Player Matchup

Cabrakan
Cabrakan
Goofysbro
Cabrakan
Level 107
God Stats
3W - 1L
1,214 SR
Queue Stats
46W - 55L
991 Elo+
Party 1
Heimdallr
Heimdallr
HeadBow
Heimdallr
Level 43
God Stats
1W - 0L
1,246 SR
Queue Stats
18W - 15L
1,118 Elo+
Party 1
Awilix
Awilix
Luna_Muerta77
Awilix
Level 76
God Stats
2W - 1L
1,526 SR
Queue Stats
347W - 401L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
VanilleMonster
Sun Wukong
Level 122
God Stats
21W - 16L
1,439 SR
Queue Stats
46W - 37L
1,410 Elo+
Solo
Anubis
Anubis
xSHADOWFALLx
Anubis
Level 125
God Stats
7W - 9L
1,588 SR
Queue Stats
127W - 150L
1,358 Elo+
Solo
Team Averages
Level 95
1,402 SR
1,246 Elo+

VS

Team Averages
Level 69
1,397 SR
1,351 Elo+
Ah Muzen Cab
Ah Muzen Cab
Owanshee
Ah Muzen Cab
Level 101
God Stats
2W - 6L
1,292 SR
Queue Stats
224W - 255L
1,366 Elo+
Solo
Chang'e
Chang'e
SinUsagi
Chang'e
Level 37
God Stats
1W - 6L
1,300 SR
Queue Stats
5W - 11L
1,292 Elo+
Party 2
Bacchus
Bacchus
Thanias
Bacchus
Level 29
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Xerachiel
Gilgamesh
Level 145
God Stats
4W - 2L
1,681 SR
Queue Stats
219W - 241L
1,354 Elo+
Solo
Fenrir
Fenrir
kuramatails
Fenrir
Level 35
God Stats
0W - 1L
1,149 SR
Queue Stats
2W - 6L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Goofysbro
Cabrakan
13
2 / 0 / 2
8,598
506
5,926
9,472
11,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
HeadBow
Heimdallr
13
2 / 1 / 2
7,779
458
8,973
6,571
2,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 0 / 4
9,587
564
7,078
12,541
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
VanilleMonster
Sun Wukong
15
4 / 2 / 2
9,298
547
4,932
9,556
4,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
15
6 / 1 / 3
9,608
565
12,180
9,263
4,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Owanshee
Ah Muzen Cab
12
0 / 5 / 2
7,167
422
7,423
13,568
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
SinUsagi
Chang'e
11
0 / 8 / 1
7,292
429
6,513
13,858
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Thanias
Bacchus
11
1 / 0 / 1
7,297
429
2,742
8,990
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Xerachiel
Gilgamesh
14
1 / 5 / 1
8,331
490
6,047
9,930
6,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
11
2 / 2 / 0
7,202
424
2,759
9,468
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
20
Kills
4
4
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Goofysbro
Cabrakan
2
0
2
3
W
Heimdallr
HeadBow
Heimdallr
2
1
2
3
W
6
0
4
8
L
Ah Muzen Cab
Owanshee
Ah Muzen Cab
0
5
2
0.2
L
Chang'e
SinUsagi
Chang'e
0
8
1
0.06
L
Bacchus
Thanias
Bacchus
1
0
1
1.5
W
Sun Wukong
VanilleMonster
Sun Wukong
4
2
2
2.5
L
Gilgamesh
Xerachiel
Gilgamesh
1
5
1
0.3
L
Fenrir
2
2
0
1
W
Anubis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,089
Damage
25,484
47,403
Taken
55,814
28,024
Mitigated
23,087
15,742
Healing
15,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Goofysbro
Cabrakan
5,926
854
505
2,135
9,472
11,333
743
1,351
8,089
16,240
0
W
Heimdallr
HeadBow
Heimdallr
8,973
4,186
205
2,589
6,571
2,845
2,966
1,808
4,718
0
44,611
W
7,078
3,034
0
1,498
12,541
4,486
994
2,526
9,843
0
59,432
L
Ah Muzen Cab
Owanshee
Ah Muzen Cab
7,423
2,886
0
4,180
13,568
4,253
0
4,333
9,235
0
52,554
L
Chang'e
SinUsagi
Chang'e
6,513
1,332
172
3,369
13,858
3,778
654
5,723
8,133
34,130
0
L
Bacchus
Thanias
Bacchus
2,742
255
0
3,161
8,990
6,099
0
2,939
6,051
13,280
0
W
Sun Wukong
VanilleMonster
Sun Wukong
4,932
635
0
3,290
9,556
4,723
1,710
700
8,792
0
48,901
L
Gilgamesh
Xerachiel
Gilgamesh
6,047
1,336
0
1,751
9,930
6,325
760
2,382
7,548
0
54,110
L
Fenrir
2,759
463
0
2,556
9,468
2,632
294
2,984
6,484
0
18,055
W
Anubis
12,180
440
397
5,123
9,263
4,637
215
2,421
6,706
52,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
37,289
431
Minions Killed
318
0
Camps Cleared
0
1,615,041
Distance Traveled
1,565,982
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,598
506
25
1
0
328,764
2
W
Heimdallr
7,779
458
99
6
0
302,551
2
W
Awilix
9,587
564
101
6
0
392,533
1
L
Ah Muzen Cab
7,167
422
91
5
0
307,531
2
L
Chang'e
7,292
429
64
4
0
276,135
2
L
Bacchus
7,297
429
23
1
0
346,834
2
W
Sun Wukong
9,298
547
100
6
0
299,825
5
L
Gilgamesh
8,331
490
98
6
0
313,838
0
L
Fenrir
7,202
424
42
2
0
321,644
1
W
Anubis
9,608
565
106
6
0
291,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role