Player Matchup

Izanami
Izanami
Dr-Eradication
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ExplosiveLou
Cerberus
Level 137
God Stats
21W - 22L
1,514 SR
Queue Stats
747W - 777L
1,484 Elo+
Party 2
Erlang Shen
Erlang Shen
FrigidFloridian
Erlang Shen
Level 148
God Stats
2W - 2L
1,247 SR
Queue Stats
616W - 635L
1,511 Elo+
Party 2
Kali
Kali
Sammuss
Kali
Level 156
God Stats
2W - 1L
1,573 SR
Queue Stats
543W - 520L
1,507 Elo+
Solo
Persephone
Persephone
Toraxe
Persephone
Level 126
God Stats
12W - 9L
1,348 SR
Queue Stats
57W - 48L
1,493 Elo+
Solo
Team Averages
Level 127
1,436 SR
1,499 Elo+

VS

Team Averages
Level 105
1,428 SR
1,558 Elo+
Janus
Janus
AÐRENALINE
Janus
Level 148
God Stats
7W - 9L
1,474 SR
Queue Stats
491W - 477L
1,483 Elo+
Solo
Sol
Sol
CrAzY1eGz2000
Sol
Level 68
God Stats
1W - 4L
1,315 SR
Queue Stats
2W - 13L
1,730 Elo+
Party 1
Gilgamesh
Gilgamesh
KyNet12
Gilgamesh
Level 61
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 10L
1,647 Elo+
Party 1
Neith
Neith
Skittlez238
Neith
Level 109
God Stats
2W - 3L
1,607 SR
Queue Stats
14W - 20L
1,509 Elo+
Party 1
Hercules
Hercules
Snickerz150
Hercules
Level 141
God Stats
0W - 2L
1,427 SR
Queue Stats
14W - 30L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 7
9,043
646
6,922
6,270
2,555
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ExplosiveLou
Cerberus
15
1 / 4 / 15
10,012
715
11,152
19,103
18,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
FrigidFloridian
Erlang Shen
17
9 / 2 / 4
12,052
861
9,708
16,968
10,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kali
Sammuss
Kali
16
3 / 2 / 6
10,383
742
9,542
11,817
5,128
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Toraxe
Persephone
18
6 / 1 / 9
12,049
861
25,726
10,401
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 3
9,986
713
8,203
10,226
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 1 / 3
10,408
743
16,250
11,454
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
KyNet12
Gilgamesh
14
2 / 4 / 3
9,188
656
6,914
17,199
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 5
8,710
622
6,678
11,439
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Snickerz150
Hercules
15
3 / 5 / 5
9,812
701
8,567
23,148
16,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
19
Kills
11
11
Deaths
19
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
4
1
3
5.5
W
0
2
7
1.75
W
Cerberus
ExplosiveLou
Cerberus
1
4
15
2.13
W
Erlang Shen
FrigidFloridian
Erlang Shen
9
2
4
5.5
L
Gilgamesh
KyNet12
Gilgamesh
2
4
3
0.88
W
Kali
Sammuss
Kali
3
2
6
3
L
1
7
5
0.5
L
Hercules
Snickerz150
Hercules
3
5
5
1.1
W
Persephone
Toraxe
Persephone
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,050
Damage
46,612
64,559
Taken
73,466
41,788
Mitigated
34,458
17,590
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,203
301
0
613
10,226
3,328
0
5,339
4,815
45,853
0
L
16,250
4,256
0
3,657
11,454
3,681
484
7,648
3,761
34,333
2,554
W
6,922
4,718
0
0
6,270
2,555
4,458
2,597
3,631
0
30,292
W
Cerberus
ExplosiveLou
Cerberus
11,152
241
0
2,981
19,103
18,759
0
5,462
13,545
23,289
0
W
Erlang Shen
FrigidFloridian
Erlang Shen
9,708
3,734
0
9,808
16,968
10,952
2,033
5,422
11,372
0
22,763
L
Gilgamesh
KyNet12
Gilgamesh
6,914
2,073
1,559
1,101
17,199
6,428
102
8,199
8,799
0
17,381
W
Kali
Sammuss
Kali
9,542
3,126
0
2,176
11,817
5,128
787
5,971
5,163
0
31,891
L
6,678
2,283
0
544
11,439
4,606
347
4,504
6,674
0
21,610
L
Hercules
Snickerz150
Hercules
8,567
2,612
0
4,507
23,148
16,415
98
11,188
11,480
0
18,800
W
Persephone
Toraxe
Persephone
25,726
1,030
270
2,355
10,401
4,394
1,043
3,075
7,267
71,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,539
Gold Earned
48,104
283
Minions Killed
261
7
Camps Cleared
5
1,369,439
Distance Traveled
1,286,355
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,986
713
91
7
2
299,577
4
L
Sol
10,408
743
64
5
2
247,836
0
W
Izanami
9,043
646
63
5
1
219,572
0
W
Cerberus
10,012
715
26
2
0
274,875
2
W
Erlang Shen
12,052
861
28
2
0
266,164
3
L
Gilgamesh
9,188
656
26
2
1
257,666
1
W
Kali
10,383
742
57
4
1
323,197
1
L
Neith
8,710
622
46
3
0
214,608
5
L
Hercules
9,812
701
34
2
0
266,668
0
W
Persephone
12,049
861
109
8
5
285,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role