Player Matchup

Tiamat
Tiamat
Medieval_Menace
Tiamat
Level 56
God Stats
31W - 30L
1,538 SR
Queue Stats
88W - 92L
1,356 Elo+
Party 1
Nike
Nike
SKizZ978
Nike
Level 28
God Stats
14W - 8L
1,443 SR
Queue Stats
66W - 79L
1,278 Elo+
Party 1
Gilgamesh
Gilgamesh
Shrekkguy13
Gilgamesh
Level 26
God Stats
3W - 0L
1,294 SR
Queue Stats
4W - 1L
1,479 Elo+
Solo
Team Averages
Level 37
1,425 SR
1,371 Elo+

VS

Team Averages
Level 39
1,462 SR
1,334 Elo+
Ymir
Ymir
Coach MattyB
Ymir
Level 99
God Stats
11W - 7L
1,387 SR
Queue Stats
26W - 28L
1,003 Elo+
Solo
Jing Wei
Jing Wei
GaymingKings
Jing Wei
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Party 2
Neith
Neith
xoKingNick
Neith
Level 3
God Stats
16W - 24L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 9
9,271
713
8,407
10,979
12,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
13
2 / 2 / 12
8,850
681
7,399
9,773
7,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Shrekkguy13
Gilgamesh
15
11 / 1 / 7
10,688
822
13,170
12,428
10,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 5
7,831
602
5,617
13,042
13,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
GaymingKings
Jing Wei
11
3 / 6 / 3
8,474
652
9,967
9,988
2,879
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
3 / 7 / 2
8,351
642
6,010
8,891
3,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
6
6
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Jing Wei
GaymingKings
Jing Wei
3
6
3
0.75
W
5
3
9
3.17
W
Nike
2
2
12
4
W
Gilgamesh
Shrekkguy13
Gilgamesh
11
1
7
14.5
L
Neith
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
21,594
33,180
Taken
31,921
31,337
Mitigated
19,866
11,108
Healing
2,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,617
1,460
0
612
13,042
13,986
120
4,564
8,003
13,759
0
L
Jing Wei
GaymingKings
Jing Wei
9,967
7,106
456
811
9,988
2,879
0
3,409
6,215
0
23,912
W
8,407
1,113
631
4,727
10,979
12,921
78
3,269
7,710
25,055
0
W
Nike
7,399
1,278
668
2,160
9,773
7,916
184
2,031
7,742
0
14,867
W
Gilgamesh
Shrekkguy13
Gilgamesh
13,170
3,218
0
2,922
12,428
10,500
1,481
1,154
11,274
4,353
32,283
L
Neith
6,010
3,103
281
695
8,891
3,001
0
1,521
7,112
0
14,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
24,656
112
Minions Killed
90
8
Camps Cleared
1
751,818
Distance Traveled
592,437
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,831
602
23
2
0
190,440
0
L
Jing Wei
8,474
652
27
2
1
230,347
4
W
Tiamat
9,271
713
31
2
7
251,765
0
W
Nike
8,850
681
14
1
0
270,838
1
W
Gilgamesh
10,688
822
67
5
1
229,215
1
L
Neith
8,351
642
40
3
0
171,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role