Player Matchup

Merlin
Merlin
GabbToon
Merlin
Level 23
God Stats
11W - 12L
1,574 SR
Queue Stats
54W - 50L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LegalEagleOP
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,260 SR
Queue Stats
15W - 11L
1,622 Elo+
Solo
Ganesha
Ganesha
Rezz_Ops
Ganesha
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,350 Elo+
Solo
Susano
Susano
decresin
Susano
Level 27
God Stats
0W - 2L
1,368 SR
Queue Stats
3W - 7L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
richardbr962
Sun Wukong
Level 7
God Stats
1W - 3L
1,495 SR
Queue Stats
6W - 9L
1,479 Elo+
Solo
Team Averages
Level 18
1,439 SR
1,470 Elo+

VS

Team Averages
Level 23
1,500 SR
1,532 Elo+
Hun Batz
Hun Batz
El akapaco
Hun Batz
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 109L
1,707 Elo+
Solo
Achilles
Achilles
KINAYDUH
Achilles
Level 18
God Stats
4W - 8L
1,500 SR
Queue Stats
96W - 102L
1,434 Elo+
Solo
Bakasura
Bakasura
NewbloodAR
Bakasura
Level 18
God Stats
3W - 0L
1,393 SR
Queue Stats
9W - 9L
1,483 Elo+
Solo
Geb
Geb
SlappinSalmon
Geb
Level 25
God Stats
6W - 3L
1,583 SR
Queue Stats
8W - 7L
1,548 Elo+
Solo
Zeus
Zeus
TheMustardKingg
Zeus
Level 29
God Stats
13W - 12L
1,524 SR
Queue Stats
166W - 172L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GabbToon
Merlin
19
6 / 7 / 8
12,417
478
23,126
23,427
8,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
LegalEagleOP
Ah Muzen Cab
20
12 / 7 / 3
13,897
535
28,862
25,438
9,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Rezz_Ops
Ganesha
18
0 / 2 / 15
12,236
471
9,413
26,413
28,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
decresin
Susano
17
9 / 7 / 5
12,618
485
11,066
16,511
5,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
richardbr962
Sun Wukong
3
0 / 0 / 0
7,397
285
0
533
14

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
El akapaco
Hun Batz
20
11 / 1 / 1
16,719
643
23,885
24,015
11,944
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
KINAYDUH
Achilles
18
4 / 4 / 5
12,693
488
6,030
22,722
28,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
NewbloodAR
Bakasura
19
2 / 8 / 1
12,838
494
7,626
25,680
13,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 7 / 6
12,444
479
9,452
26,187
22,408
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 7 / 4
14,598
561
23,714
21,304
6,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
27
Kills
23
23
Deaths
27
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
El akapaco
Hun Batz
11
1
1
11.5
L
Merlin
GabbToon
Merlin
6
7
8
1.43
W
Achilles
KINAYDUH
Achilles
4
4
5
1.63
L
Ah Muzen Cab
LegalEagleOP
Ah Muzen Cab
12
7
3
1.93
W
Bakasura
NewbloodAR
Bakasura
2
8
1
0.31
L
Ganesha
Rezz_Ops
Ganesha
0
2
15
3.75
W
2
7
6
0.71
W
4
7
4
0.86
L
Susano
decresin
Susano
9
7
5
1.64
L
Sun Wukong
richardbr962
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,467
Damage
70,707
92,322
Taken
119,908
52,220
Mitigated
83,244
19,933
Healing
32,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
El akapaco
Hun Batz
23,885
9,250
0
12,301
24,015
11,944
5,504
4,479
19,536
0
180,352
L
Merlin
GabbToon
Merlin
23,126
988
493
6,399
23,427
8,422
459
8,221
14,460
97,366
0
W
Achilles
KINAYDUH
Achilles
6,030
923
0
4,332
22,722
28,686
548
6,734
15,988
0
49,710
L
Ah Muzen Cab
LegalEagleOP
Ah Muzen Cab
28,862
14,107
0
9,279
25,438
9,914
2,824
9,720
15,205
0
122,013
W
Bakasura
NewbloodAR
Bakasura
7,626
4,791
0
7,156
25,680
13,462
5,254
8,848
16,832
0
81,429
L
Ganesha
Rezz_Ops
Ganesha
9,413
1,199
0
1,768
26,413
28,620
34
8,983
16,251
46,347
0
W
9,452
766
226
2,223
26,187
22,408
209
6,379
19,808
47,780
0
W
23,714
2,465
162
5,784
21,304
6,744
1,906
6,152
15,152
108,502
0
L
Susano
decresin
Susano
11,066
3,423
311
1,683
16,511
5,250
1,085
5,349
10,738
0
38,070
L
Sun Wukong
richardbr962
Sun Wukong
0
0
0
0
533
14
0
0
533
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,565
Gold Earned
69,292
435
Minions Killed
745
0
Camps Cleared
0
1,836,081
Distance Traveled
2,509,012
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,719
643
237
9
0
589,918
2
L
Merlin
12,417
478
150
6
0
463,280
5
W
Achilles
12,693
488
78
3
0
502,395
2
L
Ah Muzen Cab
13,897
535
164
6
0
463,711
0
W
Bakasura
12,838
494
164
6
0
490,270
0
L
Ganesha
12,236
471
49
2
0
517,421
0
W
Geb
12,444
479
84
3
0
488,692
2
W
Zeus
14,598
561
182
7
0
437,737
0
L
Susano
12,618
485
72
3
0
391,669
0
L
Sun Wukong
7,397
285
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role