Player Matchup

Chiron
Chiron
 
Chiron
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AngelDo147
Scylla
Level 119
God Stats
66W - 70L
1,588 SR
Queue Stats
144W - 155L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
Azazel_Joestar
Cthulhu
Level 107
God Stats
14W - 8L
1,549 SR
Queue Stats
94W - 117L
1,398 Elo+
Party 3
Merlin
Merlin
Cebrithil
Merlin
Level 103
God Stats
120W - 129L
1,454 SR
Queue Stats
144W - 151L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmokSumShake
Tsukuyomi
Level 155
God Stats
2W - 3L
1,745 SR
Queue Stats
191W - 170L
1,516 Elo+
Solo
Team Averages
Level 105
1,567 SR
1,485 Elo+

VS

Team Averages
Level 63
1,463 SR
1,557 Elo+
Chaac
Chaac
AutomataX
Chaac
Level 121
God Stats
10W - 16L
1,457 SR
Queue Stats
17W - 27L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
Bnasty2me
Ao Kuang
Level 60
God Stats
2W - 4L
1,403 SR
Queue Stats
58W - 52L
1,499 Elo+
Party 1
Hachiman
Hachiman
Manateeee
Hachiman
Level 43
God Stats
1W - 4L
1,295 SR
Queue Stats
425W - 216L
1,699 Elo+
Party 2
Terra
Terra
SugahLipssss
Terra
Level 49
God Stats
17W - 9L
1,659 SR
Queue Stats
331W - 296L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
Topekuh
Baron Samedi
Level 43
God Stats
11W - 3L
1,500 SR
Queue Stats
417W - 210L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
14 / 2 / 20
14,561
1,213
31,193
15,793
6,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
AngelDo147
Scylla
20
20 / 1 / 16
14,855
1,238
32,898
16,721
6,464
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
2 / 2 / 28
11,925
994
16,052
16,524
15,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Cebrithil
Merlin
19
3 / 1 / 23
12,029
1,002
20,998
8,339
3,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SmokSumShake
Tsukuyomi
20
4 / 4 / 22
12,137
1,011
19,081
14,028
8,310
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AutomataX
Chaac
18
0 / 7 / 7
11,349
946
6,306
26,773
29,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Bnasty2me
Ao Kuang
18
3 / 14 / 4
11,456
955
12,493
28,885
8,161
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Manateeee
Hachiman
18
5 / 8 / 4
12,583
1,049
17,314
23,549
7,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 7 / 7
12,804
1,067
12,217
28,596
24,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Topekuh
Baron Samedi
18
0 / 7 / 9
11,203
934
18,820
21,912
8,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
41
43
Kills
10
10
Deaths
43
109
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
14
2
20
12
W
Scylla
AngelDo147
Scylla
20
1
16
28
L
Chaac
AutomataX
Chaac
0
7
7
0.5
W
2
2
28
8
L
Ao Kuang
Bnasty2me
Ao Kuang
3
14
4
0.36
W
Merlin
Cebrithil
Merlin
3
1
23
14.5
L
Hachiman
Manateeee
Hachiman
5
8
4
0.88
W
Tsukuyomi
SmokSumShake
Tsukuyomi
4
4
22
3.75
L
2
7
7
0.79
L
Baron Samedi
Topekuh
Baron Samedi
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,222
Damage
67,150
71,405
Taken
129,715
40,860
Mitigated
76,770
10,699
Healing
28,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
31,193
10,063
2,049
2,637
15,793
6,488
0
9,262
6,531
0
48,151
W
Scylla
AngelDo147
Scylla
32,898
3,524
0
2,532
16,721
6,464
0
9,760
6,961
58,377
0
L
Chaac
AutomataX
Chaac
6,306
1,157
0
3,355
26,773
29,071
0
15,459
11,314
869
16,229
W
16,052
519
1,486
210
16,524
15,951
0
11,741
4,783
26,472
0
L
Ao Kuang
Bnasty2me
Ao Kuang
12,493
2,754
0
3,171
28,885
8,161
0
12,694
16,167
22,335
0
W
Merlin
Cebrithil
Merlin
20,998
947
0
1,343
8,339
3,647
0
4,736
3,603
43,807
0
L
Hachiman
Manateeee
Hachiman
17,314
14,308
0
2,029
23,549
7,338
0
12,803
10,746
0
41,299
W
Tsukuyomi
SmokSumShake
Tsukuyomi
19,081
4,562
0
442
14,028
8,310
0
8,338
5,690
0
38,638
L
12,217
1,521
6,462
6,914
28,596
24,005
0
16,311
12,285
44,757
0
L
Baron Samedi
Topekuh
Baron Samedi
18,820
922
3,819
3,007
21,912
8,195
0
12,657
9,255
47,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,507
Gold Earned
59,395
245
Minions Killed
222
10
Camps Cleared
4
1,220,074
Distance Traveled
1,102,984
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,561
1,213
37
3
3
253,737
1
W
Scylla
14,855
1,238
73
6
3
262,546
1
L
Chaac
11,349
946
19
2
0
181,394
0
W
Cthulhu
11,925
994
40
3
1
266,386
0
L
Ao Kuang
11,456
955
20
2
1
218,066
0
W
Merlin
12,029
1,002
53
4
1
224,142
0
L
Hachiman
12,583
1,049
63
5
0
219,119
0
W
Tsukuyomi
12,137
1,011
42
4
2
213,263
0
L
Terra
12,804
1,067
58
5
2
251,113
1
L
Baron Samedi
11,203
934
62
5
1
233,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role