Player Matchup

He Bo
He Bo
Darckshado99
He Bo
Level 134
God Stats
1W - 2L
1,216 SR
Queue Stats
45W - 40L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Lucio5000
Gilgamesh
Level 114
God Stats
3W - 1L
1,610 SR
Queue Stats
104W - 102L
1,523 Elo+
Party 2
Discordia
Discordia
RebelFireStorm
Discordia
Level 160
God Stats
3W - 1L
1,723 SR
Queue Stats
226W - 248L
1,527 Elo+
Solo
Artemis
Artemis
juano0663
Artemis
Level 47
God Stats
1W - 0L
1,533 SR
Queue Stats
60W - 44L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
lChanchusl
Erlang Shen
Level 41
God Stats
1W - 0L
1,595 SR
Queue Stats
65W - 17L
1,768 Elo+
Party 2
Team Averages
Level 99
1,535 SR
1,599 Elo+

VS

Team Averages
Level 122
1,548 SR
1,535 Elo+
Erlang Shen
Erlang Shen
FíZZ
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,519 Elo+
Solo
Izanami
Izanami
GoofyWarriorGuy
Izanami
Level 123
God Stats
2W - 3L
1,540 SR
Queue Stats
295W - 334L
1,529 Elo+
Solo
Ymir
Ymir
MostlyYoshiko
Ymir
Level 116
God Stats
4W - 3L
1,636 SR
Queue Stats
190W - 189L
1,579 Elo+
Party 1
Khepri
Khepri
TrappedProfessor
Khepri
Level 123
God Stats
8W - 7L
1,566 SR
Queue Stats
260W - 267L
1,559 Elo+
Party 1
Pele
Pele
lilspooks
Pele
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 146L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 16
9,922
992
11,156
9,306
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Lucio5000
Gilgamesh
16
8 / 5 / 18
9,792
979
12,638
14,367
12,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
RebelFireStorm
Discordia
17
3 / 1 / 24
9,648
965
8,938
5,251
1,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
juano0663
Artemis
16
9 / 3 / 14
9,828
983
20,529
7,209
3,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
lChanchusl
Erlang Shen
15
5 / 2 / 17
9,547
955
7,258
14,668
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FíZZ
Erlang Shen
16
2 / 6 / 9
8,421
842
9,547
14,370
11,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 6 / 9
8,634
863
7,319
10,905
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 5 / 5
8,003
800
3,747
12,688
17,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 5 / 7
9,001
900
7,133
15,466
21,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
12
2 / 8 / 7
7,674
767
5,649
11,337
4,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
51
30
Kills
14
14
Deaths
30
89
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
L
Erlang Shen
FíZZ
Erlang Shen
2
6
9
1.08
L
2
6
9
1.08
W
Gilgamesh
Lucio5000
Gilgamesh
8
5
18
3.4
L
4
5
5
1.3
W
Discordia
RebelFireStorm
Discordia
3
1
24
15
L
4
5
7
1.5
W
Artemis
juano0663
Artemis
9
3
14
5.33
W
Erlang Shen
lChanchusl
Erlang Shen
5
2
17
6.75
L
Pele
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,519
Damage
33,395
50,801
Taken
64,766
29,033
Mitigated
62,083
20,035
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,156
1,400
717
2,173
9,306
3,688
413
1,561
7,745
13,242
0
L
Erlang Shen
FíZZ
Erlang Shen
9,547
2,157
422
3,377
14,370
11,981
0
4,654
9,537
0
20,993
L
7,319
2,420
692
1,268
10,905
5,927
0
3,964
6,826
0
22,024
W
Gilgamesh
Lucio5000
Gilgamesh
12,638
4,053
763
2,429
14,367
12,158
216
2,427
11,940
0
18,413
L
3,747
667
878
1,045
12,688
17,636
0
3,622
8,951
6,755
0
W
Discordia
RebelFireStorm
Discordia
8,938
990
1,363
1,984
5,251
1,917
1,321
591
4,660
29,747
0
L
7,133
1,620
1,102
1,955
15,466
21,873
0
5,084
10,090
14,871
0
W
Artemis
juano0663
Artemis
20,529
9,523
1,311
759
7,209
3,110
3,229
1,531
5,678
0
36,847
W
Erlang Shen
lChanchusl
Erlang Shen
7,258
2,859
999
7,537
14,668
8,160
644
4,616
9,898
0
11,623
L
Pele
5,649
653
103
894
11,337
4,666
0
2,770
8,396
0
11,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
41,733
112
Minions Killed
94
0
Camps Cleared
0
927,952
Distance Traveled
735,343
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,922
992
4
0
0
204,546
1
L
Erlang Shen
8,421
842
32
3
0
162,054
4
L
Izanami
8,634
863
33
3
0
136,894
1
W
Gilgamesh
9,792
979
12
1
0
190,922
0
L
Ymir
8,003
800
9
1
0
122,836
1
W
Discordia
9,648
965
46
5
0
213,881
1
L
Khepri
9,001
900
14
1
0
136,112
0
W
Artemis
9,828
983
38
4
0
154,431
1
W
Erlang Shen
9,547
955
12
1
0
164,172
1
L
Pele
7,674
767
6
1
0
177,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role