Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Nodena
Nike
Level 88
God Stats
2W - 5L
1,784 SR
Queue Stats
184W - 171L
1,449 Elo+
Party 2
Olorun
Olorun
SLU-Perrote
Olorun
Level 108
God Stats
6W - 5L
1,617 SR
Queue Stats
643W - 674L
1,382 Elo+
Solo
Hun Batz
Hun Batz
luckykingl
Hun Batz
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 68L
1,446 Elo+
Party 2
Team Averages
Level 93
1,580 SR
1,455 Elo+

VS

Team Averages
Level 89
1,731 SR
1,405 Elo+
The Morrigan
The Morrigan
BossyLUIS117
The Morrigan
Level 83
God Stats
7W - 0L
1,797 SR
Queue Stats
294W - 297L
1,331 Elo+
Solo
Arachne
Arachne
JasonGalarga
Arachne
Level 115
God Stats
6W - 0L
1,928 SR
Queue Stats
103W - 98L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
Laloelchido07
Danzaburou
Level 101
God Stats
16W - 8L
1,678 SR
Queue Stats
125W - 118L
1,421 Elo+
Party 1
Bellona
Bellona
TeensierSnow36
Bellona
Level 114
God Stats
19W - 19L
1,487 SR
Queue Stats
118W - 118L
1,422 Elo+
Party 1
Ymir
Ymir
VarelasS51
Ymir
Level 34
God Stats
12W - 5L
1,766 SR
Queue Stats
83W - 77L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 1 / 2
5,597
431
1,055
5,131
3,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
 
Cernunnos
9
0 / 5 / 1
5,519
425
4,735
8,561
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Nodena
Nike
9
1 / 5 / 1
5,875
452
9,762
11,094
7,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
10
1 / 4 / 0
6,140
472
3,604
7,407
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
luckykingl
Hun Batz
10
1 / 4 / 0
6,056
466
3,730
9,391
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BossyLUIS117
The Morrigan
12
3 / 1 / 4
6,975
537
5,374
4,137
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
JasonGalarga
Arachne
14
5 / 0 / 5
7,759
597
5,721
10,323
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Laloelchido07
Danzaburou
13
2 / 1 / 9
7,550
581
6,659
7,661
2,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 1 / 4
7,549
581
5,400
8,133
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 0 / 8
7,472
575
5,194
10,503
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
19
19
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
2
1
L
Cernunnos
 
Cernunnos
0
5
1
0.1
W
The Morrigan
BossyLUIS117
The Morrigan
3
1
4
5
W
Arachne
JasonGalarga
Arachne
5
0
5
7.5
W
Danzaburou
Laloelchido07
Danzaburou
2
1
9
6.5
L
Nike
Nodena
Nike
1
5
1
0.3
L
Olorun
1
4
0
0.25
W
5
1
4
7
W
4
0
8
8
L
Hun Batz
luckykingl
Hun Batz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
28,348
41,584
Taken
40,757
19,710
Mitigated
25,522
8,144
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,055
295
101
751
5,131
3,879
0
874
4,257
20,113
0
L
Cernunnos
 
Cernunnos
4,735
2,356
0
1,135
8,561
2,427
159
1,649
6,912
0
22,987
W
The Morrigan
BossyLUIS117
The Morrigan
5,374
1,680
0
743
4,137
1,840
504
1,245
2,816
32,626
5,220
W
Arachne
JasonGalarga
Arachne
5,721
4,183
0
7,118
10,323
3,663
671
953
9,262
0
47,203
W
Danzaburou
Laloelchido07
Danzaburou
6,659
3,247
320
4,145
7,661
2,714
1,523
827
6,799
0
45,028
L
Nike
Nodena
Nike
9,762
1,340
38
2,144
11,094
7,336
0
1,657
9,437
5,176
22,500
L
Olorun
3,604
1,819
336
1,707
7,407
3,219
140
2,496
4,911
34,613
2,488
W
5,400
2,958
0
2,170
8,133
6,078
222
797
6,893
0
35,281
W
5,194
1,386
476
1,524
10,503
11,227
375
2,673
7,544
22,924
0
L
Hun Batz
luckykingl
Hun Batz
3,730
958
0
1,932
9,391
2,849
98
1,277
8,114
0
35,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
37,305
309
Minions Killed
370
0
Camps Cleared
0
1,145,004
Distance Traveled
1,274,326
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,597
431
39
3
0
195,679
0
L
Cernunnos
5,519
425
60
5
0
209,155
0
W
The Morrigan
6,975
537
84
6
0
213,007
4
W
Arachne
7,759
597
105
8
0
299,350
0
W
Danzaburou
7,550
581
79
6
0
237,526
0
L
Nike
5,875
452
56
4
0
233,552
0
L
Olorun
6,140
472
77
6
0
223,892
1
W
Bellona
7,549
581
74
6
0
262,752
2
W
Ymir
7,472
575
28
2
0
261,691
0
L
Hun Batz
6,056
466
77
6
0
282,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role