Player Matchup

Neith
Neith
ChopChop1228
Neith
Level 142
God Stats
13W - 6L
1,761 SR
Queue Stats
497W - 166L
1,703 Elo+
Party 1
Geb
Geb
LaWnDuTyJuDy
Geb
Level 65
God Stats
21W - 4L
1,710 SR
Queue Stats
331W - 115L
1,779 Elo+
Party 1
Nemesis
Nemesis
TheOGTJXLR8
Nemesis
Level 29
God Stats
2W - 0L
1,752 SR
Queue Stats
4W - 1L
1,802 Elo+
Party 1
King Arthur
King Arthur
TinyTebow15
King Arthur
Level 89
God Stats
8W - 5L
1,559 SR
Queue Stats
290W - 95L
1,772 Elo+
Party 1
Vulcan
Vulcan
YerNewUnkle
Vulcan
Level 85
God Stats
10W - 2L
1,863 SR
Queue Stats
490W - 252L
1,674 Elo+
Party 1
Team Averages
Level 82
1,729 SR
1,746 Elo+

VS

Team Averages
Level 81
1,435 SR
1,491 Elo+
Kukulkan
Kukulkan
Farabab
Kukulkan
Level 18
God Stats
5W - 21L
1,255 SR
Queue Stats
11W - 26L
1,375 Elo+
Party 2
Discordia
Discordia
Roxboro
Discordia
Level 117
God Stats
24W - 23L
1,595 SR
Queue Stats
595W - 603L
1,588 Elo+
Solo
Vamana
Vamana
ZexMachine
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,528 Elo+
Party 2
Rama
Rama
ZunLT
Rama
Level 145
God Stats
14W - 24L
1,506 SR
Queue Stats
244W - 274L
1,570 Elo+
Solo
Fenrir
Fenrir
elbarajas123
Fenrir
Level 98
God Stats
0W - 3L
1,322 SR
Queue Stats
114W - 156L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 17
13,190
1,319
31,277
8,611
3,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 0 / 32
11,666
1,167
7,689
10,871
14,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
TheOGTJXLR8
Nemesis
17
4 / 1 / 16
9,627
963
7,054
8,669
5,102
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
TinyTebow15
King Arthur
18
11 / 2 / 24
11,884
1,188
19,719
16,962
12,006
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
18
9 / 2 / 21
10,913
1,091
18,865
6,495
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Farabab
Kukulkan
14
1 / 4 / 0
8,755
876
8,104
9,373
3,611
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Roxboro
Discordia
14
0 / 13 / 1
8,237
824
10,598
16,287
5,224
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ZexMachine
Vamana
15
0 / 6 / 3
9,560
956
7,511
25,508
15,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
ZunLT
Rama
15
2 / 8 / 2
9,332
933
8,774
15,120
5,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
3 / 16 / 3
9,895
990
8,126
22,946
16,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
15
47
Kills
6
6
Deaths
47
110
Assists
9
Player
Kills
Deaths
Assists
KDA
W
21
1
17
29.5
L
Kukulkan
Farabab
Kukulkan
1
4
0
0.25
W
2
0
32
18
L
Discordia
Roxboro
Discordia
0
13
1
0.04
W
Nemesis
TheOGTJXLR8
Nemesis
4
1
16
12
W
King Arthur
TinyTebow15
King Arthur
11
2
24
11.5
W
Vulcan
9
2
21
9.75
L
Vamana
ZexMachine
Vamana
0
6
3
0.25
L
Rama
ZunLT
Rama
2
8
2
0.38
L
Fenrir
3
16
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,604
Damage
43,113
51,608
Taken
89,234
39,060
Mitigated
46,596
6,574
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,277
15,005
0
1,390
8,611
3,993
0
3,664
4,947
0
61,929
L
Kukulkan
Farabab
Kukulkan
8,104
703
0
0
9,373
3,611
0
2,234
7,063
19,170
0
W
7,689
1,297
0
1,096
10,871
14,714
0
5,692
5,179
12,738
0
L
Discordia
Roxboro
Discordia
10,598
394
0
0
16,287
5,224
0
4,842
11,321
21,508
0
W
Nemesis
TheOGTJXLR8
Nemesis
7,054
3,648
0
313
8,669
5,102
0
3,027
5,642
0
14,875
W
King Arthur
TinyTebow15
King Arthur
19,719
2,914
0
3,625
16,962
12,006
0
4,480
11,310
0
29,173
W
Vulcan
18,865
4,039
0
150
6,495
3,245
0
1,839
4,656
33,106
0
L
Vamana
ZexMachine
Vamana
7,511
3,459
1,373
4,760
25,508
15,601
0
7,232
18,008
0
30,189
L
Rama
ZunLT
Rama
8,774
6,757
0
1,234
15,120
5,334
0
5,355
9,549
0
30,210
L
Fenrir
8,126
949
0
377
22,946
16,826
0
5,956
16,739
0
18,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,280
Gold Earned
45,779
175
Minions Killed
161
7
Camps Cleared
5
1,047,580
Distance Traveled
826,836
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,190
1,319
86
9
1
205,940
2
L
Kukulkan
8,755
876
26
3
0
161,892
0
W
Geb
11,666
1,167
6
1
0
223,901
0
L
Discordia
8,237
824
19
2
2
144,940
1
W
Nemesis
9,627
963
19
2
2
197,521
0
W
King Arthur
11,884
1,188
22
2
2
196,243
0
W
Vulcan
10,913
1,091
42
4
2
223,975
3
L
Vamana
9,560
956
55
6
0
220,870
0
L
Rama
9,332
933
50
5
1
128,516
3
L
Fenrir
9,895
990
11
1
2
170,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role