Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlueDragon7783
Izanami
Level 100
God Stats
21W - 8L
1,477 SR
Queue Stats
230W - 228L
1,467 Elo+
Party 1
Ganesha
Ganesha
Jackie15
Ganesha
Level 105
God Stats
10W - 15L
1,390 SR
Queue Stats
82W - 70L
1,527 Elo+
Party 1
Ravana
Ravana
MMawkus
Ravana
Level 84
God Stats
22W - 15L
1,545 SR
Queue Stats
152W - 155L
1,369 Elo+
Party 1
Osiris
Osiris
cinril
Osiris
Level 100
God Stats
39W - 35L
1,527 SR
Queue Stats
417W - 436L
1,419 Elo+
Party 1
Team Averages
Level 105
1,488 SR
1,456 Elo+

VS

Team Averages
Level 100
1,517 SR
1,509 Elo+
Janus
Janus
CClightning
Janus
Level 125
God Stats
12W - 10L
1,581 SR
Queue Stats
348W - 349L
1,444 Elo+
Solo
Charybdis
Charybdis
Jendt
Charybdis
Level 52
God Stats
5W - 5L
1,638 SR
Queue Stats
161W - 156L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
KroxxMega
Gilgamesh
Level 126
God Stats
10W - 6L
1,578 SR
Queue Stats
76W - 68L
1,607 Elo+
Solo
Kali
Kali
Thesecondbrother
Kali
Level 113
God Stats
6W - 6L
1,471 SR
Queue Stats
238W - 225L
1,561 Elo+
Solo
Khepri
Khepri
yBanger
Khepri
Level 84
God Stats
0W - 1L
1,317 SR
Queue Stats
80W - 81L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 0 / 2
7,823
602
10,076
7,543
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 6
7,618
586
7,152
8,243
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Jackie15
Ganesha
11
0 / 0 / 7
7,079
545
3,588
7,123
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
MMawkus
Ravana
12
2 / 2 / 4
7,047
542
3,967
5,928
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
cinril
Osiris
14
6 / 0 / 0
8,280
637
7,439
7,548
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,817
447
5,991
7,514
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Jendt
Charybdis
11
2 / 4 / 0
6,608
508
5,837
8,879
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
KroxxMega
Gilgamesh
10
1 / 2 / 0
6,073
467
3,643
9,646
6,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 2
6,164
474
3,217
7,597
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
yBanger
Khepri
8
0 / 2 / 1
5,583
429
3,201
7,888
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
4
4
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
2
4
W
2
2
6
2.5
L
1
3
0
0.33
W
Ganesha
Jackie15
Ganesha
0
0
7
3.5
L
Charybdis
Jendt
Charybdis
2
4
0
0.5
L
Gilgamesh
KroxxMega
Gilgamesh
1
2
0
0.5
W
Ravana
MMawkus
Ravana
2
2
4
2
L
0
2
2
0.5
W
Osiris
cinril
Osiris
6
0
0
6
L
Khepri
yBanger
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,222
Damage
21,889
36,385
Taken
41,524
18,247
Mitigated
16,573
14,552
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,076
629
0
3,909
7,543
2,275
660
3,178
4,145
54,914
0
W
7,152
4,412
0
3,115
8,243
2,125
336
1,271
6,918
0
59,816
L
5,991
910
0
1,362
7,514
2,299
0
4,936
2,488
35,874
0
W
Ganesha
Jackie15
Ganesha
3,588
265
483
2,184
7,123
6,093
76
1,741
5,298
20,731
0
L
Charybdis
Jendt
Charybdis
5,837
4,267
0
2,835
8,879
1,947
0
2,347
6,532
0
38,505
L
Gilgamesh
KroxxMega
Gilgamesh
3,643
667
0
2,573
9,646
6,176
0
1,122
7,913
0
30,936
W
Ravana
MMawkus
Ravana
3,967
1,313
0
2,433
5,928
1,899
0
1,286
4,516
0
39,709
L
3,217
1,063
0
2,908
7,597
2,285
0
1,028
6,436
0
29,670
W
Osiris
cinril
Osiris
7,439
3,213
0
2,428
7,548
5,855
338
1,188
6,316
46
49,206
L
Khepri
yBanger
Khepri
3,201
550
0
1,694
7,888
3,866
0
4,277
3,572
10,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,847
Gold Earned
30,245
440
Minions Killed
331
0
Camps Cleared
0
1,311,396
Distance Traveled
1,277,153
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,823
602
121
9
0
240,272
6
W
Izanami
7,618
586
117
9
0
248,619
4
L
Janus
5,817
447
84
6
0
261,508
6
W
Ganesha
7,079
545
23
2
0
279,404
1
L
Charybdis
6,608
508
79
6
0
231,871
0
L
Gilgamesh
6,073
467
63
5
0
259,712
5
W
Ravana
7,047
542
71
5
0
254,458
5
L
Kali
6,164
474
83
6
0
261,444
2
W
Osiris
8,280
637
108
8
0
288,643
4
L
Khepri
5,583
429
22
2
0
262,618
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role