Player Matchup

Neith
Neith
Natertater_01
Neith
Level 29
God Stats
6W - 1L
1,901 SR
Queue Stats
6W - 1L
1,764 Elo+
Solo
Hades
Hades
OG BOMB1000
Hades
Level 30
God Stats
21W - 16L
1,387 SR
Queue Stats
91W - 94L
1,399 Elo+
Party 2
Kali
Kali
PumpkinHead5087
Kali
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
RapidFawn954722
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chiron
Chiron
dreezy44
Chiron
Level 23
God Stats
4W - 4L
1,463 SR
Queue Stats
43W - 54L
1,288 Elo+
Solo
Team Averages
Level 19
1,550 SR
1,472 Elo+

VS

Team Averages
Level 22
1,400 SR
1,303 Elo+
Set
Set
Codone420
Set
Level 27
God Stats
4W - 4L
1,496 SR
Queue Stats
56W - 62L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
Dr-jord-_-
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,382 Elo+
Solo
Ra
Ra
elperezidente182
Ra
Level 16
God Stats
0W - 2L
1,341 SR
Queue Stats
31W - 32L
1,306 Elo+
Solo
Anubis
Anubis
noah_Valentine2
Anubis
Level 27
God Stats
0W - 3L
1,308 SR
Queue Stats
13W - 18L
1,333 Elo+
Solo
Charybdis
Charybdis
wolf420king
Charybdis
Level 20
God Stats
16W - 19L
1,355 SR
Queue Stats
24W - 31L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 0
10,777
513
13,224
10,137
5,602
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 1 / 7
11,749
559
12,533
15,487
13,224
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 0 / 4
12,271
584
8,213
12,620
7,287
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
RapidFawn954722
Sun Wukong
11
0 / 9 / 3
7,707
367
2,935
14,208
7,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
dreezy44
Chiron
18
5 / 0 / 6
11,365
541
14,512
13,225
6,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 0
8,933
425
9,379
16,890
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Dr-jord-_-
Danzaburou
12
1 / 6 / 0
7,423
353
3,431
9,852
3,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 9 / 1
9,631
459
8,940
14,795
5,310
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 6 / 3
8,401
400
5,403
19,893
11,108
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
wolf420king
Charybdis
15
2 / 6 / 0
9,238
440
6,709
16,098
4,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
32
Kills
9
14
Deaths
35
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
Danzaburou
Dr-jord-_-
Danzaburou
1
6
0
0.17
W
6
4
0
1.5
W
11
1
7
14.5
W
10
0
4
12
W
Sun Wukong
RapidFawn954722
Sun Wukong
0
9
3
0.17
W
Chiron
dreezy44
Chiron
5
0
6
8
L
3
9
1
0.39
L
1
6
3
0.42
L
Charybdis
wolf420king
Charybdis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,417
Damage
33,862
65,677
Taken
77,528
40,066
Mitigated
30,462
25,746
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,379
4,912
0
4,435
16,890
5,901
286
1,062
15,828
0
55,908
L
Danzaburou
Dr-jord-_-
Danzaburou
3,431
1,752
0
905
9,852
3,200
715
3,850
6,002
0
19,547
W
13,224
5,526
0
2,374
10,137
5,602
1,542
4,412
5,725
0
67,370
W
12,533
2,145
172
8,034
15,487
13,224
1,615
3,865
11,490
77,223
0
W
8,213
3,416
0
4,506
12,620
7,287
0
2,489
10,059
0
105,660
W
Sun Wukong
RapidFawn954722
Sun Wukong
2,935
772
0
2,155
14,208
7,909
343
3,464
10,644
0
17,076
W
Chiron
dreezy44
Chiron
14,512
6,353
59
8,446
13,225
6,044
910
184
13,041
0
65,564
L
8,940
367
0
2,816
14,795
5,310
0
5,681
9,114
70,404
0
L
5,403
575
0
4,717
19,893
11,108
126
1,026
18,867
37,556
0
L
Charybdis
wolf420king
Charybdis
6,709
4,070
0
4,726
16,098
4,943
1,864
1,156
14,942
0
61,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,869
Gold Earned
43,626
527
Minions Killed
425
0
Camps Cleared
0
1,914,488
Distance Traveled
1,725,402
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,933
425
87
4
0
388,993
3
L
Danzaburou
7,423
353
40
2
0
383,325
5
W
Neith
10,777
513
124
6
0
333,226
1
W
Hades
11,749
559
99
5
0
387,889
0
W
Kali
12,271
584
157
7
0
489,521
0
W
Sun Wukong
7,707
367
25
1
0
305,126
2
W
Chiron
11,365
541
122
6
0
398,726
3
L
Ra
9,631
459
120
6
0
319,244
1
L
Anubis
8,401
400
71
3
0
253,888
0
L
Charybdis
9,238
440
107
5
0
379,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role