Player Matchup

Cabrakan
Cabrakan
Flexus A God
Cabrakan
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 63L
1,400 Elo+
Party 3
Artio
Artio
LordLaze
Artio
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 79L
1,222 Elo+
Solo
Pele
Pele
PETZINHO
Pele
Level 126
God Stats
0W - 3L
1,210 SR
Queue Stats
350W - 381L
1,439 Elo+
Party 1
Ymir
Ymir
Seakeen
Ymir
Level 103
God Stats
10W - 5L
1,485 SR
Queue Stats
374W - 396L
1,440 Elo+
Party 1
Rama
Rama
ThxtjuiceJr
Rama
Level 106
God Stats
2W - 2L
1,787 SR
Queue Stats
72W - 63L
1,500 Elo+
Party 3
Team Averages
Level 99
1,496 SR
1,400 Elo+

VS

Team Averages
Level 108
1,491 SR
1,365 Elo+
Cthulhu
Cthulhu
AoK Morda
Cthulhu
Level 110
God Stats
19W - 12L
1,609 SR
Queue Stats
427W - 461L
1,389 Elo+
Party 2
Nemesis
Nemesis
Hatterdaze
Nemesis
Level 113
God Stats
9W - 8L
1,531 SR
Queue Stats
199W - 249L
1,322 Elo+
Party 4
Vamana
Vamana
LEAFS-NATIONS
Vamana
Level 151
God Stats
6W - 7L
1,539 SR
Queue Stats
347W - 362L
1,392 Elo+
Solo
Ullr
Ullr
MadMorrigu
Ullr
Level 45
God Stats
2W - 1L
1,393 SR
Queue Stats
76W - 125L
1,336 Elo+
Party 4
Sun Wukong
Sun Wukong
TailsFarts01
Sun Wukong
Level 123
God Stats
5W - 5L
1,382 SR
Queue Stats
328W - 344L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Flexus A God
Cabrakan
12
2 / 5 / 9
7,610
761
8,412
11,965
8,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
LordLaze
Artio
14
1 / 4 / 10
7,692
769
5,935
16,637
19,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pele
16
7 / 5 / 4
9,629
963
11,084
11,644
5,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Seakeen
Ymir
13
2 / 5 / 7
7,607
761
7,601
19,095
13,749
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 3 / 9
8,947
895
15,003
10,474
4,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AoK Morda
Cthulhu
15
5 / 4 / 10
9,314
931
13,341
13,393
15,748
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Hatterdaze
Nemesis
16
8 / 3 / 11
9,923
992
12,415
8,758
4,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 3 / 8
8,974
897
10,700
15,602
14,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 12
8,590
859
11,718
7,615
3,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TailsFarts01
Sun Wukong
16
2 / 3 / 13
9,266
927
11,167
15,034
16,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
17
Kills
22
22
Deaths
17
39
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AoK Morda
Cthulhu
5
4
10
2.5
L
Cabrakan
Flexus A God
Cabrakan
2
5
9
1.3
W
Nemesis
Hatterdaze
Nemesis
8
3
11
4.5
W
4
3
8
2.67
L
Artio
LordLaze
Artio
1
4
10
1.5
W
3
4
12
2.25
L
Pele
7
5
4
1.8
L
Ymir
Seakeen
Ymir
2
5
7
1.1
W
Sun Wukong
TailsFarts01
Sun Wukong
2
3
13
2.83
L
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,035
Damage
59,341
69,815
Taken
60,402
51,586
Mitigated
54,685
23,666
Healing
22,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AoK Morda
Cthulhu
13,341
406
1,011
1,827
13,393
15,748
50
5,104
8,289
22,749
0
L
Cabrakan
Flexus A God
Cabrakan
8,412
804
1,729
2,345
11,965
8,014
0
2,433
9,363
14,731
0
W
Nemesis
Hatterdaze
Nemesis
12,415
4,993
2,013
1,648
8,758
4,451
1,080
2,970
5,788
0
18,801
W
10,700
4,190
1,377
5,822
15,602
14,926
1,118
4,594
11,008
64
22,533
L
Artio
LordLaze
Artio
5,935
921
4,745
4,105
16,637
19,187
0
2,711
13,685
9,032
0
W
11,718
7,491
1,122
921
7,615
3,016
1,751
3,248
4,367
0
17,988
L
Pele
11,084
2,603
780
1,759
11,644
5,807
76
1,852
9,658
0
20,360
L
Ymir
Seakeen
Ymir
7,601
977
1,223
3,289
19,095
13,749
236
2,348
16,545
14,383
0
W
Sun Wukong
TailsFarts01
Sun Wukong
11,167
1,988
1,578
5,028
15,034
16,544
736
6,032
9,002
0
22,772
L
15,003
12,223
943
2,748
10,474
4,829
1,604
4,061
6,242
0
30,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
46,067
78
Minions Killed
98
0
Camps Cleared
0
883,238
Distance Traveled
904,643
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,314
931
22
2
0
187,460
1
L
Cabrakan
7,610
761
11
1
0
177,072
0
W
Nemesis
9,923
992
16
2
0
188,701
0
W
Vamana
8,974
897
24
2
0
174,191
0
L
Artio
7,692
769
6
1
0
184,303
0
W
Ullr
8,590
859
18
2
0
154,117
0
L
Pele
9,629
963
16
2
0
193,339
1
L
Ymir
7,607
761
13
1
0
163,448
0
W
Sun Wukong
9,266
927
18
2
0
200,174
0
L
Rama
8,947
895
32
3
0
165,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role