Player Matchup

Mercury
Mercury
Fang1229
Mercury
Level 118
God Stats
2W - 2L
1,619 SR
Queue Stats
60W - 45L
1,590 Elo+
Solo
Persephone
Persephone
LizardMan
Persephone
Level 126
God Stats
7W - 7L
1,635 SR
Queue Stats
388W - 400L
1,625 Elo+
Party 1
Chaac
Chaac
RaikyoSF
Chaac
Level 93
God Stats
2W - 2L
1,597 SR
Queue Stats
248W - 231L
1,625 Elo+
Solo
Osiris
Osiris
Schwarzenberg
Osiris
Level 105
God Stats
2W - 5L
1,504 SR
Queue Stats
264W - 278L
1,610 Elo+
Party 1
Sun Wukong
Sun Wukong
ThankATank
Sun Wukong
Level 159
God Stats
10W - 11L
1,481 SR
Queue Stats
743W - 762L
1,625 Elo+
Solo
Team Averages
Level 120
1,567 SR
1,615 Elo+

VS

Team Averages
Level 136
1,550 SR
1,636 Elo+
Bacchus
Bacchus
 
Bacchus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BraveStyle
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,835 Elo+
Solo
Nu Wa
Nu Wa
ExcuseMePls
Nu Wa
Level 147
God Stats
2W - 2L
1,593 SR
Queue Stats
201W - 190L
1,648 Elo+
Solo
Jormungandr
Jormungandr
Geek_soulless_
Jormungandr
Level 140
God Stats
3W - 2L
1,487 SR
Queue Stats
132W - 118L
1,599 Elo+
Solo
Xbalanque
Xbalanque
TrapNetwork
Xbalanque
Level 128
God Stats
11W - 11L
1,672 SR
Queue Stats
578W - 466L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fang1229
Mercury
14
0 / 8 / 12
8,601
614
6,378
17,765
15,283
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
LizardMan
Persephone
17
4 / 4 / 11
10,464
747
22,422
13,632
8,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
RaikyoSF
Chaac
18
4 / 4 / 10
10,429
745
12,226
21,814
27,260
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 6 / 10
10,290
735
7,961
19,624
18,486
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
ThankATank
Sun Wukong
18
3 / 7 / 11
10,339
739
13,534
22,655
22,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 4 / 13
10,132
724
8,269
19,015
30,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
16
5 / 2 / 17
10,716
765
14,247
11,439
5,166
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 21
10,211
729
16,153
8,680
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Geek_soulless_
Jormungandr
18
4 / 2 / 14
11,082
792
15,677
16,994
22,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
TrapNetwork
Xbalanque
20
18 / 5 / 10
13,531
967
27,282
16,548
8,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
104
14
Kills
29
29
Deaths
15
54
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
13
1.88
W
Thoth
5
2
17
6.75
W
1
2
21
5.75
L
Mercury
Fang1229
Mercury
0
8
12
0.75
W
Jormungandr
Geek_soulless_
Jormungandr
4
2
14
5.5
L
Persephone
LizardMan
Persephone
4
4
11
2.38
L
Chaac
RaikyoSF
Chaac
4
4
10
2.25
L
3
6
10
1.33
L
Sun Wukong
ThankATank
Sun Wukong
3
7
11
1.21
W
Xbalanque
TrapNetwork
Xbalanque
18
5
10
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,521
Damage
81,628
95,490
Taken
72,676
92,348
Mitigated
69,806
38,883
Healing
26,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,269
949
1,943
3,497
19,015
30,196
222
7,902
10,506
10,993
0
W
Thoth
14,247
978
1,471
2,417
11,439
5,166
1,596
2,037
9,111
25,074
0
W
16,153
5,036
1,876
1,492
8,680
3,933
1,596
2,596
5,858
31,317
0
L
Mercury
Fang1229
Mercury
6,378
1,788
1,761
3,829
17,765
15,283
535
10,470
7,295
0
15,160
W
Jormungandr
Geek_soulless_
Jormungandr
15,677
2,927
1,337
5,486
16,994
22,060
414
7,408
8,999
31,957
0
L
Persephone
LizardMan
Persephone
22,422
1,554
788
4,475
13,632
8,795
118
8,083
5,545
49,460
0
L
Chaac
RaikyoSF
Chaac
12,226
1,317
2,128
8,992
21,814
27,260
88
11,725
10,089
665
29,201
L
7,961
1,172
5,147
5,236
19,624
18,486
342
12,811
6,813
2,747
18,215
L
Sun Wukong
ThankATank
Sun Wukong
13,534
2,164
1,210
5,317
22,655
22,524
833
11,256
11,399
0
30,432
W
Xbalanque
TrapNetwork
Xbalanque
27,282
11,115
1,600
4,890
16,548
8,451
2,371
2,996
13,161
0
58,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,123
Gold Earned
55,672
171
Minions Killed
152
0
Camps Cleared
0
1,211,444
Distance Traveled
1,295,970
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,132
724
8
1
0
274,916
1
W
Thoth
10,716
765
23
2
0
271,974
0
W
Nu Wa
10,211
729
26
2
0
264,844
5
L
Mercury
8,601
614
20
1
0
233,813
5
W
Jormungandr
11,082
792
32
2
0
268,310
3
L
Persephone
10,464
747
62
4
0
265,994
2
L
Chaac
10,429
745
23
2
0
242,663
0
L
Osiris
10,290
735
17
1
0
242,100
0
L
Sun Wukong
10,339
739
49
4
0
226,874
0
W
Xbalanque
13,531
967
63
5
0
215,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role