Player Matchup

Achilles
Achilles
Azkryus
Achilles
Level 27
God Stats
61W - 65L
1,683 SR
Queue Stats
152W - 174L
1,568 Elo+
Solo
Skadi
Skadi
DraxKK
Skadi
Level 14
God Stats
0W - 2L
1,266 SR
Queue Stats
28W - 24L
1,528 Elo+
Solo
Ratatoskr
Ratatoskr
Kleetastic
Ratatoskr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,534 Elo+
Solo
Zeus
Zeus
L0reander
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,573 Elo+
Solo
He Bo
He Bo
ShotyToYaThottie
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 114L
1,504 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,541 Elo+

VS

Team Averages
Level 39
1,703 SR
1,576 Elo+
Skadi
Skadi
DirtyPotatos
Skadi
Level 24
God Stats
3W - 0L
1,847 SR
Queue Stats
61W - 45L
1,602 Elo+
Solo
Guan Yu
Guan Yu
DrWindyCS
Guan Yu
Level 28
God Stats
4W - 0L
1,926 SR
Queue Stats
230W - 158L
1,759 Elo+
Solo
Ares
Ares
PHNTOM94
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,490 Elo+
Party 1
Ymir
Ymir
iiTz Woodsy
Ymir
Level 121
God Stats
11W - 12L
1,465 SR
Queue Stats
73W - 69L
1,522 Elo+
Party 1
Hera
Hera
maiL27
Hera
Level 16
God Stats
2W - 0L
1,779 SR
Queue Stats
18W - 11L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Azkryus
Achilles
12
4 / 3 / 0
7,017
540
7,927
12,630
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
DraxKK
Skadi
6
1 / 3 / 4
5,229
402
3,046
4,277
847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Kleetastic
Ratatoskr
12
4 / 2 / 7
7,392
569
4,309
11,061
6,182
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
9
2 / 8 / 3
5,955
458
5,648
7,412
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 4 / 4
7,821
602
7,916
7,396
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 2
7,215
555
5,882
9,541
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
DrWindyCS
Guan Yu
14
5 / 2 / 0
8,531
656
8,335
12,074
8,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
10
2 / 5 / 4
6,639
511
1,748
8,282
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 3 / 8
7,941
611
6,682
10,597
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
maiL27
Hera
12
4 / 3 / 3
7,637
587
7,910
5,974
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
16
Kills
20
20
Deaths
17
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
Azkryus
Achilles
4
3
0
1.33
W
5
4
2
1.5
W
Guan Yu
DrWindyCS
Guan Yu
5
2
0
2.5
L
Skadi
DraxKK
Skadi
1
3
4
1
L
Ratatoskr
Kleetastic
Ratatoskr
4
2
7
3.75
L
Zeus
2
8
3
0.44
W
Ares
2
5
4
0.8
L
5
4
4
1.75
W
4
3
8
2.67
W
Hera
maiL27
Hera
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
30,557
42,776
Taken
46,468
16,915
Mitigated
24,236
10,096
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Azkryus
Achilles
7,927
2,448
0
3,015
12,630
5,641
0
2,691
9,231
2,259
28,478
W
5,882
2,365
0
2,512
9,541
3,001
464
1,916
7,625
0
48,102
W
Guan Yu
DrWindyCS
Guan Yu
8,335
1,663
43
4,606
12,074
8,830
0
2,855
8,502
0
42,503
L
Skadi
DraxKK
Skadi
3,046
1,621
0
1,036
4,277
847
74
1,283
2,980
0
16,240
L
Ratatoskr
Kleetastic
Ratatoskr
4,309
838
362
2,896
11,061
6,182
0
4,828
6,058
0
23,133
L
Zeus
5,648
883
0
638
7,412
2,007
160
3,671
3,545
24,701
0
W
Ares
1,748
410
0
768
8,282
6,154
313
1,913
6,369
13,946
0
L
7,916
509
0
2,149
7,396
2,238
0
3,387
3,866
50,422
0
W
6,682
1,198
0
3,284
10,597
4,273
46
4,687
5,875
35,567
0
W
Hera
maiL27
Hera
7,910
1,451
0
1,053
5,974
1,978
0
2,689
3,285
44,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
37,963
245
Minions Killed
326
0
Camps Cleared
0
1,170,288
Distance Traveled
1,258,678
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,017
540
55
4
0
280,060
3
W
Skadi
7,215
555
72
6
0
252,155
2
W
Guan Yu
8,531
656
82
6
0
275,564
1
L
Skadi
5,229
402
30
2
0
134,457
1
L
Ratatoskr
7,392
569
38
3
0
287,270
2
L
Zeus
5,955
458
35
3
0
231,975
0
W
Ares
6,639
511
24
2
0
245,350
1
L
He Bo
7,821
602
87
7
0
236,526
0
W
Ymir
7,941
611
69
5
0
235,349
4
W
Hera
7,637
587
79
6
0
250,260
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role