Player Matchup

Mercury
Mercury
Bloodthiirsty
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,542 Elo+
Party 3
Cerberus
Cerberus
Gromagg
Cerberus
Level 31
God Stats
2W - 6L
1,378 SR
Queue Stats
87W - 79L
1,513 Elo+
Party 3
Kukulkan
Kukulkan
Zennify
Kukulkan
Level 100
God Stats
4W - 4L
1,618 SR
Queue Stats
127W - 113L
1,562 Elo+
Party 3
Jing Wei
Jing Wei
horatiodub
Jing Wei
Level 101
God Stats
0W - 1L
1,518 SR
Queue Stats
273W - 328L
1,456 Elo+
Party 2
Geb
Geb
smokesdgoat
Geb
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 51L
1,548 Elo+
Party 2
Team Averages
Level 76
1,503 SR
1,524 Elo+

VS

Team Averages
Level 62
1,625 SR
1,578 Elo+
Achilles
Achilles
BuiltDifferent5L
Achilles
Level 120
God Stats
9W - 8L
1,623 SR
Queue Stats
560W - 488L
1,636 Elo+
Party 1
Skadi
Skadi
Carterr3
Skadi
Level 28
God Stats
11W - 5L
1,620 SR
Queue Stats
172W - 153L
1,622 Elo+
Party 1
Bellona
Bellona
PaperlessOrigami
Bellona
Level 29
God Stats
7W - 5L
1,622 SR
Queue Stats
221W - 194L
1,603 Elo+
Party 1
Cabrakan
Cabrakan
jazzy-compound1
Cabrakan
Level 92
God Stats
19W - 21L
1,519 SR
Queue Stats
384W - 373L
1,551 Elo+
Party 1
Chang'e
Chang'e
neffyiscool
Chang'e
Level 40
God Stats
8W - 1L
1,739 SR
Queue Stats
159W - 146L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
3 / 3 / 0
5,654
514
3,527
7,423
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Gromagg
Cerberus
8
0 / 2 / 1
4,691
426
2,834
7,210
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Zennify
Kukulkan
10
2 / 4 / 1
5,896
536
4,301
4,831
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
horatiodub
Jing Wei
8
0 / 2 / 0
4,898
445
1,292
5,218
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 1 / 1
4,935
449
2,438
6,757
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,851
623
6,512
7,229
3,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Carterr3
Skadi
10
2 / 0 / 0
5,799
527
4,613
2,424
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 3
6,726
611
5,155
5,407
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
9
0 / 1 / 4
5,527
502
2,385
6,318
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
neffyiscool
Chang'e
10
1 / 3 / 2
5,810
528
2,462
5,924
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
12
12
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
3
0
1
W
4
0
0
4
W
Skadi
Carterr3
Skadi
2
0
0
2
L
Cerberus
Gromagg
Cerberus
0
2
1
0.25
W
5
1
3
6.5
L
Kukulkan
Zennify
Kukulkan
2
4
1
0.63
L
Jing Wei
horatiodub
Jing Wei
0
2
0
0
W
Cabrakan
0
1
4
2
W
Chang'e
neffyiscool
Chang'e
1
3
2
0.67
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,392
Damage
21,127
31,439
Taken
27,302
10,236
Mitigated
13,267
7,064
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,527
1,076
0
170
7,423
1,926
0
772
6,488
0
29,171
W
6,512
1,781
0
3,730
7,229
3,574
0
2,170
4,645
0
29,633
W
Skadi
Carterr3
Skadi
4,613
2,187
0
1,250
2,424
732
0
857
1,567
0
36,062
L
Cerberus
Gromagg
Cerberus
2,834
84
0
3,720
7,210
3,407
0
245
6,551
11,733
0
W
5,155
1,511
0
2,555
5,407
2,721
0
1,636
3,737
0
36,901
L
Kukulkan
Zennify
Kukulkan
4,301
1,074
0
301
4,831
1,298
770
980
3,789
32,895
0
L
Jing Wei
horatiodub
Jing Wei
1,292
1,126
0
1,467
5,218
986
0
708
4,474
0
24,082
W
Cabrakan
2,385
630
0
1,841
6,318
4,411
0
1,523
4,763
13,458
0
W
Chang'e
neffyiscool
Chang'e
2,462
475
288
2,503
5,924
1,829
132
2,907
3,017
30,128
0
L
2,438
369
0
1,406
6,757
2,619
0
1,942
4,755
12,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
30,713
243
Minions Killed
310
0
Camps Cleared
0
1,033,239
Distance Traveled
1,079,396
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,654
514
59
5
0
237,486
0
W
Achilles
6,851
623
73
7
0
214,366
4
W
Skadi
5,799
527
74
7
0
213,755
2
L
Cerberus
4,691
426
34
3
0
203,886
1
W
Bellona
6,726
611
77
7
0
234,808
6
L
Kukulkan
5,896
536
71
6
0
188,020
5
L
Jing Wei
4,898
445
65
6
0
201,710
5
W
Cabrakan
5,527
502
15
1
0
210,361
2
W
Chang'e
5,810
528
71
6
0
206,106
2
L
Geb
4,935
449
14
1
0
202,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role