Player Matchup

Bellona
Bellona
 
Bellona
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Azealiia
Izanami
Level 13
God Stats
2W - 0L
1,657 SR
Queue Stats
19W - 7L
1,764 Elo+
Solo
Da Ji
Da Ji
BredToGame
Da Ji
Level 26
God Stats
12W - 4L
1,922 SR
Queue Stats
106W - 100L
1,677 Elo+
Solo
Yemoja
Yemoja
Shurwin
Yemoja
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 3L
1,858 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xbrightshadowsx
Morgan Le Fay
Level 26
God Stats
1W - 3L
1,782 SR
Queue Stats
81W - 46L
1,640 Elo+
Solo
Team Averages
Level 15
1,672 SR
1,688 Elo+

VS

Team Averages
Level 24
1,564 SR
1,598 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AN0NBABY
Hun Batz
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 14L
1,693 Elo+
Solo
Vulcan
Vulcan
FirstLoretty
Vulcan
Level 24
God Stats
13W - 4L
1,752 SR
Queue Stats
52W - 47L
1,554 Elo+
Solo
Jormungandr
Jormungandr
InsanitySMITES
Jormungandr
Level 30
God Stats
2W - 3L
1,541 SR
Queue Stats
101W - 75L
1,637 Elo+
Party 1
Medusa
Medusa
Shlurpy
Medusa
Level 29
God Stats
1W - 2L
1,529 SR
Queue Stats
79W - 63L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 1 / 1
8,214
513
6,464
11,064
8,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Azealiia
Izanami
15
0 / 3 / 3
8,522
533
3,909
10,480
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
17
10 / 1 / 4
10,057
629
9,556
12,759
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Yemoja
Shurwin
Yemoja
10
0 / 0 / 4
6,580
411
1,772
3,811
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
xbrightshadowsx
Morgan Le Fay
14
6 / 1 / 5
9,053
566
8,920
6,816
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
3 / 3 / 0
6,274
392
3,865
7,773
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
AN0NBABY
Hun Batz
14
2 / 4 / 0
7,565
473
5,049
9,118
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
12
1 / 6 / 0
7,442
465
7,396
9,280
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
InsanitySMITES
Jormungandr
13
0 / 4 / 1
7,878
492
5,893
11,419
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Medusa
Shlurpy
Medusa
13
0 / 2 / 3
7,727
483
3,020
6,134
1,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
6
6
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
1
3.5
L
Ares
 
Ares
3
3
0
1
L
Hun Batz
AN0NBABY
Hun Batz
2
4
0
0.5
W
Izanami
Azealiia
Izanami
0
3
3
0.5
W
Da Ji
10
1
4
12
L
Vulcan
1
6
0
0.17
L
Jormungandr
InsanitySMITES
Jormungandr
0
4
1
0.13
L
Medusa
Shlurpy
Medusa
0
2
3
0.75
W
Yemoja
Shurwin
Yemoja
0
0
4
2
W
Morgan Le Fay
xbrightshadowsx
Morgan Le Fay
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,621
Damage
25,223
44,930
Taken
43,724
22,391
Mitigated
22,698
18,278
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,464
1,361
0
4,147
11,064
8,486
528
4,824
5,679
11,497
31,139
L
Ares
 
Ares
3,865
57
0
3,098
7,773
4,157
0
1,883
5,822
11,535
0
L
Hun Batz
AN0NBABY
Hun Batz
5,049
1,267
0
3,214
9,118
2,597
0
1,867
7,159
0
49,925
W
Izanami
Azealiia
Izanami
3,909
2,370
0
4,307
10,480
3,207
1,355
2,811
7,623
0
72,307
W
Da Ji
9,556
2,226
0
5,425
12,759
6,012
56
3,260
9,157
0
70,477
L
Vulcan
7,396
1,368
0
610
9,280
2,454
0
4,220
4,738
38,075
0
L
Jormungandr
InsanitySMITES
Jormungandr
5,893
958
0
2,261
11,419
11,555
0
3,163
8,136
47,012
0
L
Medusa
Shlurpy
Medusa
3,020
1,499
0
1,505
6,134
1,935
245
353
5,777
0
55,197
W
Yemoja
Shurwin
Yemoja
1,772
572
1,443
1,387
3,811
2,254
298
1,986
1,735
6,800
0
W
Morgan Le Fay
xbrightshadowsx
Morgan Le Fay
8,920
672
0
1,569
6,816
2,432
1,189
3,044
3,582
50,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,426
Gold Earned
36,886
499
Minions Killed
414
0
Camps Cleared
0
1,560,286
Distance Traveled
1,470,490
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,214
513
103
6
0
319,193
0
L
Ares
6,274
392
12
1
0
253,263
5
L
Hun Batz
7,565
473
88
6
0
340,851
4
W
Izanami
8,522
533
156
10
0
275,428
3
W
Da Ji
10,057
629
120
8
0
343,580
6
L
Vulcan
7,442
465
74
5
0
310,747
4
L
Jormungandr
7,878
492
119
7
0
278,061
2
L
Medusa
7,727
483
121
8
0
287,568
0
W
Yemoja
6,580
411
12
1
0
296,881
0
W
Morgan Le Fay
9,053
566
108
7
0
325,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role