Player Matchup

Baron Samedi
Baron Samedi
DrRox992
Baron Samedi
Level 23
God Stats
4W - 4L
1,513 SR
Queue Stats
23W - 20L
1,418 Elo+
Party 2
Pele
Pele
Gil9505
Pele
Level 129
God Stats
100W - 100L
1,471 SR
Queue Stats
848W - 926L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
LilMutto
Sun Wukong
Level 23
God Stats
8W - 10L
1,500 SR
Queue Stats
49W - 44L
1,417 Elo+
Party 2
Rama
Rama
TekTonicZashhh
Rama
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 208L
1,480 Elo+
Solo
Scylla
Scylla
UwUTheGoblin
Scylla
Level 125
God Stats
16W - 15L
1,542 SR
Queue Stats
669W - 683L
1,429 Elo+
Party 2
Team Averages
Level 69
1,505 SR
1,427 Elo+

VS

Team Averages
Level 66
1,421 SR
1,417 Elo+
King Arthur
King Arthur
 
King Arthur
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NOLAKKIN KJ
Cthulhu
Level 61
God Stats
4W - 3L
1,525 SR
Queue Stats
317W - 343L
1,437 Elo+
Party 1
Cliodhna
Cliodhna
SantiagoPR
Cliodhna
Level 104
God Stats
2W - 1L
1,216 SR
Queue Stats
19W - 31L
1,345 Elo+
Solo
Poseidon
Poseidon
SkinnyBoyAF
Poseidon
Level 23
God Stats
18W - 16L
1,385 SR
Queue Stats
144W - 149L
1,374 Elo+
Party 1
Hachiman
Hachiman
thanonxd
Hachiman
Level 49
God Stats
15W - 12L
1,480 SR
Queue Stats
189W - 176L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrRox992
Baron Samedi
11
0 / 6 / 1
6,592
366
2,463
9,637
6,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
Gil9505
Pele
16
2 / 0 / 1
9,086
505
5,702
10,885
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
LilMutto
Sun Wukong
14
3 / 3 / 1
8,474
471
8,314
17,407
10,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 5 / 1
7,352
408
5,081
11,687
3,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
14
5 / 4 / 0
9,026
501
8,351
10,644
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 3 / 1
9,463
526
11,006
12,239
8,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
NOLAKKIN KJ
Cthulhu
13
2 / 1 / 12
8,866
493
6,176
10,772
10,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
SantiagoPR
Cliodhna
14
0 / 0 / 7
8,511
473
8,207
9,748
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
SkinnyBoyAF
Poseidon
16
4 / 6 / 3
9,624
535
6,064
8,848
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
thanonxd
Hachiman
16
9 / 1 / 3
10,134
563
9,991
10,545
3,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
11
Kills
18
18
Deaths
11
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
1
1.17
L
Baron Samedi
DrRox992
Baron Samedi
0
6
1
0.08
L
Pele
Gil9505
Pele
2
0
1
2.5
L
Sun Wukong
LilMutto
Sun Wukong
3
3
1
1.17
W
Cthulhu
NOLAKKIN KJ
Cthulhu
2
1
12
8
W
Cliodhna
SantiagoPR
Cliodhna
0
0
7
3.5
W
Poseidon
SkinnyBoyAF
Poseidon
4
6
3
0.92
L
1
5
1
0.3
L
Scylla
5
4
0
1.25
W
Hachiman
thanonxd
Hachiman
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,911
Damage
41,444
60,260
Taken
52,152
28,475
Mitigated
27,848
20,734
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,006
1,240
0
4,150
12,239
8,173
0
958
11,242
0
50,852
L
Baron Samedi
DrRox992
Baron Samedi
2,463
413
526
1,572
9,637
6,977
0
3,472
6,104
17,287
0
L
Pele
Gil9505
Pele
5,702
397
119
6,367
10,885
3,526
0
1,478
9,341
0
70,684
L
Sun Wukong
LilMutto
Sun Wukong
8,314
1,871
0
5,500
17,407
10,982
110
1,027
16,356
0
41,490
W
Cthulhu
NOLAKKIN KJ
Cthulhu
6,176
470
570
2,254
10,772
10,095
626
2,787
7,905
21,677
0
W
Cliodhna
SantiagoPR
Cliodhna
8,207
775
0
4,729
9,748
3,219
481
1,368
8,290
0
53,823
W
Poseidon
SkinnyBoyAF
Poseidon
6,064
722
0
0
8,848
2,843
961
3,394
5,228
61,675
0
L
5,081
4,645
0
4,074
11,687
3,554
907
2,753
8,896
0
36,749
L
Scylla
8,351
407
0
2,576
10,644
3,436
120
3,079
7,323
54,019
0
W
Hachiman
thanonxd
Hachiman
9,991
5,410
0
5,483
10,545
3,518
3,878
2,445
8,092
0
65,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
46,598
444
Minions Killed
448
0
Camps Cleared
0
1,613,852
Distance Traveled
1,791,470
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,463
526
96
5
0
355,617
5
L
Baron Samedi
6,592
366
25
1
0
293,872
0
L
Pele
9,086
505
149
8
0
362,634
5
L
Sun Wukong
8,474
471
85
5
0
358,806
0
W
Cthulhu
8,866
493
45
3
0
369,304
1
W
Cliodhna
8,511
473
92
5
0
399,683
6
W
Poseidon
9,624
535
110
6
0
334,497
1
L
Rama
7,352
408
57
3
0
273,215
0
L
Scylla
9,026
501
128
7
0
325,325
0
W
Hachiman
10,134
563
105
6
0
332,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role