Player Matchup

Chiron
Chiron
Back_camp_goblin
Chiron
Level 157
God Stats
3W - 1L
1,784 SR
Queue Stats
85W - 31L
1,739 Elo+
Party 1
Vulcan
Vulcan
BubbySchmordis
Vulcan
Level 26
God Stats
2W - 0L
1,717 SR
Queue Stats
57W - 16L
1,657 Elo+
Party 1
Cerberus
Cerberus
IHoldLeftClick
Cerberus
Level 62
God Stats
1W - 1L
1,766 SR
Queue Stats
34W - 18L
1,664 Elo+
Party 1
Team Averages
Level 82
1,755 SR
1,687 Elo+

VS

Team Averages
Level 89
1,582 SR
1,434 Elo+
Ra
Ra
Fallen_Infernum
Ra
Level 79
God Stats
1W - 3L
1,575 SR
Queue Stats
25W - 29L
1,377 Elo+
Solo
Athena
Athena
GUARDIANOOSE
Athena
Level 152
God Stats
6W - 4L
1,672 SR
Queue Stats
309W - 333L
1,426 Elo+
Solo
Merlin
Merlin
IIRefugeII
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 6
8,666
867
8,401
5,567
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
8 / 0 / 8
8,550
855
10,019
3,184
1,136
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
10
2 / 3 / 11
7,766
777
2,646
9,752
7,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 0
6,104
610
3,550
10,459
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
8
1 / 3 / 1
6,319
632
805
5,323
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
IIRefugeII
Merlin
8
0 / 7 / 1
5,601
560
1,578
7,638
2,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
19
Kills
3
4
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
8
0
8
12
L
2
9
0
0.22
L
Athena
1
3
1
0.5
W
Cerberus
2
3
11
2.5
L
Merlin
IIRefugeII
Merlin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,066
Damage
5,933
18,503
Taken
23,420
10,635
Mitigated
9,611
5,544
Healing
1,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,401
2,872
543
2,870
5,567
1,972
930
2,967
2,600
0
25,139
W
10,019
2,835
0
250
3,184
1,136
379
1,207
1,977
35,084
0
L
3,550
578
320
473
10,459
3,317
0
5,273
5,186
16,777
0
L
Athena
805
194
0
259
5,323
3,846
0
2,528
2,795
2,374
0
W
Cerberus
2,646
466
0
1,881
9,752
7,527
35
2,381
7,095
9,658
0
L
Merlin
IIRefugeII
Merlin
1,578
196
156
290
7,638
2,448
0
5,048
2,590
7,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,982
Gold Earned
18,024
125
Minions Killed
37
8
Camps Cleared
1
500,098
Distance Traveled
285,581
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,666
867
32
3
4
153,214
0
W
Vulcan
8,550
855
65
7
2
189,491
1
L
Ra
6,104
610
25
3
0
131,714
1
L
Athena
6,319
632
1
0
0
82,816
0
W
Cerberus
7,766
777
28
3
2
157,393
2
L
Merlin
5,601
560
11
1
1
71,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role