Player Matchup

Nemesis
Nemesis
KrypticJester21
Nemesis
Level 65
God Stats
14W - 16L
1,548 SR
Queue Stats
186W - 210L
1,526 Elo+
Party 3
Ullr
Ullr
MagicMan111
Ullr
Level 68
God Stats
5W - 9L
1,501 SR
Queue Stats
203W - 225L
1,482 Elo+
Party 3
Cerberus
Cerberus
RadiatedRoyalty
Cerberus
Level 115
God Stats
0W - 2L
1,623 SR
Queue Stats
102W - 95L
1,582 Elo+
Party 3
Zeus
Zeus
SgtBaconMaster
Zeus
Level 88
God Stats
24W - 15L
1,652 SR
Queue Stats
357W - 409L
1,510 Elo+
Party 3
Ne Zha
Ne Zha
below41
Ne Zha
Level 104
God Stats
2W - 1L
1,846 SR
Queue Stats
411W - 401L
1,525 Elo+
Party 3
Team Averages
Level 88
1,634 SR
1,525 Elo+

VS

Team Averages
Level 129
1,599 SR
1,549 Elo+
Geb
Geb
MuZzL3Pr3sS
Geb
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Serqet
Serqet
SebTheFinest
Serqet
Level 121
God Stats
11W - 6L
1,636 SR
Queue Stats
221W - 204L
1,536 Elo+
Party 1
Hachiman
Hachiman
SponsorMeSprite
Hachiman
Level 129
God Stats
4W - 1L
1,759 SR
Queue Stats
113W - 116L
1,578 Elo+
Party 2
Camazotz
Camazotz
YungMarge
Camazotz
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Eset
Eset
theglasrabit
Eset
Level 156
God Stats
6W - 4L
1,598 SR
Queue Stats
671W - 578L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,186
513
7,857
10,134
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 2
6,909
494
1,696
8,721
1,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
13
1 / 1 / 2
7,436
531
6,645
9,344
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 8 / 2
6,583
470
7,338
6,493
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ne Zha
below41
Ne Zha
10
2 / 6 / 3
6,510
465
4,490
13,756
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 11
7,832
559
3,738
10,286
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
13
3 / 2 / 9
7,807
558
6,110
9,593
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
14
3 / 0 / 0
8,166
583
5,848
8,645
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
YungMarge
Camazotz
14
0 / 2 / 0
8,134
581
4,758
13,082
5,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
13 / 1 / 2
10,073
720
13,326
8,506
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
20
20
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
2
2
0.5
W
1
2
11
3.25
L
Cerberus
1
1
2
2
W
Serqet
3
2
9
3.75
L
1
8
2
0.25
W
Hachiman
3
0
0
3
W
Camazotz
YungMarge
Camazotz
0
2
0
0
L
Ne Zha
below41
Ne Zha
2
6
3
0.58
W
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,026
Damage
33,780
48,448
Taken
50,112
18,081
Mitigated
23,402
13,757
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,857
3,504
0
4,293
10,134
2,995
0
3,464
6,257
0
42,770
L
1,696
707
0
2,304
8,721
1,892
0
754
7,967
0
45,468
W
3,738
783
0
1,156
10,286
8,904
0
2,967
7,237
15,912
0
L
Cerberus
6,645
536
0
4,764
9,344
7,071
0
938
7,710
45,996
0
W
Serqet
6,110
2,185
0
2,828
9,593
3,788
0
1,954
7,639
0
34,535
L
7,338
981
0
20
6,493
1,608
0
4,307
2,008
36,489
0
W
Hachiman
5,848
2,216
0
4,070
8,645
2,411
92
223
8,422
0
65,580
W
Camazotz
YungMarge
Camazotz
4,758
654
0
6,764
13,082
5,129
460
5,283
7,053
0
55,564
L
Ne Zha
below41
Ne Zha
4,490
1,134
323
2,053
13,756
4,515
0
7,601
5,751
0
16,956
W
13,326
2,156
1,098
1,599
8,506
3,170
69
2,951
5,555
80,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,624
Gold Earned
42,012
400
Minions Killed
481
0
Camps Cleared
0
1,397,291
Distance Traveled
1,327,490
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,186
513
87
6
0
321,921
8
L
Ullr
6,909
494
87
6
0
260,020
4
W
Geb
7,832
559
23
2
0
269,666
0
L
Cerberus
7,436
531
136
10
0
269,406
1
W
Serqet
7,807
558
70
5
0
285,399
2
L
Zeus
6,583
470
63
5
0
259,061
6
W
Hachiman
8,166
583
102
7
0
257,285
4
W
Camazotz
8,134
581
123
9
0
256,592
0
L
Ne Zha
6,510
465
27
2
0
286,883
0
W
Eset
10,073
720
163
12
0
258,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role