Player Matchup

Terra
Terra
BloodyRevenant
Terra
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
113W - 107L
1,367 Elo+
Party 3
Charybdis
Charybdis
CptMoonkitty
Charybdis
Level 43
God Stats
9W - 2L
1,500 SR
Queue Stats
167W - 190L
1,427 Elo+
Party 3
Hel
Hel
HASlNA
Hel
Level 29
God Stats
17W - 21L
1,323 SR
Queue Stats
185W - 228L
1,385 Elo+
Party 1
Amaterasu
Amaterasu
LonelyMaui
Amaterasu
Level 69
God Stats
15W - 15L
1,209 SR
Queue Stats
213W - 266L
1,404 Elo+
Party 1
Susano
Susano
PumpGodClutch
Susano
Level 104
God Stats
2W - 1L
1,501 SR
Queue Stats
228W - 208L
1,525 Elo+
Party 3
Team Averages
Level 53
1,407 SR
1,422 Elo+

VS

Team Averages
Level 63
1,494 SR
1,459 Elo+
Yemoja
Yemoja
Acativo
Yemoja
Level 25
God Stats
21W - 29L
1,399 SR
Queue Stats
106W - 146L
1,404 Elo+
Party 4
Chaac
Chaac
LawyersGunsMoney
Chaac
Level 108
God Stats
16W - 20L
1,522 SR
Queue Stats
114W - 127L
1,496 Elo+
Solo
Aphrodite
Aphrodite
PhateomZ
Aphrodite
Level 88
God Stats
1W - 3L
1,334 SR
Queue Stats
102W - 140L
1,445 Elo+
Party 4
Danzaburou
Danzaburou
TheBouIderrr
Danzaburou
Level 47
God Stats
9W - 8L
1,525 SR
Queue Stats
31W - 32L
1,454 Elo+
Party 2
Cliodhna
Cliodhna
chochopanda27
Cliodhna
Level 47
God Stats
9W - 5L
1,687 SR
Queue Stats
55W - 56L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 19
12,787
426
7,037
30,461
36,860
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
CptMoonkitty
Charybdis
20
7 / 4 / 7
15,717
524
13,283
17,497
6,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
HASlNA
Hel
20
3 / 4 / 17
13,910
464
14,122
23,133
9,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
LonelyMaui
Amaterasu
20
20 / 2 / 19
17,926
598
46,600
38,208
57,065
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 10 / 8
16,106
537
28,628
29,944
12,360
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Acativo
Yemoja
14
0 / 8 / 9
9,809
327
3,238
21,392
19,572
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 12 / 8
13,313
444
19,914
41,012
47,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
PhateomZ
Aphrodite
17
6 / 8 / 13
12,471
416
22,724
24,249
10,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheBouIderrr
Danzaburou
19
4 / 5 / 5
13,076
436
20,376
18,311
7,646
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
chochopanda27
Cliodhna
20
12 / 8 / 11
15,041
501
34,479
35,106
13,503
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
73
40
Kills
27
27
Deaths
41
70
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Acativo
Yemoja
0
8
9
0.56
W
0
7
19
1.36
W
Charybdis
CptMoonkitty
Charybdis
7
4
7
2.63
W
Hel
HASlNA
Hel
3
4
17
2.88
L
5
12
8
0.75
W
Amaterasu
LonelyMaui
Amaterasu
20
2
19
14.75
L
Aphrodite
PhateomZ
Aphrodite
6
8
13
1.56
W
10
10
8
1.4
L
Danzaburou
TheBouIderrr
Danzaburou
4
5
5
1.3
L
Cliodhna
chochopanda27
Cliodhna
12
8
11
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,670
Damage
100,731
139,243
Taken
140,070
121,432
Mitigated
99,016
67,249
Healing
45,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Acativo
Yemoja
3,238
546
848
0
21,392
19,572
576
4,465
16,180
21,876
0
W
7,037
1,539
3,755
8,449
30,461
36,860
524
8,376
21,719
27,988
0
W
Charybdis
CptMoonkitty
Charybdis
13,283
6,776
0
4,825
17,497
6,110
5,822
2,592
14,825
0
130,125
W
Hel
HASlNA
Hel
14,122
457
14,170
14,760
23,133
9,037
783
4,499
18,444
74,063
0
L
19,914
2,579
0
12,498
41,012
47,788
623
9,651
29,296
6,804
69,882
W
Amaterasu
LonelyMaui
Amaterasu
46,600
14,923
0
14,592
38,208
57,065
2,111
6,823
31,096
18,938
98,709
L
Aphrodite
PhateomZ
Aphrodite
22,724
3,587
4,787
11,734
24,249
10,507
1,299
6,880
16,594
71,158
0
W
28,628
5,256
0
6,698
29,944
12,360
346
5,411
24,291
0
146,476
L
Danzaburou
TheBouIderrr
Danzaburou
20,376
11,475
0
4,216
18,311
7,646
1,666
5,228
12,569
0
90,662
L
Cliodhna
chochopanda27
Cliodhna
34,479
2,777
0
11,880
35,106
13,503
1,583
5,366
29,056
0
129,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,446
Gold Earned
63,710
696
Minions Killed
545
0
Camps Cleared
0
2,888,942
Distance Traveled
2,263,244
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,809
327
32
1
0
346,938
1
W
Terra
12,787
426
38
1
0
547,691
3
W
Charybdis
15,717
524
211
7
0
533,901
2
W
Hel
13,910
464
117
4
0
637,030
2
L
Chaac
13,313
444
118
4
0
514,659
0
W
Amaterasu
17,926
598
157
5
0
611,719
4
L
Aphrodite
12,471
416
112
4
0
380,360
5
W
Susano
16,106
537
173
6
0
558,601
1
L
Danzaburou
13,076
436
138
5
0
451,350
0
L
Cliodhna
15,041
501
145
5
0
569,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role