Player Matchup

Tsukuyomi
Tsukuyomi
GoldenUwU
Tsukuyomi
Level 17
God Stats
22W - 12L
1,631 SR
Queue Stats
42W - 39L
1,451 Elo+
Party 3
Xing Tian
Xing Tian
JohanLieberttt
Xing Tian
Level 29
God Stats
12W - 13L
1,492 SR
Queue Stats
128W - 154L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
KingAlexT2P
Baron Samedi
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
167W - 225L
1,455 Elo+
Party 2
Izanami
Izanami
SuckLemon
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 100L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
Swervinq
Gilgamesh
Level 29
God Stats
9W - 10L
1,510 SR
Queue Stats
77W - 98L
1,440 Elo+
Party 2
Team Averages
Level 28
1,526 SR
1,450 Elo+

VS

Team Averages
Level 12
1,492 SR
1,387 Elo+
Thor
Thor
Astrolexus
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
ChoflesOMG
Ah Puch
Level 29
God Stats
10W - 10L
1,562 SR
Queue Stats
33W - 31L
1,437 Elo+
Solo
Artemis
Artemis
KeylohWavvve
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 1
Eset
Eset
PhantomSprite
Eset
Level 18
God Stats
0W - 2L
1,396 SR
Queue Stats
30W - 33L
1,500 Elo+
Solo
Kukulkan
Kukulkan
piktaro
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GoldenUwU
Tsukuyomi
20
21 / 3 / 6
14,630
610
27,447
19,553
9,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
JohanLieberttt
Xing Tian
18
2 / 0 / 25
12,769
532
8,159
17,678
23,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
KingAlexT2P
Baron Samedi
18
9 / 4 / 6
12,230
510
11,364
16,487
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SuckLemon
Izanami
19
11 / 3 / 5
12,897
537
14,366
22,856
9,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Swervinq
Gilgamesh
19
8 / 2 / 9
12,188
508
14,525
18,040
14,351
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 2
10,865
453
5,291
19,249
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
ChoflesOMG
Ah Puch
12
1 / 5 / 2
9,374
391
8,034
10,174
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
KeylohWavvve
Artemis
14
1 / 13 / 4
9,703
404
7,759
23,166
5,387
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 11 / 3
11,080
462
13,215
20,509
5,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
piktaro
Kukulkan
16
3 / 12 / 4
11,253
469
14,554
18,642
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
51
Kills
12
12
Deaths
51
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
L
Ah Puch
ChoflesOMG
Ah Puch
1
5
2
0.4
W
Tsukuyomi
GoldenUwU
Tsukuyomi
21
3
6
8
W
Xing Tian
JohanLieberttt
Xing Tian
2
0
25
14.5
L
Artemis
KeylohWavvve
Artemis
1
13
4
0.23
W
Baron Samedi
KingAlexT2P
Baron Samedi
9
4
6
3
L
4
11
3
0.5
W
Izanami
SuckLemon
Izanami
11
3
5
4.5
W
Gilgamesh
Swervinq
Gilgamesh
8
2
9
6.25
L
Kukulkan
piktaro
Kukulkan
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,861
Damage
48,853
94,614
Taken
91,740
64,944
Mitigated
29,138
30,741
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,291
1,208
52
3,465
19,249
5,628
468
4,056
14,998
0
41,032
L
Ah Puch
ChoflesOMG
Ah Puch
8,034
549
0
2,589
10,174
7,212
238
1,480
8,367
43,896
0
W
Tsukuyomi
GoldenUwU
Tsukuyomi
27,447
5,789
0
10,086
19,553
9,440
4,319
6,648
12,470
0
106,120
W
Xing Tian
JohanLieberttt
Xing Tian
8,159
481
0
3,465
17,678
23,334
1,265
7,729
9,949
31,598
0
L
Artemis
KeylohWavvve
Artemis
7,759
2,972
54
3,355
23,166
5,387
0
4,769
18,204
0
38,780
W
Baron Samedi
KingAlexT2P
Baron Samedi
11,364
1,404
1,234
4,016
16,487
7,951
3,114
9,579
6,908
68,625
0
L
13,215
1,326
0
1,257
20,509
5,185
0
3,471
16,893
35,886
0
W
Izanami
SuckLemon
Izanami
14,366
11,042
0
8,121
22,856
9,868
6,714
5,401
17,455
0
124,369
W
Gilgamesh
Swervinq
Gilgamesh
14,525
3,262
0
3,819
18,040
14,351
959
6,446
10,918
0
61,798
L
Kukulkan
piktaro
Kukulkan
14,554
1,745
0
350
18,642
5,726
357
5,747
12,785
62,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,714
Gold Earned
52,275
573
Minions Killed
377
0
Camps Cleared
0
2,404,958
Distance Traveled
1,663,678
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,865
453
80
3
0
348,295
0
L
Ah Puch
9,374
391
88
4
0
235,105
1
W
Tsukuyomi
14,630
610
151
6
0
491,039
0
W
Xing Tian
12,769
532
34
1
0
518,945
2
L
Artemis
9,703
404
67
3
0
318,516
0
W
Baron Samedi
12,230
510
105
4
0
442,861
0
L
Eset
11,080
462
33
1
0
406,325
3
W
Izanami
12,897
537
186
8
0
443,722
5
W
Gilgamesh
12,188
508
97
4
0
508,391
2
L
Kukulkan
11,253
469
109
5
0
355,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role