Player Matchup

Poseidon
Poseidon
EndlessEternity
Poseidon
Level 128
God Stats
2W - 1L
1,612 SR
Queue Stats
144W - 109L
1,629 Elo+
Solo
Apollo
Apollo
FancyTrousers
Apollo
Level 151
God Stats
2W - 2L
1,631 SR
Queue Stats
139W - 114L
1,602 Elo+
Solo
Olorun
Olorun
Toothlessgravy
Olorun
Level 77
God Stats
1W - 8L
1,291 SR
Queue Stats
274W - 239L
1,664 Elo+
Solo
Artio
Artio
skinnyfists
Artio
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,783 Elo+
Solo
Kukulkan
Kukulkan
somuthebad
Kukulkan
Level 148
God Stats
10W - 5L
1,807 SR
Queue Stats
478W - 488L
1,600 Elo+
Solo
Team Averages
Level 127
1,568 SR
1,655 Elo+

VS

Team Averages
Level 141
1,593 SR
1,585 Elo+
Chernobog
Chernobog
Bostontiger21
Chernobog
Level 160
God Stats
1W - 0L
1,697 SR
Queue Stats
36W - 45L
1,609 Elo+
Solo
Raijin
Raijin
Paperhead
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
turníp
Baron Samedi
Level 126
God Stats
4W - 4L
1,517 SR
Queue Stats
367W - 365L
1,629 Elo+
Solo
Odin
Odin
xlRafael66
Odin
Level 158
God Stats
2W - 0L
1,726 SR
Queue Stats
67W - 83L
1,544 Elo+
Solo
Hera
Hera
yetm96
Hera
Level 156
God Stats
3W - 1L
1,524 SR
Queue Stats
195W - 195L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
3 / 7 / 3
8,653
721
8,037
8,382
2,754
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 4 / 4
8,443
704
7,672
10,006
3,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 5 / 1
8,183
682
5,745
11,120
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 7
8,148
679
5,228
17,562
19,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
somuthebad
Kukulkan
17
1 / 3 / 6
8,960
747
7,755
7,613
3,069
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bostontiger21
Chernobog
15
2 / 3 / 18
9,238
770
9,761
9,520
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Paperhead
Raijin
17
7 / 3 / 11
10,541
878
11,737
7,618
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
turníp
Baron Samedi
15
5 / 3 / 10
9,285
774
9,899
7,535
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 3 / 15
9,743
812
8,393
11,716
14,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
yetm96
Hera
18
6 / 1 / 16
10,681
890
11,788
8,009
4,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
95
11
Kills
25
25
Deaths
13
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bostontiger21
Chernobog
2
3
18
3.67
L
Poseidon
3
7
3
0.64
L
4
4
4
1.5
W
Raijin
Paperhead
Raijin
7
3
11
4.17
L
3
5
1
0.7
L
0
6
7
0.58
L
Kukulkan
somuthebad
Kukulkan
1
3
6
1.33
W
Baron Samedi
turníp
Baron Samedi
5
3
10
3.33
W
5
3
15
4.17
W
Hera
yetm96
Hera
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,437
Damage
51,578
54,683
Taken
44,398
33,827
Mitigated
29,377
15,707
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bostontiger21
Chernobog
9,761
4,444
486
2,772
9,520
4,126
2,673
7,308
1,953
0
23,187
L
Poseidon
8,037
528
496
101
8,382
2,754
33
4,882
3,342
17,799
0
L
7,672
2,636
1,378
2,449
10,006
3,931
126
7,341
2,500
0
13,555
W
Raijin
Paperhead
Raijin
11,737
627
189
1,152
7,618
3,048
882
4,701
2,667
31,839
0
L
5,745
2,138
3,589
2,368
11,120
4,816
134
6,635
4,233
15,412
0
L
5,228
422
1,903
3,423
17,562
19,257
0
9,727
7,425
8,200
0
L
Kukulkan
somuthebad
Kukulkan
7,755
165
0
0
7,613
3,069
0
4,839
2,685
33,228
0
W
Baron Samedi
turníp
Baron Samedi
9,899
619
2,118
2,065
7,535
3,682
1,679
5,058
2,262
19,343
0
W
8,393
1,011
1,268
2,613
11,716
14,286
42
4,631
6,889
0
12,790
W
Hera
yetm96
Hera
11,788
1,900
1,057
1,978
8,009
4,235
1,349
3,812
3,862
28,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
49,488
132
Minions Killed
133
0
Camps Cleared
0
1,058,801
Distance Traveled
1,106,088
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,238
770
28
2
0
187,337
0
L
Poseidon
8,653
721
21
2
0
205,272
1
L
Apollo
8,443
704
16
1
0
221,465
0
W
Raijin
10,541
878
45
4
0
222,034
0
L
Olorun
8,183
682
33
3
0
193,977
3
L
Artio
8,148
679
6
1
0
225,979
1
L
Kukulkan
8,960
747
56
5
0
212,108
0
W
Baron Samedi
9,285
774
18
2
0
207,546
4
W
Odin
9,743
812
7
1
0
244,289
2
W
Hera
10,681
890
35
3
0
244,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role