Player Matchup

Ares
Ares
BabyBeanyy
Ares
Level 141
God Stats
5W - 4L
1,869 SR
Queue Stats
329W - 278L
1,630 Elo+
Party 1
He Bo
He Bo
Etzel6
He Bo
Level 107
God Stats
3W - 1L
1,756 SR
Queue Stats
95W - 94L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
KadarII
Danzaburou
Level 17
God Stats
8W - 7L
1,575 SR
Queue Stats
12W - 13L
1,809 Elo+
Party 1
Camazotz
Camazotz
RollTides
Camazotz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
1,885 Elo+
Solo
Chaac
Chaac
Vecheeto
Chaac
Level 124
God Stats
7W - 4L
1,593 SR
Queue Stats
253W - 235L
1,611 Elo+
Party 1
Team Averages
Level 87
1,659 SR
1,712 Elo+

VS

Team Averages
Level 63
1,600 SR
1,597 Elo+
Charybdis
Charybdis
DeprexWasTaken
Charybdis
Level 68
God Stats
15W - 15L
1,578 SR
Queue Stats
274W - 253L
1,514 Elo+
Solo
Mulan
Mulan
LegsJabroni
Mulan
Level 46
God Stats
2W - 2L
1,617 SR
Queue Stats
45W - 39L
1,614 Elo+
Party 2
Sylvanus
Sylvanus
Mu7ed
Sylvanus
Level 119
God Stats
1W - 2L
1,345 SR
Queue Stats
161W - 155L
1,642 Elo+
Party 2
Hel
Hel
SanNicolas8005
Hel
Level 69
God Stats
1W - 1L
1,983 SR
Queue Stats
335W - 294L
1,584 Elo+
Party 3
Thor
Thor
Santiago65734
Thor
Level 15
God Stats
2W - 5L
1,476 SR
Queue Stats
104W - 72L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 9
5,961
596
3,943
8,425
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Etzel6
He Bo
11
4 / 3 / 9
6,859
686
5,117
6,763
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
KadarII
Danzaburou
8
1 / 3 / 7
5,243
524
3,368
4,793
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
RollTides
Camazotz
13
11 / 1 / 3
7,618
762
10,805
10,265
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Vecheeto
Chaac
11
4 / 1 / 5
6,581
658
6,225
7,872
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeprexWasTaken
Charybdis
10
2 / 1 / 1
5,866
587
4,123
4,637
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
5,321
532
4,215
8,715
4,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Mu7ed
Sylvanus
8
1 / 4 / 6
5,353
535
3,701
10,921
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 7 / 3
5,660
566
4,299
8,360
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 4 / 1
6,195
620
6,064
7,036
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
22
Kills
9
9
Deaths
22
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Charybdis
DeprexWasTaken
Charybdis
2
1
1
2.5
W
He Bo
Etzel6
He Bo
4
3
9
2.83
W
Danzaburou
KadarII
Danzaburou
1
3
7
1.5
L
0
6
1
0.08
L
Sylvanus
Mu7ed
Sylvanus
1
4
6
1
W
Camazotz
RollTides
Camazotz
11
1
3
12.5
L
2
7
3
0.5
L
4
4
1
1.13
W
Chaac
Vecheeto
Chaac
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,458
Damage
22,402
38,118
Taken
39,669
17,421
Mitigated
14,402
16,244
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,943
517
0
1,901
8,425
5,492
0
2,884
5,541
15,667
0
L
Charybdis
DeprexWasTaken
Charybdis
4,123
1,838
0
2,294
4,637
1,132
0
1,481
3,156
0
33,200
W
He Bo
Etzel6
He Bo
5,117
716
0
2,550
6,763
1,557
0
524
6,239
41,721
0
W
Danzaburou
KadarII
Danzaburou
3,368
1,894
0
749
4,793
1,379
53
1,408
3,385
0
19,233
L
4,215
1,456
0
2,065
8,715
4,251
0
1,246
7,091
0
27,927
L
Sylvanus
Mu7ed
Sylvanus
3,701
1,518
609
2,290
10,921
5,019
0
3,244
7,596
12,915
0
W
Camazotz
RollTides
Camazotz
10,805
5,156
0
7,464
10,265
3,762
873
2,659
7,528
0
43,503
L
4,299
253
656
2,202
8,360
2,069
0
1,579
6,781
28,269
0
L
6,064
1,002
0
1,245
7,036
1,931
0
1,510
5,442
0
23,407
W
Chaac
Vecheeto
Chaac
6,225
943
0
3,580
7,872
5,231
0
525
6,998
0
35,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
28,395
281
Minions Killed
270
0
Camps Cleared
0
1,015,477
Distance Traveled
945,805
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,961
596
21
2
0
212,762
3
L
Charybdis
5,866
587
69
7
0
190,692
0
W
He Bo
6,859
686
82
8
0
184,327
1
W
Danzaburou
5,243
524
39
4
0
187,801
1
L
Mulan
5,321
532
61
6
0
203,828
1
L
Sylvanus
5,353
535
29
3
0
171,804
2
W
Camazotz
7,618
762
63
6
0
227,065
3
L
Hel
5,660
566
65
7
0
186,769
2
L
Thor
6,195
620
46
5
0
192,712
2
W
Chaac
6,581
658
76
8
0
203,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role