Player Matchup

Fenrir
Fenrir
Charuzu Uzzu
Fenrir
Level 141
God Stats
2W - 0L
1,449 SR
Queue Stats
185W - 145L
1,613 Elo+
Party 2
Sylvanus
Sylvanus
Molè
Sylvanus
Level 159
God Stats
6W - 4L
1,498 SR
Queue Stats
418W - 372L
1,592 Elo+
Party 2
Thanatos
Thanatos
Old Jams
Thanatos
Level 159
God Stats
2W - 2L
1,539 SR
Queue Stats
175W - 146L
1,604 Elo+
Party 2
Chiron
Chiron
Pavolia
Chiron
Level 142
God Stats
1W - 0L
1,655 SR
Queue Stats
55W - 21L
1,714 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ThePikaGuy
Kumbhakarna
Level 124
God Stats
2W - 0L
1,739 SR
Queue Stats
132W - 94L
1,638 Elo+
Party 3
Team Averages
Level 145
1,576 SR
1,632 Elo+

VS

Team Averages
Level 105
1,529 SR
1,577 Elo+
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Geotech7
Sylvanus
Level 65
God Stats
1W - 1L
1,392 SR
Queue Stats
131W - 81L
1,658 Elo+
Party 1
Thor
Thor
HandicapLLama123
Thor
Level 68
God Stats
2W - 4L
1,451 SR
Queue Stats
184W - 120L
1,634 Elo+
Party 1
Baba Yaga
Baba Yaga
elmo_caso69
Baba Yaga
Level 155
God Stats
3W - 2L
1,803 SR
Queue Stats
218W - 220L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 2 / 5
7,049
1,175
3,949
7,225
6,121
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Molè
Sylvanus
11
0 / 1 / 10
6,301
1,050
5,529
7,653
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Old Jams
Thanatos
11
3 / 2 / 5
7,094
1,182
6,334
7,474
4,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
Pavolia
Chiron
13
6 / 1 / 5
7,425
1,238
6,934
6,329
2,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
ThePikaGuy
Kumbhakarna
12
0 / 0 / 12
7,016
1,169
2,314
8,869
5,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
5 / 3 / 1
6,500
1,083
11,435
8,624
4,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
 
Chaac
1
0 / 0 / 0
1,488
248
0
0
0
Sylvanus
Geotech7
Sylvanus
9
0 / 2 / 3
5,118
853
3,731
7,312
6,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 3 / 4
5,677
946
3,676
4,050
2,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
elmo_caso69
Baba Yaga
11
0 / 4 / 3
5,695
949
3,803
7,985
3,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
12
Kills
6
6
Deaths
12
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
3
1
1.83
L
Chaac
 
Chaac
0
0
0
0
W
Fenrir
3
2
5
2.75
L
Sylvanus
Geotech7
Sylvanus
0
2
3
0.75
L
1
3
4
1
W
Sylvanus
Molè
Sylvanus
0
1
10
5
W
Thanatos
Old Jams
Thanatos
3
2
5
2.75
W
Chiron
Pavolia
Chiron
6
1
5
8.5
W
Kumbhakarna
ThePikaGuy
Kumbhakarna
0
0
12
6
L
Baba Yaga
elmo_caso69
Baba Yaga
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
22,645
37,550
Taken
27,971
26,196
Mitigated
16,405
26,877
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,435
4,270
521
1,864
8,624
4,583
0
1,818
6,806
0
14,081
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
3,949
628
1,777
1,520
7,225
6,121
321
1,411
5,481
1,269
4,831
L
Sylvanus
Geotech7
Sylvanus
3,731
944
1,514
1,721
7,312
6,510
0
3,168
4,144
4,935
0
L
3,676
195
96
435
4,050
2,047
0
1,399
2,651
0
6,134
W
Sylvanus
Molè
Sylvanus
5,529
1,809
6,742
3,345
7,653
7,753
1,333
2,039
5,355
9,150
1,154
W
Thanatos
Old Jams
Thanatos
6,334
600
1,320
4,409
7,474
4,029
572
732
6,527
0
9,447
W
Chiron
Pavolia
Chiron
6,934
3,307
2,496
1,979
6,329
2,887
1,975
1,952
4,080
0
18,923
W
Kumbhakarna
ThePikaGuy
Kumbhakarna
2,314
182
1,161
2,128
8,869
5,406
404
1,400
7,399
4,970
0
L
Baba Yaga
elmo_caso69
Baba Yaga
3,803
372
0
1,294
7,985
3,265
0
1,551
6,434
12,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
24,478
57
Minions Killed
42
0
Camps Cleared
0
646,191
Distance Traveled
388,951
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,500
1,083
16
3
0
117,360
1
L
Chaac
1,488
248
0
0
0
0
0
W
Fenrir
7,049
1,175
5
1
0
135,027
1
L
Sylvanus
5,118
853
7
1
0
84,101
0
L
Thor
5,677
946
4
1
0
87,950
0
W
Sylvanus
6,301
1,050
6
1
0
114,809
3
W
Thanatos
7,094
1,182
10
2
0
134,321
0
W
Chiron
7,425
1,238
34
6
0
127,197
0
W
Kumbhakarna
7,016
1,169
2
0
0
134,837
1
L
Baba Yaga
5,695
949
15
3
0
99,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role