Player Matchup

Fenrir
Fenrir
BotStick32
Fenrir
Level 68
God Stats
8W - 5L
1,555 SR
Queue Stats
218W - 165L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
Cphelps22
Sylvanus
Level 108
God Stats
7W - 7L
1,610 SR
Queue Stats
145W - 116L
1,546 Elo+
Party 1
Agni
Agni
DoctorBonk
Agni
Level 84
God Stats
3W - 5L
1,216 SR
Queue Stats
98W - 98L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
HairyBallsagna22
Gilgamesh
Level 18
God Stats
2W - 0L
1,716 SR
Queue Stats
31W - 19L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
Storm12345t
Danzaburou
Level 127
God Stats
3W - 2L
1,690 SR
Queue Stats
85W - 81L
1,498 Elo+
Party 1
Team Averages
Level 81
1,557 SR
1,545 Elo+

VS

Team Averages
Level 91
1,583 SR
1,585 Elo+
Fenrir
Fenrir
BadVonz
Fenrir
Level 48
God Stats
2W - 11L
1,485 SR
Queue Stats
142W - 137L
1,549 Elo+
Solo
Hercules
Hercules
JoakoBeyer22
Hercules
Level 104
God Stats
30W - 32L
1,520 SR
Queue Stats
686W - 685L
1,555 Elo+
Solo
Achilles
Achilles
Lagg0719
Achilles
Level 67
God Stats
2W - 3L
1,483 SR
Queue Stats
48W - 52L
1,588 Elo+
Solo
Eset
Eset
Pomtheses
Eset
Level 97
God Stats
0W - 2L
1,674 SR
Queue Stats
104W - 118L
1,532 Elo+
Solo
Chronos
Chronos
lDEAFl
Chronos
Level 140
God Stats
0W - 1L
1,755 SR
Queue Stats
12W - 12L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BotStick32
Fenrir
20
11 / 0 / 7
12,502
658
11,298
10,974
5,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Cphelps22
Sylvanus
14
1 / 1 / 9
9,398
495
6,896
13,788
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 3 / 6
11,255
592
10,664
8,526
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
15
2 / 3 / 5
9,897
521
11,103
14,981
10,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Storm12345t
Danzaburou
14
1 / 4 / 6
8,836
465
8,570
10,342
3,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BadVonz
Fenrir
16
4 / 4 / 3
9,601
505
5,345
13,803
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
JoakoBeyer22
Hercules
13
0 / 4 / 4
7,675
404
4,477
16,506
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Lagg0719
Achilles
16
2 / 2 / 1
9,795
516
10,202
13,783
8,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
14
2 / 8 / 2
9,040
476
5,528
13,103
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
lDEAFl
Chronos
14
3 / 4 / 2
8,565
451
8,793
13,856
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
22
Kills
11
11
Deaths
22
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BadVonz
Fenrir
4
4
3
1.38
W
Fenrir
BotStick32
Fenrir
11
0
7
14.5
W
Sylvanus
Cphelps22
Sylvanus
1
1
9
5.5
W
7
3
6
3.33
W
Gilgamesh
2
3
5
1.5
L
Hercules
JoakoBeyer22
Hercules
0
4
4
0.5
L
Achilles
Lagg0719
Achilles
2
2
1
1.25
L
Eset
2
8
2
0.38
W
Danzaburou
Storm12345t
Danzaburou
1
4
6
1
L
Chronos
lDEAFl
Chronos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,531
Damage
34,345
58,611
Taken
71,051
33,720
Mitigated
32,966
21,406
Healing
23,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BadVonz
Fenrir
5,345
542
0
4,632
13,803
5,939
0
1,789
11,706
0
70,887
W
Fenrir
BotStick32
Fenrir
11,298
2,737
0
6,340
10,974
5,849
0
1,644
9,023
248
93,851
W
Sylvanus
Cphelps22
Sylvanus
6,896
2,451
1,325
6,266
13,788
11,076
296
5,059
8,465
27,147
0
W
10,664
876
0
697
8,526
2,787
684
2,443
5,658
72,362
0
W
Gilgamesh
11,103
2,810
0
4,160
14,981
10,676
136
1,801
12,199
0
57,363
L
Hercules
JoakoBeyer22
Hercules
4,477
648
296
5,105
16,506
10,078
0
6,435
9,865
0
33,458
L
Achilles
Lagg0719
Achilles
10,202
2,558
0
5,509
13,783
8,585
324
839
12,096
5,494
52,368
L
Eset
5,528
483
327
1,649
13,103
4,113
22
4,680
8,117
50,281
0
W
Danzaburou
Storm12345t
Danzaburou
8,570
3,474
0
2,618
10,342
3,332
3,202
3,543
6,577
0
60,874
L
Chronos
lDEAFl
Chronos
8,793
2,747
0
5,732
13,856
4,251
514
3,482
10,310
69,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,888
Gold Earned
44,676
567
Minions Killed
532
0
Camps Cleared
0
1,896,607
Distance Traveled
1,726,106
37
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,601
505
113
6
0
349,900
0
W
Fenrir
12,502
658
163
9
0
468,172
8
W
Sylvanus
9,398
495
36
2
0
315,002
8
W
Agni
11,255
592
139
7
0
386,370
7
W
Gilgamesh
9,897
521
121
6
0
370,000
7
L
Hercules
7,675
404
61
3
0
323,940
2
L
Achilles
9,795
516
127
7
0
404,645
4
L
Eset
9,040
476
113
6
0
314,077
5
W
Danzaburou
8,836
465
108
6
0
357,063
7
L
Chronos
8,565
451
118
6
0
333,544
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role