Player Matchup

Nu Wa
Nu Wa
D3ATH1ZC0M1NG
Nu Wa
Level 101
God Stats
4W - 3L
1,632 SR
Queue Stats
125W - 106L
1,587 Elo+
Party 3
Cabrakan
Cabrakan
DrThane
Cabrakan
Level 35
God Stats
48W - 34L
1,694 SR
Queue Stats
143W - 133L
1,601 Elo+
Party 1
Mercury
Mercury
GEisenhorn
Mercury
Level 30
God Stats
3W - 7L
1,292 SR
Queue Stats
151W - 139L
1,540 Elo+
Party 1
Jing Wei
Jing Wei
KazekagePapi
Jing Wei
Level 40
God Stats
8W - 6L
1,679 SR
Queue Stats
23W - 17L
1,610 Elo+
Party 3
Kuzenbo
Kuzenbo
Leanmasterkill
Kuzenbo
Level 149
God Stats
2W - 2L
1,720 SR
Queue Stats
173W - 161L
1,550 Elo+
Party 3
Team Averages
Level 71
1,603 SR
1,578 Elo+

VS

Team Averages
Level 40
1,542 SR
1,622 Elo+
Chaac
Chaac
GoodWednesday
Chaac
Level 26
God Stats
1W - 1L
1,315 SR
Queue Stats
47W - 28L
1,700 Elo+
Party 2
Sun Wukong
Sun Wukong
Rotkill
Sun Wukong
Level 40
God Stats
20W - 25L
1,472 SR
Queue Stats
160W - 152L
1,497 Elo+
Solo
Zeus
Zeus
Stylebend
Zeus
Level 66
God Stats
5W - 1L
1,865 SR
Queue Stats
430W - 336L
1,610 Elo+
Party 2
Geb
Geb
YawKnee2563
Geb
Level 17
God Stats
2W - 1L
1,354 SR
Queue Stats
6W - 3L
1,642 Elo+
Party 2
Anhur
Anhur
roidedgoat
Anhur
Level 49
God Stats
5W - 2L
1,704 SR
Queue Stats
244W - 171L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,954
541
5,693
7,037
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
DrThane
Cabrakan
9
0 / 4 / 1
5,306
482
2,845
6,096
3,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
GEisenhorn
Mercury
10
2 / 3 / 1
6,168
561
1,525
8,386
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
KazekagePapi
Jing Wei
10
0 / 3 / 1
5,565
506
1,636
5,260
1,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 1
5,330
485
2,017
10,608
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 7
8,037
731
7,653
8,322
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Rotkill
Sun Wukong
12
2 / 1 / 8
7,091
645
6,133
6,465
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
12
2 / 2 / 0
6,974
634
4,735
5,915
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 0 / 9
6,504
591
2,199
4,704
2,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
13
6 / 1 / 2
8,125
739
5,824
7,031
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
20
20
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Cabrakan
DrThane
Cabrakan
0
4
1
0.13
L
Mercury
GEisenhorn
Mercury
2
3
1
0.83
W
10
0
7
13.5
L
Jing Wei
KazekagePapi
Jing Wei
0
3
1
0.17
L
1
5
1
0.3
W
Sun Wukong
Rotkill
Sun Wukong
2
1
8
6
W
Zeus
2
2
0
1
W
0
0
9
4.5
W
Anhur
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,716
Damage
26,544
37,387
Taken
32,437
15,253
Mitigated
14,232
7,300
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,693
1,113
0
843
7,037
1,175
0
437
6,516
29,923
0
L
Cabrakan
DrThane
Cabrakan
2,845
485
0
1,114
6,096
3,513
0
0
5,648
19,193
0
L
Mercury
GEisenhorn
Mercury
1,525
533
0
2,376
8,386
1,878
0
1,081
7,305
0
23,013
W
7,653
1,903
0
4,918
8,322
4,016
166
1,617
6,627
0
44,073
L
Jing Wei
KazekagePapi
Jing Wei
1,636
1,315
0
1,341
5,260
1,259
0
1,528
3,690
0
27,880
L
2,017
896
0
1,626
10,608
7,428
0
3,493
7,006
17,310
0
W
Sun Wukong
Rotkill
Sun Wukong
6,133
921
0
1,894
6,465
3,453
397
2,948
3,089
0
40,224
W
Zeus
4,735
1,367
0
2,552
5,915
2,063
0
1,398
4,457
47,865
7,714
W
2,199
295
1,632
1,255
4,704
2,368
0
1,221
3,437
10,241
0
W
Anhur
5,824
2,174
0
3,054
7,031
2,332
0
2,716
4,109
0
53,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
36,731
266
Minions Killed
400
0
Camps Cleared
0
1,083,174
Distance Traveled
1,164,828
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,954
541
68
6
0
199,581
4
L
Cabrakan
5,306
482
44
4
0
208,519
1
L
Mercury
6,168
561
58
5
0
248,392
1
W
Chaac
8,037
731
72
7
0
273,244
5
L
Jing Wei
5,565
506
78
7
0
218,796
3
L
Kuzenbo
5,330
485
18
2
0
207,886
3
W
Sun Wukong
7,091
645
81
7
0
212,457
0
W
Zeus
6,974
634
111
10
0
207,962
4
W
Geb
6,504
591
19
2
0
240,165
2
W
Anhur
8,125
739
117
11
0
231,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role