Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Agustinguss03
Artemis
Level 7
God Stats
1W - 2L
1,307 SR
Queue Stats
8W - 14L
1,364 Elo+
Solo
Serqet
Serqet
CastelvaniaZ
Serqet
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 28L
1,579 Elo+
Party 2
Poseidon
Poseidon
Doisdrc
Poseidon
Level 29
God Stats
1W - 8L
1,092 SR
Queue Stats
110W - 106L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Fexiano
Sun Wukong
Level 26
God Stats
4W - 4L
1,659 SR
Queue Stats
73W - 79L
1,438 Elo+
Party 2
Team Averages
Level 21
1,412 SR
1,474 Elo+

VS

Team Averages
Level 22
1,423 SR
1,467 Elo+
Bastet
Bastet
 
Bastet
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AlanFujimori
Charybdis
Level 28
God Stats
9W - 10L
1,460 SR
Queue Stats
156W - 117L
1,586 Elo+
Solo
Scylla
Scylla
FacuSS4215
Scylla
Level 18
God Stats
2W - 3L
1,509 SR
Queue Stats
37W - 29L
1,524 Elo+
Solo
Bellona
Bellona
Keybized
Bellona
Level 28
God Stats
1W - 1L
1,326 SR
Queue Stats
39W - 53L
1,359 Elo+
Party 1
Geb
Geb
TheSprinlyux
Geb
Level 28
God Stats
10W - 15L
1,319 SR
Queue Stats
61W - 89L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 4 / 3
7,760
388
4,381
9,554
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
2
0 / 1 / 0
5,316
266
559
703
78
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
16
8 / 4 / 0
9,807
490
14,619
16,173
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Doisdrc
Poseidon
15
4 / 9 / 3
9,596
480
11,627
13,138
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Fexiano
Sun Wukong
13
0 / 3 / 0
7,805
390
2,180
11,325
4,150
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 1 / 2
9,980
499
1,485
11,340
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
AlanFujimori
Charybdis
20
15 / 0 / 2
13,148
657
20,192
15,523
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
FacuSS4215
Scylla
12
0 / 7 / 1
8,575
429
4,004
9,831
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Keybized
Bellona
18
3 / 1 / 3
11,262
563
6,155
11,170
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 8
9,944
497
3,734
12,965
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
12
Kills
21
21
Deaths
13
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
3
0.38
W
Bastet
 
Bastet
1
1
2
2
L
Artemis
0
1
0
0
W
Charybdis
AlanFujimori
Charybdis
15
0
2
16
L
Serqet
8
4
0
2
L
Poseidon
Doisdrc
Poseidon
4
9
3
0.61
W
Scylla
FacuSS4215
Scylla
0
7
1
0.07
L
Sun Wukong
Fexiano
Sun Wukong
0
3
0
0
W
Bellona
Keybized
Bellona
3
1
3
4.5
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,366
Damage
35,570
50,893
Taken
60,829
15,571
Mitigated
30,186
9,024
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,381
666
230
1,118
9,554
3,744
0
606
8,948
33,482
0
W
Bastet
 
Bastet
1,485
259
0
4,866
11,340
3,434
3,562
406
10,876
0
58,958
L
Artemis
559
559
0
89
703
78
0
171
532
0
2,504
W
Charybdis
AlanFujimori
Charybdis
20,192
11,555
0
9,406
15,523
6,422
260
6,435
8,910
0
114,920
L
Serqet
14,619
3,029
0
5,321
16,173
5,032
0
3,890
12,103
0
73,041
L
Poseidon
Doisdrc
Poseidon
11,627
2,143
0
1,227
13,138
2,567
0
2,668
10,362
62,349
0
W
Scylla
FacuSS4215
Scylla
4,004
360
0
235
9,831
2,137
675
1,461
7,436
37,729
0
L
Sun Wukong
Fexiano
Sun Wukong
2,180
242
0
1,039
11,325
4,150
288
115
11,210
0
33,330
W
Bellona
Keybized
Bellona
6,155
1,119
0
1,850
11,170
7,944
1,558
2,427
8,121
0
75,769
W
3,734
345
0
2,552
12,965
10,249
698
4,613
7,863
20,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,284
Gold Earned
52,909
348
Minions Killed
547
0
Camps Cleared
0
1,489,156
Distance Traveled
1,868,090
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,760
388
48
2
0
328,687
6
W
Bastet
9,980
499
122
6
0
357,948
0
L
Artemis
5,316
266
5
0
0
21,430
1
W
Charybdis
13,148
657
176
9
0
405,472
2
L
Serqet
9,807
490
105
5
0
429,020
2
L
Poseidon
9,596
480
131
7
0
344,565
3
W
Scylla
8,575
429
94
5
0
323,655
4
L
Sun Wukong
7,805
390
59
3
0
365,454
7
W
Bellona
11,262
563
140
7
0
397,784
8
W
Geb
9,944
497
15
1
0
383,231
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role