Player Matchup

Cthulhu
Cthulhu
Bounxe-
Cthulhu
Level 45
God Stats
1W - 4L
1,390 SR
Queue Stats
120W - 130L
1,465 Elo+
Solo
Vamana
Vamana
DreGoatedFG
Vamana
Level 137
God Stats
19W - 10L
1,678 SR
Queue Stats
720W - 622L
1,546 Elo+
Party 2
Thanatos
Thanatos
JustPickup
Thanatos
Level 49
God Stats
12W - 10L
1,502 SR
Queue Stats
244W - 240L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
ZayyboDaGreat
Heimdallr
Level 107
God Stats
8W - 12L
1,480 SR
Queue Stats
668W - 596L
1,491 Elo+
Party 2
Zeus
Zeus
ayePlex
Zeus
Level 63
God Stats
0W - 1L
1,584 SR
Queue Stats
24W - 19L
1,579 Elo+
Party 2
Team Averages
Level 80
1,527 SR
1,511 Elo+

VS

Team Averages
Level 61
1,527 SR
1,500 Elo+
Discordia
Discordia
INDRA_03x
Discordia
Level 29
God Stats
14W - 5L
1,656 SR
Queue Stats
115W - 108L
1,472 Elo+
Party 1
Nemesis
Nemesis
Vaeldawn
Nemesis
Level 49
God Stats
5W - 2L
1,458 SR
Queue Stats
140W - 143L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
WiseOwOreo
Danzaburou
Level 68
God Stats
3W - 7L
1,569 SR
Queue Stats
102W - 112L
1,588 Elo+
Party 3
Jormungandr
Jormungandr
the-legen232
Jormungandr
Level 133
God Stats
4W - 2L
1,399 SR
Queue Stats
238W - 213L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
xDUlises90
Amaterasu
Level 28
God Stats
40W - 29L
1,555 SR
Queue Stats
117W - 101L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bounxe-
Cthulhu
13
2 / 3 / 1
7,168
448
8,308
10,739
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
14
2 / 2 / 2
8,601
538
10,658
15,238
10,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
JustPickup
Thanatos
14
5 / 1 / 1
8,659
541
4,738
9,903
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
ZayyboDaGreat
Heimdallr
9
0 / 3 / 2
6,591
412
2,416
7,672
2,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
ayePlex
Zeus
8
0 / 0 / 0
6,306
394
432
1,452
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
INDRA_03x
Discordia
13
1 / 2 / 2
7,811
488
4,761
5,277
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Vaeldawn
Nemesis
13
1 / 2 / 2
7,660
479
6,332
11,369
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
WiseOwOreo
Danzaburou
13
4 / 2 / 4
8,276
517
4,587
11,668
3,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
the-legen232
Jormungandr
13
2 / 1 / 6
8,143
509
9,590
11,153
8,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
xDUlises90
Amaterasu
12
0 / 2 / 1
7,157
447
5,058
9,051
7,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
8
9
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bounxe-
Cthulhu
2
3
1
0.83
L
Vamana
2
2
2
1.5
W
Discordia
INDRA_03x
Discordia
1
2
2
1
L
Thanatos
JustPickup
Thanatos
5
1
1
5.5
W
Nemesis
Vaeldawn
Nemesis
1
2
2
1
W
Danzaburou
WiseOwOreo
Danzaburou
4
2
4
3
L
Heimdallr
ZayyboDaGreat
Heimdallr
0
3
2
0.33
L
Zeus
ayePlex
Zeus
0
0
0
0
W
Jormungandr
the-legen232
Jormungandr
2
1
6
5
W
Amaterasu
xDUlises90
Amaterasu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,552
Damage
30,328
45,004
Taken
48,518
25,498
Mitigated
25,067
22,512
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bounxe-
Cthulhu
8,308
188
191
1,492
10,739
9,148
0
5,542
4,937
32,623
0
L
Vamana
10,658
5,417
0
7,998
15,238
10,306
30
2,635
12,551
0
52,601
W
Discordia
INDRA_03x
Discordia
4,761
420
0
277
5,277
1,708
1,776
1,105
4,133
40,390
0
L
Thanatos
JustPickup
Thanatos
4,738
1,374
0
9,416
9,903
3,354
0
2,118
7,655
0
47,428
W
Nemesis
Vaeldawn
Nemesis
6,332
3,115
0
5,616
11,369
3,732
0
778
10,513
0
46,939
W
Danzaburou
WiseOwOreo
Danzaburou
4,587
1,705
0
5,630
11,668
3,972
1,098
2,666
8,717
0
38,525
L
Heimdallr
ZayyboDaGreat
Heimdallr
2,416
1,452
0
2,739
7,672
2,395
0
3,176
4,496
0
28,103
L
Zeus
ayePlex
Zeus
432
0
0
676
1,452
295
0
254
1,014
24,892
0
W
Jormungandr
the-legen232
Jormungandr
9,590
2,324
620
3,186
11,153
8,204
781
3,093
7,527
39,913
0
W
Amaterasu
xDUlises90
Amaterasu
5,058
2,510
49
1,364
9,051
7,451
0
120
8,888
0
28,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,325
Gold Earned
39,047
373
Minions Killed
346
0
Camps Cleared
0
1,290,217
Distance Traveled
1,651,291
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,168
448
44
3
0
295,284
6
L
Vamana
8,601
538
106
7
0
316,460
1
W
Discordia
7,811
488
76
5
0
274,782
0
L
Thanatos
8,659
541
107
7
0
373,712
4
W
Nemesis
7,660
479
83
5
0
388,205
1
W
Danzaburou
8,276
517
69
4
0
312,833
5
L
Heimdallr
6,591
412
60
4
0
193,420
1
L
Zeus
6,306
394
56
4
0
111,341
2
W
Jormungandr
8,143
509
66
4
0
319,859
4
W
Amaterasu
7,157
447
52
3
0
355,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role