Player Matchup

Olorun
Olorun
HerpDeDerp22
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Javy122
Cthulhu
Level 69
God Stats
41W - 24L
1,587 SR
Queue Stats
83W - 91L
1,519 Elo+
Party 2
Jing Wei
Jing Wei
elcolorado99
Jing Wei
Level 87
God Stats
1W - 2L
1,700 SR
Queue Stats
86W - 118L
1,384 Elo+
Party 2
Team Averages
Level 55
1,596 SR
1,468 Elo+

VS

Team Averages
Level 89
1,653 SR
1,540 Elo+
Chaac
Chaac
PresidentPegger
Chaac
Level 107
God Stats
26W - 17L
1,610 SR
Queue Stats
233W - 198L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xernrex
Ah Muzen Cab
Level 129
God Stats
5W - 0L
1,849 SR
Queue Stats
267W - 232L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
elBlueFire
Ah Puch
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 8 / 0
10,109
632
8,375
13,854
5,709
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Javy122
Cthulhu
14
3 / 8 / 2
11,001
688
15,440
26,311
19,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
elcolorado99
Jing Wei
12
0 / 12 / 1
8,900
556
4,610
17,916
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 12
11,935
746
13,729
15,669
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Xernrex
Ah Muzen Cab
16
12 / 1 / 15
12,824
802
25,208
13,568
5,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
elBlueFire
Ah Puch
16
7 / 3 / 20
11,862
741
15,736
11,595
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
75
5
Kills
28
28
Deaths
6
3
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
8
0
0.25
L
Cthulhu
Javy122
Cthulhu
3
8
2
0.5
W
9
2
12
7.5
W
Ah Muzen Cab
Xernrex
Ah Muzen Cab
12
1
15
19.5
W
Ah Puch
elBlueFire
Ah Puch
7
3
20
5.67
L
Jing Wei
elcolorado99
Jing Wei
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,425
Damage
54,673
58,081
Taken
40,832
32,580
Mitigated
20,643
7,491
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,375
3,930
353
1,224
13,854
5,709
0
3,015
10,606
26,588
0
L
Cthulhu
Javy122
Cthulhu
15,440
1,157
680
3,934
26,311
19,470
0
7,789
18,195
36,371
0
W
13,729
2,865
0
3,885
15,669
11,191
76
9,136
6,533
0
33,485
W
Ah Muzen Cab
Xernrex
Ah Muzen Cab
25,208
11,099
0
4,361
13,568
5,041
2,144
8,323
5,245
0
70,785
W
Ah Puch
elBlueFire
Ah Puch
15,736
1,227
51
3,227
11,595
4,411
454
6,585
5,010
28,190
0
L
Jing Wei
elcolorado99
Jing Wei
4,610
2,594
0
1,300
17,916
7,401
0
5,387
12,179
0
24,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,010
Gold Earned
36,621
202
Minions Killed
176
6
Camps Cleared
8
780,194
Distance Traveled
816,907
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,109
632
74
5
2
235,006
2
L
Cthulhu
11,001
688
58
4
1
292,110
5
W
Chaac
11,935
746
49
3
3
299,347
2
W
Ah Muzen Cab
12,824
802
96
6
4
240,783
5
W
Ah Puch
11,862
741
31
2
1
276,777
0
L
Jing Wei
8,900
556
70
4
3
253,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role