Player Matchup

Sun Wukong
Sun Wukong
HugeCreamyNut
Sun Wukong
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 18L
1,628 Elo+
Solo
Medusa
Medusa
K1ller_Lui2
Medusa
Level 17
God Stats
7W - 2L
1,832 SR
Queue Stats
25W - 14L
1,606 Elo+
Solo
Izanami
Izanami
LeeRoyJenkinz69
Izanami
Level 21
God Stats
2W - 4L
1,115 SR
Queue Stats
124W - 142L
1,544 Elo+
Solo
Chang'e
Chang'e
TorgonTTV
Chang'e
Level 16
God Stats
19W - 18L
1,496 SR
Queue Stats
275W - 344L
1,598 Elo+
Party 1
Cliodhna
Cliodhna
vZeTa
Cliodhna
Level 16
God Stats
6W - 6L
1,669 SR
Queue Stats
129W - 133L
1,577 Elo+
Party 1
Team Averages
Level 16
1,522 SR
1,591 Elo+

VS

Team Averages
Level 15
1,501 SR
1,454 Elo+
Nemesis
Nemesis
Anonymou6_Bxnks
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,316 Elo+
Solo
Cthulhu
Cthulhu
Barbarian11297
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Artemis
Artemis
JP09
Artemis
Level 20
God Stats
6W - 6L
1,564 SR
Queue Stats
51W - 53L
1,600 Elo+
Solo
Hera
Hera
Mpadilla_69
Hera
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
TheMustardKingg
Sun Wukong
Level 29
God Stats
13W - 15L
1,443 SR
Queue Stats
166W - 172L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HugeCreamyNut
Sun Wukong
16
6 / 1 / 4
10,351
609
10,780
12,050
8,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
16
8 / 4 / 6
10,166
598
14,832
13,884
4,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 7
11,308
665
9,255
12,438
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
TorgonTTV
Chang'e
12
0 / 2 / 8
8,549
503
1,742
11,564
5,837
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
vZeTa
Cliodhna
15
7 / 2 / 5
9,755
574
6,767
8,071
2,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
7,083
417
3,055
10,543
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 3
7,131
419
4,776
13,407
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
JP09
Artemis
14
6 / 6 / 0
8,781
517
12,302
13,046
3,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 6 / 2
8,852
521
10,178
11,051
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TheMustardKingg
Sun Wukong
15
1 / 3 / 0
8,421
495
6,576
13,657
9,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
29
Kills
10
11
Deaths
29
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
0
5
3
0.3
W
Sun Wukong
HugeCreamyNut
Sun Wukong
6
1
4
8
L
Artemis
JP09
Artemis
6
6
0
1
W
Medusa
8
4
6
2.75
W
8
2
7
5.75
L
2
6
2
0.5
L
Sun Wukong
TheMustardKingg
Sun Wukong
1
3
0
0.33
W
Chang'e
TorgonTTV
Chang'e
0
2
8
2
W
Cliodhna
vZeTa
Cliodhna
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,376
Damage
36,887
58,007
Taken
61,704
25,899
Mitigated
28,446
18,008
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,055
532
0
936
10,543
2,751
0
332
10,030
0
16,291
L
4,776
249
61
1,653
13,407
9,321
665
1,254
12,057
29,071
0
W
Sun Wukong
HugeCreamyNut
Sun Wukong
10,780
1,550
0
4,918
12,050
8,713
0
2,873
9,135
7,271
58,710
L
Artemis
JP09
Artemis
12,302
6,363
69
3,135
13,046
3,993
39
322
12,724
0
53,375
W
Medusa
14,832
7,052
0
2,173
13,884
4,216
806
4,071
9,430
0
78,965
W
9,255
6,374
0
6,379
12,438
4,369
2,863
3,704
8,695
0
99,064
L
10,178
3,415
0
1,461
11,051
3,066
296
182
10,668
59,262
0
L
Sun Wukong
TheMustardKingg
Sun Wukong
6,576
1,829
0
2,991
13,657
9,315
146
1,004
12,103
0
56,437
W
Chang'e
TorgonTTV
Chang'e
1,742
996
2,250
2,284
11,564
5,837
452
2,151
9,079
16,142
0
W
Cliodhna
vZeTa
Cliodhna
6,767
935
0
4
8,071
2,764
138
1,491
6,580
0
44,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,129
Gold Earned
40,268
480
Minions Killed
370
0
Camps Cleared
0
1,659,848
Distance Traveled
1,525,032
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,083
417
35
2
0
324,193
0
L
Cthulhu
7,131
419
45
3
0
289,800
0
W
Sun Wukong
10,351
609
106
6
0
355,151
2
L
Artemis
8,781
517
91
5
0
296,091
1
W
Medusa
10,166
598
106
6
0
307,886
1
W
Izanami
11,308
665
160
9
0
310,652
4
L
Hera
8,852
521
97
6
0
293,073
5
L
Sun Wukong
8,421
495
102
6
0
321,875
1
W
Chang'e
8,549
503
29
2
0
291,313
0
W
Cliodhna
9,755
574
79
5
0
394,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role