Player Matchup

Zeus
Zeus
HennyDieu
Zeus
Level 25
God Stats
73W - 44L
1,671 SR
Queue Stats
321W - 256L
1,623 Elo+
Solo
Artemis
Artemis
Jack Hanma z
Artemis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,224 Elo+
Solo
Nox
Nox
MyBrainIsStew
Nox
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
Starkillerfiles
Jormungandr
Level 14
God Stats
2W - 1L
1,575 SR
Queue Stats
4W - 2L
1,550 Elo+
Solo
Cthulhu
Cthulhu
slywell666
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,381 Elo+
Party 1
Team Averages
Level 18
1,549 SR
1,439 Elo+

VS

Team Averages
Level 21
1,511 SR
1,539 Elo+
Kukulkan
Kukulkan
DubbleR83
Kukulkan
Level 27
God Stats
18W - 24L
1,515 SR
Queue Stats
192W - 190L
1,496 Elo+
Solo
Fenrir
Fenrir
Oompas50
Fenrir
Level 8
God Stats
0W - 2L
1,161 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 2
Izanami
Izanami
TarrierBoss19
Izanami
Level 15
God Stats
0W - 1L
1,546 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VINNY923
Morgan Le Fay
Level 28
God Stats
38W - 53L
1,503 SR
Queue Stats
131W - 165L
1,494 Elo+
Solo
Loki
Loki
justmercerdev
Loki
Level 27
God Stats
7W - 3L
1,827 SR
Queue Stats
32W - 29L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
19 / 4 / 11
15,866
1,220
34,639
13,485
5,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Jack Hanma z
Artemis
20
16 / 1 / 14
17,164
1,320
39,388
19,972
8,685
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 5 / 15
13,692
1,053
7,650
12,465
5,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Starkillerfiles
Jormungandr
16
0 / 0 / 0
8,270
636
0
0
0
Cthulhu
slywell666
Cthulhu
20
0 / 1 / 14
12,283
945
9,137
25,031
20,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DubbleR83
Kukulkan
19
4 / 8 / 5
13,256
1,020
14,881
16,934
5,603
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Oompas50
Fenrir
19
1 / 9 / 3
11,780
906
5,566
23,784
8,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
19
1 / 8 / 3
11,499
885
8,605
16,245
4,985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
VINNY923
Morgan Le Fay
20
2 / 5 / 6
12,793
984
23,925
20,026
7,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
3 / 10 / 5
12,169
936
12,387
17,995
5,841
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
40
Kills
11
11
Deaths
40
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DubbleR83
Kukulkan
4
8
5
0.81
W
Zeus
19
4
11
6.13
W
Artemis
Jack Hanma z
Artemis
16
1
14
23
W
5
5
15
2.5
L
Fenrir
Oompas50
Fenrir
1
9
3
0.28
W
Jormungandr
Starkillerfiles
Jormungandr
0
0
0
0
L
Izanami
1
8
3
0.31
L
Morgan Le Fay
VINNY923
Morgan Le Fay
2
5
6
1
L
3
10
5
0.55
W
Cthulhu
slywell666
Cthulhu
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,814
Damage
65,364
70,953
Taken
94,984
40,047
Mitigated
32,318
20,485
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DubbleR83
Kukulkan
14,881
1,597
0
0
16,934
5,603
0
9,195
7,666
47,192
0
W
Zeus
34,639
2,305
0
2,587
13,485
5,362
0
6,500
6,801
60,470
0
W
Artemis
Jack Hanma z
Artemis
39,388
22,775
0
9,963
19,972
8,685
0
9,781
9,929
0
84,631
W
7,650
340
0
104
12,465
5,653
0
6,723
5,492
36,218
0
L
Fenrir
Oompas50
Fenrir
5,566
1,591
0
279
23,784
8,284
0
13,869
9,459
0
13,692
W
Jormungandr
Starkillerfiles
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
8,605
6,478
0
1,226
16,245
4,985
0
8,109
7,993
0
35,117
L
Morgan Le Fay
VINNY923
Morgan Le Fay
23,925
3,344
156
3,023
20,026
7,605
0
9,549
10,183
59,469
0
L
12,387
2,441
0
464
17,995
5,841
0
9,657
8,257
0
21,673
W
Cthulhu
slywell666
Cthulhu
9,137
204
586
7,245
25,031
20,347
0
14,554
9,925
19,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,275
Gold Earned
61,497
270
Minions Killed
265
12
Camps Cleared
5
976,443
Distance Traveled
1,223,341
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,256
1,020
86
7
2
240,471
0
W
Zeus
15,866
1,220
51
4
3
241,489
0
W
Artemis
17,164
1,320
111
9
7
248,190
0
W
Nox
13,692
1,053
79
6
0
229,691
0
L
Fenrir
11,780
906
22
2
1
261,205
0
W
Jormungandr
8,270
636
0
0
0
0
0
L
Izanami
11,499
885
68
5
1
221,419
0
L
Morgan Le Fay
12,793
984
79
6
1
243,730
0
L
Loki
12,169
936
10
1
0
256,516
0
W
Cthulhu
12,283
945
29
2
2
257,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role