
15,068
13,427
5,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
sakana0
Nemesis
20
19 / 2 / 22
15,324
1,277
17,415
14,969
6,833
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
13 / 7 / 28
13,710
1,143
27,465
16,545
6,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 7 / 6
18,018
1,502
32,299
26,870
10,186
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Backhandanimal
Sun Wukong
20
5 / 6 / 13
13,495
1,125
19,516
28,435
29,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
19
2 / 19 / 16
12,459
1,038
12,274
26,025
9,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
19
0 / 14 / 15
11,919
993
15,206
18,964
7,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
19
0 / 10 / 14
11,339
945
1,414
18,276
6,589

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
90
56
Kills
26
26
Deaths
56
127
Assists
64
Player
Kills
Deaths
Assists
KDA
L
19
7
6
3.14
L
Sun Wukong
Backhandanimal
Sun Wukong
5
6
13
1.92
W
Mulan
Becc6130
Mulan
4
5
29
3.7
L
Loki
2
19
16
0.53
L
Ra
0
14
15
0.54
W
Hades
12
8
27
3.19
W
Skadi
jbandits
Skadi
8
4
21
4.63
L
Nemesis
0
10
14
0.7
W
Nemesis
sakana0
Nemesis
19
2
22
15
W
13
7
28
3.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,811
Damage
80,709
87,216
Taken
118,570
50,709
Mitigated
62,134
19,022
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,299
20,471
0
11,613
26,870
10,186
0
6,163
20,707
0
62,878
L
Sun Wukong
Backhandanimal
Sun Wukong
19,516
1,789
113
4,397
28,435
29,230
0
9,923
18,512
7,884
30,021
W
Mulan
Becc6130
Mulan
16,487
4,053
0
2,084
16,578
18,101
0
3,157
13,178
3,684
26,847
L
Loki
12,274
3,048
0
0
26,025
9,088
0
7,860
18,165
0
24,841
L
Ra
15,206
2,780
627
519
18,964
7,041
0
5,716
13,248
50,608
0
W
Hades
30,376
5,652
1,515
9,462
25,697
13,059
0
6,146
18,983
48,296
0
W
Skadi
jbandits
Skadi
15,068
7,685
0
1,364
13,427
5,852
0
1,969
11,376
0
31,883
L
Nemesis
1,414
925
0
260
18,276
6,589
0
3,127
15,149
0
6,680
W
Nemesis
sakana0
Nemesis
17,415
8,597
0
2,596
14,969
6,833
0
4,662
9,803
0
37,688
W
27,465
18,447
0
2,001
16,545
6,864
0
3,557
12,656
0
41,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,454
Gold Earned
67,230
164
Minions Killed
198
7
Camps Cleared
6
1,090,735
Distance Traveled
1,012,385
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
18,018
1,502
57
5
2
247,529
0
L
Sun Wukong
13,495
1,125
32
3
0
250,354
0
W
Mulan
12,819
1,068
16
1
4
172,337
0
L
Loki
12,459
1,038
29
2
1
188,766
2
L
Ra
11,919
993
72
6
0
195,738
1
W
Hades
13,830
1,153
35
3
0
194,241
1
W
Skadi
13,771
1,148
41
3
2
192,407
1
L
Nemesis
11,339
945
8
1
3
129,998
1
W
Nemesis
15,324
1,277
45
4
1
322,070
6
W
Neith
13,710
1,143
27
2
0
209,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role