Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AtHighbury1886
Morgan Le Fay
Level 145
God Stats
6W - 1L
1,765 SR
Queue Stats
281W - 226L
1,596 Elo+
Party 1
Ymir
Ymir
BakkPakk
Ymir
Level 72
God Stats
4W - 1L
1,651 SR
Queue Stats
255W - 207L
1,597 Elo+
Party 1
Izanami
Izanami
LonginSendsIt
Izanami
Level 109
God Stats
4W - 0L
1,861 SR
Queue Stats
193W - 158L
1,610 Elo+
Solo
Horus
Horus
OrestesDark
Horus
Level 159
God Stats
2W - 1L
1,690 SR
Queue Stats
243W - 259L
1,597 Elo+
Solo
Team Averages
Level 129
1,693 SR
1,580 Elo+

VS

Team Averages
Level 135
1,560 SR
1,544 Elo+
Odin
Odin
Edgarruv
Odin
Level 160
God Stats
0W - 1L
1,414 SR
Queue Stats
123W - 100L
1,580 Elo+
Party 3
Guan Yu
Guan Yu
MJ Greatness
Guan Yu
Level 160
God Stats
3W - 5L
1,652 SR
Queue Stats
237W - 217L
1,638 Elo+
Party 3
Baba Yaga
Baba Yaga
PeachArtifact09
Baba Yaga
Level 146
God Stats
0W - 2L
1,736 SR
Queue Stats
11W - 12L
1,471 Elo+
Party 3
Athena
Athena
VXlXlXlXlXlXlXlV
Athena
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 57L
1,486 Elo+
Party 2
Thoth
Thoth
oliver_unknown
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 2 / 13
9,628
802
14,007
23,206
14,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
AtHighbury1886
Morgan Le Fay
18
8 / 2 / 6
11,205
934
27,002
10,797
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
1 / 3 / 10
9,321
777
9,786
17,279
19,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
16
3 / 1 / 12
9,390
783
13,915
10,335
4,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 12
8,499
708
7,102
18,738
18,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 2 / 3
8,932
744
11,082
15,648
16,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
MJ Greatness
Guan Yu
14
0 / 2 / 8
8,243
687
6,740
19,279
17,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
PeachArtifact09
Baba Yaga
14
1 / 2 / 6
8,322
694
17,429
9,400
3,975
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 5 / 7
8,399
700
10,386
25,416
18,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 4 / 1
8,647
721
15,492
9,561
2,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
15
Kills
10
10
Deaths
15
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
13
4.25
W
Morgan Le Fay
AtHighbury1886
Morgan Le Fay
8
2
6
5.5
W
Ymir
1
3
10
2
L
Odin
4
2
3
2.75
W
Izanami
3
1
12
9
L
Guan Yu
MJ Greatness
Guan Yu
0
2
8
2
W
1
2
12
3.5
L
Baba Yaga
PeachArtifact09
Baba Yaga
1
2
6
2
L
0
5
7
0.7
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,812
Damage
61,129
80,355
Taken
79,304
61,461
Mitigated
59,668
47,019
Healing
33,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,007
2,470
2,160
7,789
23,206
14,525
227
9,872
12,625
3,836
15,889
W
Morgan Le Fay
AtHighbury1886
Morgan Le Fay
27,002
4,011
1,888
1,098
10,797
5,024
1,891
5,020
5,483
47,163
0
W
Ymir
9,786
1,222
1,425
2,356
17,279
19,361
224
10,022
6,453
16,661
0
L
Odin
11,082
1,446
234
1,971
15,648
16,127
359
8,464
6,824
0
20,114
W
Izanami
13,915
10,336
2,617
3,848
10,335
4,344
3,711
5,818
4,175
0
33,565
L
Guan Yu
MJ Greatness
Guan Yu
6,740
895
10,849
8,619
19,279
17,916
242
10,157
8,736
0
9,251
W
7,102
4,041
13,146
10,692
18,738
18,207
423
11,212
7,061
0
9,364
L
Baba Yaga
PeachArtifact09
Baba Yaga
17,429
543
1,692
1,728
9,400
3,975
484
3,415
5,777
38,155
0
L
10,386
1,720
845
6,238
25,416
18,884
144
10,175
14,851
17,973
0
L
15,492
1,130
295
607
9,561
2,766
0
4,649
4,692
25,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,043
Gold Earned
42,543
135
Minions Killed
113
0
Camps Cleared
0
1,197,544
Distance Traveled
1,093,519
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,628
802
12
1
0
288,856
1
W
Morgan Le Fay
11,205
934
47
4
0
227,805
0
W
Ymir
9,321
777
16
1
0
211,307
3
L
Odin
8,932
744
18
2
0
227,894
0
W
Izanami
9,390
783
57
5
0
232,095
3
L
Guan Yu
8,243
687
9
1
0
251,282
1
W
Horus
8,499
708
3
0
0
237,481
4
L
Baba Yaga
8,322
694
43
4
0
195,664
3
L
Athena
8,399
700
17
1
0
227,013
1
L
Thoth
8,647
721
26
2
0
191,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role