Player Matchup

Gilgamesh
Gilgamesh
Gold II
DocMcScruffins
Gilgamesh
Gold II
Level 127
God Stats
23W - 11L
1,712 SR
Queue Stats
108W - 104L
1,549 MMR
Party 1
Mulan
Mulan
Gold IV
Durnick
Mulan
Gold IV
Level 129
God Stats
3W - 8L
1,531 SR
Queue Stats
185W - 188L
1,449 MMR
Party 1
Discordia
Discordia
Gold IV
astralfaerie
Discordia
Gold IV
Level 145
God Stats
47W - 22L
1,701 SR
Queue Stats
1,471W - 1,469L
1,408 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
awesomeluke22
Ah Muzen Cab
Gold IV
Level 60
God Stats
9W - 7L
1,654 SR
Queue Stats
88W - 101L
1,448 MMR
Solo
Ymir
Ymir
Gold V
zZbryanRMZz
Ymir
Gold V
Level 159
God Stats
14W - 9L
1,663 SR
Queue Stats
343W - 341L
1,409 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,652 SR
1,453 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,473 SR
1,473 MMR
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
ItsMisterMoe
Hachiman
Silver III
Level 129
God Stats
5W - 2L
1,462 SR
Queue Stats
52W - 50L
1,462 MMR
Party 2
Camazotz
Camazotz
Bronze III
L4NKU5
Camazotz
Bronze III
Level 123
God Stats
3W - 2L
1,572 SR
Queue Stats
12W - 13L
1,446 MMR
Party 3
Merlin
Merlin
Bronze III
OGGarlicSalt
Merlin
Bronze III
Level 143
God Stats
1W - 2L
1,492 SR
Queue Stats
23W - 22L
1,459 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
Profguito
Hun Batz
Bronze III
Level 39
God Stats
0W - 1L
1,342 SR
Queue Stats
3W - 2L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DocMcScruffins
Gilgamesh
19
10 / 3 / 4
12,972
618
14,444
19,672
14,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Durnick
Mulan
18
1 / 4 / 7
11,460
546
15,969
22,368
26,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
astralfaerie
Discordia
18
1 / 2 / 7
11,579
551
8,078
13,895
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
awesomeluke22
Ah Muzen Cab
20
8 / 2 / 3
13,204
629
17,428
16,166
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 2 / 11
10,874
518
5,882
16,615
18,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ZeusCliodhnaYemojaCharybdis

VS

Bans
HelUllrGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 7 / 4
9,257
441
5,301
17,652
17,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
ItsMisterMoe
Hachiman
18
0 / 2 / 1
10,764
513
9,083
8,867
2,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
L4NKU5
Camazotz
18
4 / 3 / 3
11,505
548
16,843
26,699
17,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
15
3 / 6 / 5
9,880
470
11,672
12,627
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Profguito
Hun Batz
17
5 / 2 / 1
10,972
522
10,003
18,855
7,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
20
Kills
13
13
Deaths
20
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
7
4
0.43
W
Gilgamesh
DocMcScruffins
Gilgamesh
10
3
4
4
W
Mulan
Durnick
Mulan
1
4
7
1.13
L
Hachiman
ItsMisterMoe
Hachiman
0
2
1
0.25
L
Camazotz
L4NKU5
Camazotz
4
3
3
1.83
L
Merlin
3
6
5
0.92
L
Hun Batz
Profguito
Hun Batz
5
2
1
2.75
W
Discordia
astralfaerie
Discordia
1
2
7
2.25
W
Ah Muzen Cab
awesomeluke22
Ah Muzen Cab
8
2
3
4.75
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,801
Damage
52,902
88,716
Taken
84,700
70,924
Mitigated
50,387
32,680
Healing
26,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,301
550
0
1,232
17,652
17,628
0
5,305
12,018
24,066
0
W
Gilgamesh
DocMcScruffins
Gilgamesh
14,444
4,572
0
6,152
19,672
14,412
615
2,368
16,986
0
77,962
W
Mulan
Durnick
Mulan
15,969
2,206
0
8,861
22,368
26,366
764
3,473
17,893
12,911
60,265
L
Hachiman
ItsMisterMoe
Hachiman
9,083
3,912
0
3,869
8,867
2,853
1,352
734
8,091
0
90,289
L
Camazotz
L4NKU5
Camazotz
16,843
6,093
0
13,562
26,699
17,980
0
2,812
22,715
0
80,808
L
Merlin
11,672
379
66
1,700
12,627
4,493
0
5,066
7,135
64,833
0
L
Hun Batz
Profguito
Hun Batz
10,003
3,364
0
5,751
18,855
7,433
0
1,867
16,702
0
84,734
W
Discordia
astralfaerie
Discordia
8,078
636
475
4,051
13,895
5,364
935
4,814
8,995
93,836
0
W
Ah Muzen Cab
awesomeluke22
Ah Muzen Cab
17,428
10,375
0
9,394
16,166
6,096
7,498
4,119
11,998
0
126,958
W
5,882
1,429
0
3,747
16,615
18,686
182
4,867
11,668
25,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,089
Gold Earned
52,378
631
Minions Killed
608
0
Camps Cleared
0
2,080,526
Distance Traveled
2,076,224
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,257
441
18
1
0
378,798
6
W
Gilgamesh
12,972
618
117
6
0
462,797
7
W
Mulan
11,460
546
137
7
0
407,764
0
L
Hachiman
10,764
513
178
8
0
420,279
7
L
Camazotz
11,505
548
150
7
0
425,979
5
L
Merlin
9,880
470
137
7
0
399,687
7
L
Hun Batz
10,972
522
125
6
0
451,481
5
W
Discordia
11,579
551
173
8
0
407,193
7
W
Ah Muzen Cab
13,204
629
173
8
0
420,743
4
W
Ymir
10,874
518
31
1
0
382,029
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role