Player Matchup

Sylvanus
Sylvanus
GownoDzieckoZac
Sylvanus
Level 22
God Stats
4W - 4L
1,565 SR
Queue Stats
12W - 14L
1,387 Elo+
Party 1
Apollo
Apollo
Grant1323
Apollo
Level 29
God Stats
9W - 8L
1,535 SR
Queue Stats
59W - 63L
1,396 Elo+
Party 1
Thanatos
Thanatos
Jkdubz23
Thanatos
Level 8
God Stats
4W - 4L
1,600 SR
Queue Stats
15W - 15L
1,413 Elo+
Party 1
Sol
Sol
Mizzstake
Sol
Level 13
God Stats
4W - 2L
1,720 SR
Queue Stats
12W - 14L
1,313 Elo+
Party 1
Odin
Odin
doodjezelf
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,308 Elo+
Party 1
Team Averages
Level 20
1,584 SR
1,363 Elo+

VS

Team Averages
Level 23
1,617 SR
1,488 Elo+
Set
Set
BeadsDidntPopGG
Set
Level 26
God Stats
6W - 0L
1,772 SR
Queue Stats
72W - 49L
1,639 Elo+
Solo
Ah Puch
Ah Puch
DayreNG
Ah Puch
Level 27
God Stats
20W - 12L
1,535 SR
Queue Stats
33W - 40L
1,451 Elo+
Solo
Kukulkan
Kukulkan
I3lackIDog
Kukulkan
Level 23
God Stats
2W - 2L
1,457 SR
Queue Stats
11W - 18L
1,311 Elo+
Solo
Izanami
Izanami
Lowkey7085
Izanami
Level 27
God Stats
14W - 21L
1,524 SR
Queue Stats
142W - 176L
1,448 Elo+
Solo
Sylvanus
Sylvanus
puntymcuñty
Sylvanus
Level 12
God Stats
7W - 2L
1,796 SR
Queue Stats
16W - 12L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 7 / 9
9,775
407
5,098
27,642
33,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Grant1323
Apollo
17
4 / 13 / 5
10,753
448
9,607
21,898
6,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Jkdubz23
Thanatos
16
10 / 8 / 3
11,619
484
14,216
22,780
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 6 / 7
11,139
464
8,678
19,982
5,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 5 / 7
9,832
410
4,888
17,554
18,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 3
17,971
749
33,731
24,096
12,595
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
DayreNG
Ah Puch
19
3 / 2 / 9
13,507
563
15,094
5,319
1,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
I3lackIDog
Kukulkan
16
2 / 11 / 7
11,795
491
8,359
15,095
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Lowkey7085
Izanami
20
10 / 7 / 3
15,486
645
14,707
16,000
5,989
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
puntymcuñty
Sylvanus
20
4 / 2 / 24
14,517
605
16,768
24,172
18,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
85
23
Kills
39
39
Deaths
23
31
Assists
46
Player
Kills
Deaths
Assists
KDA
W
20
1
3
21.5
W
Ah Puch
DayreNG
Ah Puch
3
2
9
3.75
L
Sylvanus
2
7
9
0.93
L
Apollo
Grant1323
Apollo
4
13
5
0.5
W
Kukulkan
I3lackIDog
Kukulkan
2
11
7
0.5
L
Thanatos
Jkdubz23
Thanatos
10
8
3
1.44
W
Izanami
Lowkey7085
Izanami
10
7
3
1.64
L
6
6
7
1.58
L
1
5
7
0.9
W
Sylvanus
puntymcuñty
Sylvanus
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,487
Damage
88,659
109,856
Taken
84,682
70,746
Mitigated
44,712
28,372
Healing
33,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,731
17,564
0
15,291
24,096
12,595
10,614
3,624
20,056
0
218,457
W
Ah Puch
DayreNG
Ah Puch
15,094
79
62
2,562
5,319
1,850
816
395
4,924
72,466
0
L
Sylvanus
5,098
1,302
1,776
7,251
27,642
33,183
196
7,959
19,683
21,272
0
L
Apollo
Grant1323
Apollo
9,607
4,990
0
1,185
21,898
6,410
1,158
6,888
15,010
0
71,534
W
Kukulkan
I3lackIDog
Kukulkan
8,359
1,454
0
1,171
15,095
6,137
437
4,412
10,683
42,269
0
L
Thanatos
Jkdubz23
Thanatos
14,216
1,758
0
12,694
22,780
7,054
0
9,976
12,804
0
58,499
W
Izanami
Lowkey7085
Izanami
14,707
11,928
0
1,144
16,000
5,989
880
2,992
13,008
0
137,954
L
8,678
2,356
0
3,914
19,982
5,875
1,222
8,035
11,947
58,139
5,160
L
4,888
905
111
1,441
17,554
18,224
314
5,582
11,972
0
33,535
W
Sylvanus
puntymcuñty
Sylvanus
16,768
5,452
4,069
9,392
24,172
18,141
659
2,632
21,540
49,478
10,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,118
Gold Earned
73,276
445
Minions Killed
745
0
Camps Cleared
0
2,096,191
Distance Traveled
2,128,760
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
17,971
749
262
11
0
484,522
1
W
Ah Puch
13,507
563
121
5
0
404,495
1
L
Sylvanus
9,775
407
27
1
0
375,857
4
L
Apollo
10,753
448
139
6
0
410,599
3
W
Kukulkan
11,795
491
65
3
0
375,676
0
L
Thanatos
11,619
484
85
4
0
466,769
2
W
Izanami
15,486
645
220
9
0
393,598
1
L
Sol
11,139
464
127
5
0
397,056
0
L
Odin
9,832
410
67
3
0
445,910
0
W
Sylvanus
14,517
605
77
3
0
470,469
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role