Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AceWyld
Zeus
Level 116
God Stats
89W - 95L
1,533 SR
Queue Stats
490W - 486L
1,484 Elo+
Solo
Ymir
Ymir
AnsemThaWise
Ymir
Level 69
God Stats
6W - 8L
1,483 SR
Queue Stats
744W - 750L
1,447 Elo+
Solo
Cupid
Cupid
GFA x STROW
Cupid
Level 47
God Stats
3W - 4L
1,826 SR
Queue Stats
44W - 39L
1,501 Elo+
Solo
Mercury
Mercury
KashMony
Mercury
Level 54
God Stats
0W - 1L
1,703 SR
Queue Stats
44W - 40L
1,526 Elo+
Solo
Team Averages
Level 89
1,609 SR
1,492 Elo+

VS

Team Averages
Level 91
1,514 SR
1,501 Elo+
Tiamat
Tiamat
BoxyDoor
Tiamat
Level 49
God Stats
139W - 108L
1,490 SR
Queue Stats
233W - 219L
1,501 Elo+
Solo
Cernunnos
Cernunnos
H1TCHELL
Cernunnos
Level 121
God Stats
13W - 13L
1,575 SR
Queue Stats
166W - 158L
1,425 Elo+
Solo
Hera
Hera
ParkBlackjack21
Hera
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,610 Elo+
Solo
Bastet
Bastet
XFLRebel4Life99
Bastet
Level 146
God Stats
28W - 15L
1,505 SR
Queue Stats
185W - 185L
1,500 Elo+
Solo
Ra
Ra
darula413
Ra
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 67L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 7 / 4
7,986
998
8,998
12,977
4,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
AceWyld
Zeus
13
1 / 0 / 2
7,414
927
2,719
2,220
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 1
7,416
927
1,282
9,300
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 5 / 2
8,063
1,008
5,658
13,425
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
KashMony
Mercury
13
1 / 4 / 2
7,719
965
3,644
12,140
5,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

194

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BoxyDoor
Tiamat
14
5 / 1 / 4
8,681
1,085
8,195
5,343
3,738
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
H1TCHELL
Cernunnos
15
4 / 0 / 7
8,827
1,103
6,584
3,632
1,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 7
7,610
951
5,759
5,565
1,926
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 0 / 9
8,200
1,025
13,880
6,883
2,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 1 / 8
9,121
1,140
7,537
4,820
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
18
18
Deaths
6
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
7
4
0.43
L
Zeus
AceWyld
Zeus
1
0
2
2
L
1
2
1
0.75
W
Tiamat
BoxyDoor
Tiamat
5
1
4
7
L
2
5
2
0.6
W
Cernunnos
H1TCHELL
Cernunnos
4
0
7
7.5
L
Mercury
KashMony
Mercury
1
4
2
0.5
W
1
4
7
1.13
W
3
0
9
7.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,301
Damage
41,955
50,062
Taken
26,243
19,544
Mitigated
11,078
3,023
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,998
2,022
0
1,556
12,977
4,261
0
4,271
8,670
0
19,286
L
Zeus
AceWyld
Zeus
2,719
288
0
0
2,220
512
0
1,474
746
10,210
0
L
1,282
29
0
465
9,300
5,112
0
5,241
3,966
13,371
501
W
Tiamat
BoxyDoor
Tiamat
8,195
656
67
849
5,343
3,738
0
1,117
4,226
18,522
0
L
5,658
3,114
104
758
13,425
4,359
0
4,502
8,813
0
17,784
W
Cernunnos
H1TCHELL
Cernunnos
6,584
2,978
0
0
3,632
1,209
0
796
2,836
0
36,114
L
Mercury
KashMony
Mercury
3,644
1,228
0
140
12,140
5,300
0
5,503
6,376
4,317
15,301
W
5,759
2,536
0
27
5,565
1,926
0
954
4,611
11,808
0
W
13,880
3,350
0
1,477
6,883
2,481
0
1,079
5,612
0
18,736
W
7,537
1,118
1,685
1,776
4,820
1,724
0
779
4,041
19,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
42,439
142
Minions Killed
184
3
Camps Cleared
6
573,721
Distance Traveled
761,227
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,986
998
20
3
1
148,239
0
L
Zeus
7,414
927
20
3
1
64,704
1
L
Ymir
7,416
927
34
4
0
83,257
0
W
Tiamat
8,681
1,085
25
3
5
155,376
1
L
Cupid
8,063
1,008
35
4
0
118,874
0
W
Cernunnos
8,827
1,103
76
10
0
135,981
0
L
Mercury
7,719
965
33
4
1
158,647
0
W
Hera
7,610
951
16
2
1
130,137
0
W
Bastet
8,200
1,025
16
2
0
185,548
0
W
Ra
9,121
1,140
51
6
0
154,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role