Player Matchup

Susano
Susano
HobsGoblinRogue
Susano
Level 125
God Stats
2W - 4L
1,696 SR
Queue Stats
235W - 232L
1,516 Elo+
Solo
Athena
Athena
Lagg0719
Athena
Level 67
God Stats
0W - 2L
1,409 SR
Queue Stats
48W - 52L
1,575 Elo+
Solo
Achilles
Achilles
MAV416
Achilles
Level 80
God Stats
85W - 81L
1,577 SR
Queue Stats
381W - 353L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mu-2-Cold
Ah Muzen Cab
Level 122
God Stats
4W - 7L
1,585 SR
Queue Stats
453W - 395L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sergioss21
Morgan Le Fay
Level 50
God Stats
2W - 3L
1,616 SR
Queue Stats
148W - 172L
1,536 Elo+
Solo
Team Averages
Level 89
1,577 SR
1,533 Elo+

VS

Team Averages
Level 127
1,721 SR
1,541 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LEETJ99
King Arthur
Level 115
God Stats
33W - 34L
1,559 SR
Queue Stats
672W - 585L
1,509 Elo+
Solo
Heimdallr
Heimdallr
iSkinny J
Heimdallr
Level 149
God Stats
4W - 1L
1,903 SR
Queue Stats
218W - 212L
1,609 Elo+
Party 1
Ares
Ares
lDEAFl
Ares
Level 140
God Stats
1W - 0L
1,672 SR
Queue Stats
12W - 12L
1,495 Elo+
Solo
Da Ji
Da Ji
lDemiunn
Da Ji
Level 123
God Stats
15W - 3L
1,971 SR
Queue Stats
447W - 417L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
9,311
490
10,463
17,794
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Lagg0719
Athena
13
2 / 4 / 3
8,635
454
4,237
21,140
22,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
MAV416
Achilles
15
4 / 3 / 2
9,710
511
9,967
19,108
28,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Mu-2-Cold
Ah Muzen Cab
15
1 / 7 / 1
8,719
459
8,923
13,807
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
sergioss21
Morgan Le Fay
15
1 / 7 / 1
8,901
468
6,841
14,372
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
7 / 2 / 8
11,805
621
13,482
10,113
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
LEETJ99
King Arthur
18
4 / 2 / 3
11,816
622
15,394
17,512
19,488
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
iSkinny J
Heimdallr
17
4 / 3 / 9
10,845
571
14,629
16,068
6,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
lDEAFl
Ares
15
5 / 1 / 14
10,489
552
13,682
19,023
25,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
lDemiunn
Da Ji
16
6 / 6 / 7
10,589
557
10,500
14,837
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
13
Kills
26
26
Deaths
14
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
8
5.5
L
5
5
1
1.1
W
King Arthur
LEETJ99
King Arthur
4
2
3
2.75
L
Athena
Lagg0719
Athena
2
4
3
0.88
L
Achilles
MAV416
Achilles
4
3
2
1.67
L
Ah Muzen Cab
Mu-2-Cold
Ah Muzen Cab
1
7
1
0.21
W
Heimdallr
iSkinny J
Heimdallr
4
3
9
2.83
W
Ares
lDEAFl
Ares
5
1
14
12
W
Da Ji
lDemiunn
Da Ji
6
6
7
1.58
L
Morgan Le Fay
sergioss21
Morgan Le Fay
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,431
Damage
67,687
86,221
Taken
77,553
67,893
Mitigated
62,272
16,375
Healing
22,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,482
2,698
0
1,513
10,113
3,962
1,411
2,732
7,281
90,895
0
L
10,463
1,221
0
4,680
17,794
6,749
0
6,367
11,237
0
59,124
W
King Arthur
LEETJ99
King Arthur
15,394
1,654
0
6,222
17,512
19,488
307
1,393
16,080
10,012
79,752
L
Athena
Lagg0719
Athena
4,237
633
0
1,228
21,140
22,098
0
7,792
13,142
22,236
0
L
Achilles
MAV416
Achilles
9,967
2,446
0
4,388
19,108
28,492
710
4,833
14,099
0
50,939
L
Ah Muzen Cab
Mu-2-Cold
Ah Muzen Cab
8,923
3,822
0
3,578
13,807
5,393
0
3,482
10,240
0
70,877
W
Heimdallr
iSkinny J
Heimdallr
14,629
7,807
0
5,474
16,068
6,984
6,216
3,444
12,546
0
75,293
W
Ares
lDEAFl
Ares
13,682
2,277
1,413
6,204
19,023
25,065
61
4,681
14,070
32,633
0
W
Da Ji
lDemiunn
Da Ji
10,500
2,411
0
1,295
14,837
6,773
0
2,245
12,572
0
67,285
L
Morgan Le Fay
sergioss21
Morgan Le Fay
6,841
384
88
2,413
14,372
5,161
0
6,439
7,699
65,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,276
Gold Earned
55,544
504
Minions Killed
537
0
Camps Cleared
0
1,869,387
Distance Traveled
1,878,743
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,805
621
151
8
0
346,818
7
L
Susano
9,311
490
95
5
0
351,717
5
W
King Arthur
11,816
622
172
9
0
386,644
6
L
Athena
8,635
454
45
2
0
420,457
3
L
Achilles
9,710
511
103
5
0
362,014
5
L
Ah Muzen Cab
8,719
459
126
7
0
396,075
2
W
Heimdallr
10,845
571
101
5
0
371,587
3
W
Ares
10,489
552
34
2
0
365,838
6
W
Da Ji
10,589
557
79
4
0
407,856
0
L
Morgan Le Fay
8,901
468
135
7
0
339,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role