Player Matchup

Neith
Neith
Mrs_Nessie
Neith
Level 33
God Stats
109W - 232L
1,300 SR
Queue Stats
123W - 271L
1,141 Elo+
Party 1
Hades
Hades
Sir_WeirdBeard
Hades
Level 68
God Stats
90W - 90L
1,448 SR
Queue Stats
262W - 432L
1,159 Elo+
Party 1
Fenrir
Fenrir
XxxB0MB3R
Fenrir
Level 18
God Stats
11W - 13L
1,438 SR
Queue Stats
88W - 127L
1,241 Elo+
Solo
Team Averages
Level 40
1,395 SR
1,180 Elo+

VS

Team Averages
Level 34
1,353 SR
1,354 Elo+
Zeus
Zeus
HeadFirstMangoo
Zeus
Level 47
God Stats
8W - 4L
1,497 SR
Queue Stats
73W - 88L
1,394 Elo+
Party 2
Chaac
Chaac
Texan-mexican255
Chaac
Level 26
God Stats
5W - 7L
1,442 SR
Queue Stats
29W - 43L
1,301 Elo+
Party 2
Ymir
Ymir
bro2_ice
Ymir
Level 28
God Stats
2W - 3L
1,119 SR
Queue Stats
38W - 38L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 7 / 4
7,366
614
8,980
10,462
3,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 9 / 3
7,898
658
14,549
17,686
8,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
XxxB0MB3R
Fenrir
10
2 / 5 / 3
7,514
626
5,018
11,826
7,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 1 / 4
10,997
916
18,116
7,899
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 13
9,120
760
8,940
14,309
11,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
2 / 3 / 14
9,208
767
5,239
15,386
16,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
21
21
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
15
1
4
17
L
Neith
1
7
4
0.43
L
3
9
3
0.5
W
4
2
13
5.25
L
Fenrir
XxxB0MB3R
Fenrir
2
5
3
0.7
W
Ymir
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,547
Damage
32,295
39,974
Taken
37,594
19,002
Mitigated
31,153
5,072
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,116
4,836
0
1,417
7,899
3,250
1,130
3,781
4,118
47,613
0
L
Neith
8,980
3,627
287
835
10,462
3,004
0
7,953
2,295
0
21,529
L
14,549
1,171
399
2,697
17,686
8,167
0
10,149
7,164
30,892
0
W
8,940
1,765
0
4,681
14,309
11,127
389
7,228
7,081
288
30,888
L
Fenrir
XxxB0MB3R
Fenrir
5,018
1,653
0
854
11,826
7,831
0
5,144
6,510
0
13,993
W
Ymir
5,239
847
695
1,755
15,386
16,776
290
3,902
11,484
12,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,778
Gold Earned
29,325
84
Minions Killed
124
4
Camps Cleared
6
483,693
Distance Traveled
610,316
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,997
916
63
5
5
195,311
2
L
Neith
7,366
614
28
2
0
162,233
0
L
Hades
7,898
658
35
3
1
171,260
0
W
Chaac
9,120
760
38
3
1
228,051
2
L
Fenrir
7,514
626
21
2
3
150,200
0
W
Ymir
9,208
767
23
2
0
186,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role