Player Matchup

Bacchus
Bacchus
C5YT
Bacchus
Level 27
God Stats
1W - 0L
1,582 SR
Queue Stats
48W - 47L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Centrosi
Danzaburou
Level 25
God Stats
7W - 5L
1,520 SR
Queue Stats
98W - 103L
1,425 Elo+
Party 1
Fenrir
Fenrir
Damkinna
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 93L
1,470 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NuitoX
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,552 Elo+
Party 4
Kukulkan
Kukulkan
Sofgh13
Kukulkan
Level 18
God Stats
26W - 10L
1,622 SR
Queue Stats
78W - 65L
1,450 Elo+
Party 4
Team Averages
Level 26
1,545 SR
1,474 Elo+

VS

Team Averages
Level 17
1,467 SR
1,511 Elo+
Thor
Thor
Carocelot
Thor
Level 4
God Stats
0W - 2L
1,306 SR
Queue Stats
7W - 16L
1,532 Elo+
Party 2
Cupid
Cupid
Miudo10
Cupid
Level 13
God Stats
8W - 10L
1,441 SR
Queue Stats
11W - 13L
1,469 Elo+
Solo
Neith
Neith
OPRESIVIDAD9001
Neith
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 2
Arachne
Arachne
kingscrub7877
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,537 Elo+
Party 3
Sol
Sol
rozz65
Sol
Level 57
God Stats
11W - 7L
1,589 SR
Queue Stats
92W - 80L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C5YT
Bacchus
18
5 / 1 / 22
12,460
1,133
16,118
12,552
22,402
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Centrosi
Danzaburou
20
13 / 0 / 17
14,379
1,307
21,957
8,015
3,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Damkinna
Fenrir
19
7 / 3 / 15
11,523
1,048
10,195
11,024
8,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cu Chulainn
NuitoX
Cu Chulainn
18
10 / 4 / 12
12,454
1,132
21,938
18,532
15,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Sofgh13
Kukulkan
19
5 / 1 / 21
12,001
1,091
18,413
7,307
3,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 12 / 7
10,453
950
2,363
24,885
9,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
Miudo10
Cupid
16
3 / 4 / 4
10,617
965
8,703
13,664
5,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 9 / 6
10,391
945
10,100
17,095
6,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
16
2 / 11 / 2
9,920
902
7,027
19,257
6,892
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
rozz65
Sol
16
2 / 4 / 5
10,612
965
22,636
18,296
6,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
33
40
Kills
9
9
Deaths
40
87
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
C5YT
Bacchus
5
1
22
16
L
Thor
1
12
7
0.38
W
Danzaburou
Centrosi
Danzaburou
13
0
17
21.5
W
Fenrir
Damkinna
Fenrir
7
3
15
4.83
L
Cupid
Miudo10
Cupid
3
4
4
1.25
W
Cu Chulainn
NuitoX
Cu Chulainn
10
4
12
4
L
1
9
6
0.44
W
Kukulkan
Sofgh13
Kukulkan
5
1
21
15.5
L
Arachne
2
11
2
0.27
L
Sol
rozz65
Sol
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,621
Damage
50,829
57,430
Taken
93,197
53,389
Mitigated
34,111
12,105
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
C5YT
Bacchus
16,118
1,328
653
3,086
12,552
22,402
0
4,959
7,593
23,300
0
L
Thor
2,363
982
0
112
24,885
9,366
0
9,597
14,936
0
12,739
W
Danzaburou
Centrosi
Danzaburou
21,957
12,685
0
2,604
8,015
3,490
0
3,830
4,185
0
49,737
W
Fenrir
Damkinna
Fenrir
10,195
3,584
384
2,698
11,024
8,835
0
4,421
6,603
0
19,675
L
Cupid
Miudo10
Cupid
8,703
5,063
222
409
13,664
5,240
0
6,204
7,214
0
24,267
W
Cu Chulainn
NuitoX
Cu Chulainn
21,938
2,963
0
2,660
18,532
15,556
0
6,201
12,331
6,908
39,361
L
10,100
4,597
0
1,376
17,095
6,494
0
9,083
7,804
0
35,034
W
Kukulkan
Sofgh13
Kukulkan
18,413
915
0
20
7,307
3,106
0
3,225
4,082
45,154
0
L
Arachne
7,027
5,308
0
839
19,257
6,892
0
5,614
13,288
0
10,386
L
Sol
rozz65
Sol
22,636
6,290
0
2,239
18,296
6,119
0
7,444
10,613
47,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,817
Gold Earned
51,993
234
Minions Killed
166
9
Camps Cleared
3
1,037,127
Distance Traveled
913,435
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,460
1,133
9
1
0
204,562
0
L
Thor
10,453
950
27
2
0
192,117
2
W
Danzaburou
14,379
1,307
78
7
5
224,656
1
W
Fenrir
11,523
1,048
25
2
0
206,778
0
L
Cupid
10,617
965
23
2
1
160,489
0
W
Cu Chulainn
12,454
1,132
52
5
2
195,465
0
L
Neith
10,391
945
49
4
1
181,410
0
W
Kukulkan
12,001
1,091
70
6
2
205,666
0
L
Arachne
9,920
902
7
1
0
182,880
0
L
Sol
10,612
965
60
5
1
196,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role