Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Crybuckets
Nemesis
Level 126
God Stats
3W - 1L
1,814 SR
Queue Stats
194W - 145L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Meowmix
Cthulhu
Level 102
God Stats
1W - 2L
1,527 SR
Queue Stats
167W - 110L
1,622 Elo+
Party 1
Sobek
Sobek
RetardedSmurf
Sobek
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 142L
1,552 Elo+
Party 1
Fenrir
Fenrir
Sundizzle
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 126L
1,532 Elo+
Party 1
Team Averages
Level 83
1,568 SR
1,551 Elo+

VS

Team Averages
Level 52
1,459 SR
1,653 Elo+
Sylvanus
Sylvanus
MachoGeddo
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,495 Elo+
Solo
Cernunnos
Cernunnos
Randozo
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 9L
1,797 Elo+
Party 2
Izanami
Izanami
TheyCallMeYacub
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,789 Elo+
Solo
Raijin
Raijin
long97ag176
Raijin
Level 49
God Stats
2W - 1L
1,295 SR
Queue Stats
95W - 85L
1,497 Elo+
Solo
Thoth
Thoth
tinywaifu
Thoth
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 3 / 4
7,960
663
4,816
10,812
7,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Crybuckets
Nemesis
13
1 / 6 / 5
7,626
636
8,736
13,163
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Meowmix
Cthulhu
17
4 / 4 / 6
9,246
771
20,694
18,928
20,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 4 / 7
8,180
682
8,069
19,013
20,990
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Sundizzle
Fenrir
13
2 / 8 / 4
7,822
652
2,828
14,518
5,742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MachoGeddo
Sylvanus
15
2 / 2 / 15
8,912
743
2,893
11,213
7,708
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Randozo
Cernunnos
19
10 / 2 / 13
10,854
905
28,798
13,970
5,819
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 16
9,126
761
10,058
9,437
3,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
16
3 / 2 / 17
9,300
775
12,692
8,242
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
tinywaifu
Thoth
16
8 / 2 / 12
9,846
821
12,617
7,738
3,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
11
Kills
25
25
Deaths
11
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
3
4
1.67
L
Nemesis
Crybuckets
Nemesis
1
6
5
0.58
W
Sylvanus
MachoGeddo
Sylvanus
2
2
15
4.75
L
Cthulhu
Meowmix
Cthulhu
4
4
6
1.75
W
Cernunnos
Randozo
Cernunnos
10
2
13
8.25
L
1
4
7
1.13
L
Fenrir
Sundizzle
Fenrir
2
8
4
0.5
W
2
3
16
3.33
W
Raijin
3
2
17
5.75
W
Thoth
tinywaifu
Thoth
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,143
Damage
67,058
76,434
Taken
50,600
61,748
Mitigated
24,069
24,233
Healing
25,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,816
370
6,101
4,265
10,812
7,216
0
3,135
7,535
11,001
0
L
Nemesis
Crybuckets
Nemesis
8,736
1,717
1,339
2,507
13,163
7,428
0
6,061
6,836
0
17,264
W
Sylvanus
MachoGeddo
Sylvanus
2,893
609
8,331
4,200
11,213
7,708
175
7,916
3,143
4,649
0
L
Cthulhu
Meowmix
Cthulhu
20,694
621
1,466
3,781
18,928
20,372
0
6,259
12,396
39,264
0
W
Cernunnos
Randozo
Cernunnos
28,798
15,383
1,483
4,486
13,970
5,819
960
9,106
4,658
0
43,355
L
8,069
86
827
3,500
19,013
20,990
0
6,471
12,172
14,195
0
L
Fenrir
Sundizzle
Fenrir
2,828
602
0
447
14,518
5,742
0
4,937
9,293
0
5,603
W
10,058
4,411
1,041
1,034
9,437
3,933
594
6,147
3,070
0
20,833
W
Raijin
12,692
1,173
293
1,301
8,242
3,602
0
5,882
2,218
25,536
0
W
Thoth
tinywaifu
Thoth
12,617
764
1,456
1,676
7,738
3,007
1,560
4,528
3,173
23,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,834
Gold Earned
48,038
98
Minions Killed
117
0
Camps Cleared
0
1,045,183
Distance Traveled
1,042,522
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,960
663
14
1
0
175,977
2
L
Nemesis
7,626
636
24
2
0
216,411
1
W
Sylvanus
8,912
743
3
0
0
204,142
1
L
Cthulhu
9,246
771
39
3
0
237,232
1
W
Cernunnos
10,854
905
43
4
0
204,744
1
L
Sobek
8,180
682
12
1
0
231,316
2
L
Fenrir
7,822
652
9
1
0
184,247
0
W
Izanami
9,126
761
29
2
0
218,726
1
W
Raijin
9,300
775
21
2
0
195,979
1
W
Thoth
9,846
821
21
2
0
218,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role