Player Matchup

Chronos
Chronos
JoD BMedic
Chronos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 490L
1,307 Elo+
Party 1
Gilgamesh
Gilgamesh
JoD Chill
Gilgamesh
Level 27
God Stats
8W - 14L
1,310 SR
Queue Stats
50W - 89L
1,238 Elo+
Party 1
Izanami
Izanami
JoD Snow8084
Izanami
Level 26
God Stats
12W - 23L
1,704 SR
Queue Stats
108W - 156L
1,353 Elo+
Party 1
Team Averages
Level 44
1,505 SR
1,299 Elo+

VS

Team Averages
Level 98
1,450 SR
1,329 Elo+
Zeus
Zeus
Agextremex
Zeus
Level 148
God Stats
6W - 1L
1,579 SR
Queue Stats
19W - 25L
1,341 Elo+
Solo
Skadi
Skadi
CassadayEveryday
Skadi
Level 27
God Stats
4W - 4L
1,510 SR
Queue Stats
46W - 48L
1,294 Elo+
Solo
Gilgamesh
Gilgamesh
Swampstalker50
Gilgamesh
Level 118
God Stats
9W - 13L
1,260 SR
Queue Stats
91W - 119L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JoD BMedic
Chronos
9
0 / 3 / 1
6,580
598
700
7,337
2,487
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
JoD Chill
Gilgamesh
10
1 / 5 / 0
6,868
624
3,785
8,616
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
JoD Snow8084
Izanami
10
0 / 4 / 0
6,412
583
3,908
8,194
2,966
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,506
773
13,896
2,244
722
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 1 / 8
7,879
716
2,567
4,754
1,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Swampstalker50
Gilgamesh
13
5 / 0 / 6
8,705
791
4,715
9,763
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
2
1
8
6
L
Chronos
JoD BMedic
Chronos
0
3
1
0.17
L
Gilgamesh
JoD Chill
Gilgamesh
1
5
0
0.2
L
Izanami
JoD Snow8084
Izanami
0
4
0
0
W
Gilgamesh
Swampstalker50
Gilgamesh
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,393
Damage
21,178
24,147
Taken
16,761
10,823
Mitigated
7,559
1,256
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,896
367
0
594
2,244
722
557
282
1,962
37,967
0
W
2,567
548
0
200
4,754
1,420
1,515
239
4,515
0
25,980
L
Chronos
JoD BMedic
Chronos
700
312
0
227
7,337
2,487
0
4,074
3,065
13,117
0
L
Gilgamesh
JoD Chill
Gilgamesh
3,785
357
178
648
8,616
5,370
0
4,272
4,199
0
13,620
L
Izanami
JoD Snow8084
Izanami
3,908
2,190
0
203
8,194
2,966
0
5,875
2,215
0
16,808
W
Gilgamesh
Swampstalker50
Gilgamesh
4,715
674
100
3,500
9,763
5,417
110
550
9,179
0
14,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,860
Gold Earned
25,090
89
Minions Killed
131
4
Camps Cleared
7
567,541
Distance Traveled
633,926
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,506
773
71
6
3
191,448
3
W
Skadi
7,879
716
36
3
2
214,984
5
L
Chronos
6,580
598
38
3
1
192,692
3
L
Gilgamesh
6,868
624
22
2
2
180,481
1
L
Izanami
6,412
583
29
3
1
194,368
5
W
Gilgamesh
8,705
791
24
2
2
227,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role