Player Matchup

Ymir
Ymir
AxonBP
Ymir
Level 28
God Stats
16W - 15L
1,422 SR
Queue Stats
115W - 132L
1,280 Elo+
Solo
Pele
Pele
DMMDemon
Pele
Level 27
God Stats
7W - 9L
1,357 SR
Queue Stats
42W - 65L
1,363 Elo+
Solo
Apollo
Apollo
KingSlime45
Apollo
Level 15
God Stats
11W - 2L
1,429 SR
Queue Stats
11W - 5L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
Mantecoso4028
Sun Wukong
Level 29
God Stats
1W - 1L
1,332 SR
Queue Stats
5W - 7L
1,323 Elo+
Solo
Heimdallr
Heimdallr
puns545
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,499 Elo+
Solo
Team Averages
Level 23
1,408 SR
1,352 Elo+

VS

Team Averages
Level 15
1,397 SR
1,255 Elo+
Arachne
Arachne
Iambroke22
Arachne
Level 3
God Stats
11W - 18L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KiIIabich
Kukulkan
Level 29
God Stats
22W - 34L
1,303 SR
Queue Stats
57W - 78L
1,202 Elo+
Party 1
Ratatoskr
Ratatoskr
Sagybotoms
Ratatoskr
Level 18
God Stats
4W - 5L
1,499 SR
Queue Stats
8W - 22L
1,185 Elo+
Party 1
Loki
Loki
llDreamsII
Loki
Level 23
God Stats
8W - 17L
1,181 SR
Queue Stats
48W - 62L
1,327 Elo+
Solo
Amaterasu
Amaterasu
upward_dove2
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AxonBP
Ymir
15
7 / 1 / 24
11,505
548
12,515
17,612
20,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
20
9 / 2 / 3
12,314
586
11,119
12,602
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
19
31 / 0 / 7
13,901
662
27,128
13,370
6,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sun Wukong
Mantecoso4028
Sun Wukong
8
1 / 2 / 0
7,818
372
1,211
2,713
1,035
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
puns545
Heimdallr
15
6 / 7 / 10
10,604
505
12,947
16,554
7,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Iambroke22
Arachne
12
2 / 10 / 2
8,673
413
6,212
15,495
5,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
KiIIabich
Kukulkan
14
2 / 11 / 2
8,784
418
9,410
16,380
5,387
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ratatoskr
Sagybotoms
Ratatoskr
10
0 / 12 / 2
6,869
327
5,945
17,167
4,667
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 5 / 0
10,601
505
7,505
16,790
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
upward_dove2
Amaterasu
11
0 / 16 / 3
7,193
343
4,735
20,037
13,846
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
54
Kills
10
12
Deaths
54
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
AxonBP
Ymir
7
1
24
19
W
Pele
9
2
3
5.25
L
Arachne
Iambroke22
Arachne
2
10
2
0.3
L
Kukulkan
KiIIabich
Kukulkan
2
11
2
0.27
W
Apollo
31
0
7
34.5
W
Sun Wukong
Mantecoso4028
Sun Wukong
1
2
0
0.5
L
Ratatoskr
Sagybotoms
Ratatoskr
0
12
2
0.08
L
6
5
0
1.2
W
Heimdallr
puns545
Heimdallr
6
7
10
1.57
L
Amaterasu
upward_dove2
Amaterasu
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,920
Damage
33,807
62,851
Taken
85,869
40,653
Mitigated
35,226
20,770
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AxonBP
Ymir
12,515
1,170
0
3,763
17,612
20,295
992
3,808
13,312
31,121
0
W
Pele
11,119
2,409
0
6,968
12,602
5,290
1,916
740
11,862
0
94,859
L
Arachne
Iambroke22
Arachne
6,212
4,272
0
974
15,495
5,604
728
1,131
14,363
0
23,889
L
Kukulkan
KiIIabich
Kukulkan
9,410
644
0
1,063
16,380
5,387
472
2,476
13,904
64,130
0
W
Apollo
27,128
18,564
519
6,595
13,370
6,858
7,307
1,060
12,221
0
92,064
W
Sun Wukong
Mantecoso4028
Sun Wukong
1,211
276
0
340
2,713
1,035
574
0
2,713
0
16,449
L
Ratatoskr
Sagybotoms
Ratatoskr
5,945
1,079
0
32
17,167
4,667
0
2,502
14,665
0
23,473
L
7,505
3,766
0
490
16,790
5,722
0
1,338
15,452
0
72,471
W
Heimdallr
puns545
Heimdallr
12,947
7,499
0
2,585
16,554
7,175
2,329
3,802
12,752
0
52,586
L
Amaterasu
upward_dove2
Amaterasu
4,735
1,563
0
1,056
20,037
13,846
0
5,068
14,969
0
16,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,142
Gold Earned
42,120
463
Minions Killed
310
0
Camps Cleared
0
1,690,336
Distance Traveled
1,699,920
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,505
548
25
1
0
373,995
1
W
Pele
12,314
586
165
8
0
436,453
0
L
Arachne
8,673
413
42
2
0
336,201
0
L
Kukulkan
8,784
418
112
5
0
320,976
0
W
Apollo
13,901
662
142
7
0
435,991
4
W
Sun Wukong
7,818
372
41
2
0
124,325
0
L
Ratatoskr
6,869
327
34
2
0
349,934
4
L
Loki
10,601
505
101
5
0
404,301
6
W
Heimdallr
10,604
505
90
4
0
319,572
0
L
Amaterasu
7,193
343
21
1
0
288,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role